Linked Questions

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14 views

Boolean works on one side of my model, but not the other [duplicate]

I have a case i am trying to cut out sections with a reference cylinder, but on the right side of the left axis the model cuts out from the reference, but on the left side nothing happens at all, ...
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11 views

Boolean Unite doesn't work [duplicate]

It quite often happens that when trying to unite two or more meshes using the boolean operation (regardless if via modifier or hotkeys or BoolTool) one or more of these objects just disappear. I ...
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1answer
38 views

Boolean difference not working properly [duplicate]

I'm trying to cut a piece out of an object I made by extruding a plane several times. As usual, I'm using a boolean difference, but for some reason (and it's not the first time this happens to me), ...
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0answers
43 views

Difference Boolean Acting as if it is a Union

So. I've been working on modeling an M4A1, but I'm currently working on the handguard (which is a 9 inch RIS) and has holes running in between the rails. I'm using a boolean to make these cuts, and it ...
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21 views

Boolean difference acts differently for different planes in the same object [duplicate]

I've got on object made with two walls and a floor for a virtual room, shaded as an Eeevee shadowcatcher, and have created some transparent cubes to act as window openings in the walls. So, the room ...
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27 views

Boolean modifier doesn't remove all sections

I am attempting to apply a boolean modifier, but it's not applying to all faces. Here's the blend file https://drive.google.com/file/d/1hbFKoRjhdnE8zdWpO1TgXkMZN_tHYP05/view?usp=sharing Why isn't ...
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0answers
108 views

How do I fix this weird boolean operation?

So this is what I'm talking about, it's like a weird inverted normal copy of the original mesh that was put into the difference boolean. Basically I used a cube with 4 vertices and used a boolean ...
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2answers
35 views

When using the boolean modifier, the resulting faces disappear when applying the modifier

I'm trying to make an N64 model, and to make the curve on the top of it i'm trying to use boolean to do it. I've encountered an issue where the boolean preview (before applying it) is exactly what i ...
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29 views

Trouble with difference Boolean

So im having an issue with boolean. I have a screenshot here and ive searched everywhere i could but i really cannot even explain it properly enough to find a solution. If yall need more information i ...
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0answers
131 views

Blender 2.81 Boolean Bug

Basically boolean union operation gives my mesh additional verts and edges I don't understand how and why it added them. I'm using blender 2.81 My blender file: http://pasteall.org/blend/index.php?...
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1answer
615 views

Difference Boolean 2.8 not working as expected; Weird shading and not removing face

I'm only on my third day of trying out Blender after hearing about 2.8 changing the workflow. I followed the classic donut tutorial and now I wanted to try a simple project of my own. I'm trying to ...
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votes
1answer
292 views

Boolean Intersect/Difference Only Uses Edges

This question is very similar to this question, (if not, a duplicate) but I wish to add a few more details of my own. (The question is also still unanswered...) I am following Andrew Price's Anvil ...
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0answers
30 views

Boolean Not Working Properly (Partial Cuts) [duplicate]

I'm trying to make a click pen mechanism, where a piece in the center of the cylinder in 1 spin locks in place, and in another spin it slides into one of the slots. I need to cut out part of a ...
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0answers
126 views

Boolean difference not cutting all holes correctly within for loop (python script)

I have a strange problem with a python script. I am generating an object with holes cut out of it in specific locations. The script works well for all of it except for one specific and weird problem. ...
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1answer
51 views

Boolean intersect behaves sometimes unpredictably [duplicate]

I'm having some weird and mostly unreproducable error concerning the boolean-intersect modifier. In rare cases, it does not cut objA along the edge of objB but rather along the contour. See the ...

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