Linked Questions

11
votes
3answers
7k views

How do I get the Glare node to output transparent instead of Black background

This is what I have so far: The rendered image has a transparent background, but the glare filter creates an output with a black background, so after merging the two togheter, the background turns ...
5
votes
4answers
2k views

transparent background for volumetric smoke? Bug?

I'm trying to use transparent background in a simple smoke simulation. As soon as I check transparent, in the film settings (cycle), the image loose the color (it is indeed transparent but black). ...
4
votes
1answer
2k views

Composite blur effect cut off at edges with transparent background

I know several questions have been asked regarding a problem with glow effects not showing up with transparent backgrounds, but I have a slightly different issue. For me, the glow effect does show up, ...
3
votes
2answers
1k views

Transparent Image different in viewport than render

Bit of an issue here, trying to render this glass scene Looks fine in the viewport, but when I hit render Does anyone know the cause of different view port and final render, and how to fix it? Here'...
3
votes
2answers
5k views

How to remove black color and use as transparent

I have image which as black background and i want to remove the black background and use the image as transparent only color smoke. Image
2
votes
1answer
461 views

Rendering with a Luminous Outline on Transparent Background

I am trying to achieve such effect on transparent background: What I currently have: Is it possible to get something like this rendered in blender? Or should I use Gimp to manually add my outline?
2
votes
1answer
522 views

Glare and transparency [duplicate]

So I did add Glare in Compositing mode and when I render, it works as it should. But when I try to render it with transparent background, it's not working. Why?
2
votes
1answer
758 views

Reflections on glass over transparent background disappear in the final render

Ok, so I have this problem, in the first image you have the "final" render, here the glass from the windows doesn´t reflect the light that comes from behind the camera, something that you can see ...
2
votes
1answer
2k views

Blender cycles glow on transparent background

I am trying to make an image similar to this one: https://i.imgur.com/EYI0mty.gif?noredirect But with this model: (removed link so I could post link to blend file) However, I would like it to have a ...
2
votes
0answers
79 views

How would I make this glow? [duplicate]

I'm making a lightsaber in Cycles Render. I'm pretty new to blender and only started yesterday. I've been watching YouTube Videos but usually I can't access something they have and usually messes it ...
2
votes
0answers
627 views

Blender Rendered viewport is different from the rendered image in Cycles

I have this scene: It's basically a bunch of particles that have an emission shader. The camera is using depth of field and gives this results using the rendered viewport: But When I render the ...
1
vote
4answers
3k views

how to set white or black background of textures transparent

I have a muzzle flash texture I want to use for my game. But they all have black or white background. It doesn't look natural on shooting and I want to remove the background. This is the texture I ...
1
vote
1answer
40 views

Glare Effect Transperancy Problem

when I use the glare-effect with a background it works perfectly, but when the background is transparent the glare-effect doesnt overlap the objece, meaning it doesnt show on the transparent ...
1
vote
0answers
16 views

Rendering gives me a black screen [duplicate]

In the past this was due to still having an image strip within the Video Sequencer Editor, but this time that's no longer the case. I'm not sure what's happened to cause this, but whenever I try to ...
1
vote
1answer
2k views

Bloom effect with a transparent background?

I'm trying to use this render as an overlay on an image in Photoshop. I tested blend modes in photoshop, but didn't get the result I was looking for. When I set the alpha to transparency in the scene ...

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