Linked Questions

1 vote
1 answer

How can I get this setup in Cycles (for cell shade) [duplicate]

I'm using a material setup in Blender Internal for cell look. I want to use same setup for Cycles but I can't get exact same result. In this setup; I can select shadow color and direction in color ...
Y4Lc1N's user avatar
  • 81
5 votes
0 answers

How can I achieve a Japanese style cell animation toon shader look in Blender? [duplicate]

Here are my examples. Edit// Here is a video showing what I want exactly, how "shaders" and "renderer" should work. notice how easy it is to set the ...
user49583's user avatar
2 votes
0 answers

How can I create simple toon colors in Cycles? [duplicate]

I'm having trouble creating toon colors, without shadow. Just clear solid color. I use 2.75 and 2.76 I get this How can I create flat cartoon colors?
Marko Lustro's user avatar
0 votes
0 answers

How to make a shadless material that would allow shadows? [duplicate]

I've been successful to achieve shade less material in Blender by following set up: but is there any way we can allow these materials to cast shadows? Thanks.
TheMukulNegi's user avatar
25 votes
8 answers

How to render cartoon style with completely flat colors?

How to render perfect cartoons in blender? Whatever the engine is (internal or cycles) I always get that shading transition somewhere on the model. The first picture is in blender internal render ...
Vladimir's user avatar
  • 4,715
6 votes
1 answer

How do I get a cycles render that is similar to the default OpenGL viewport render?

I want the whites to be "white" and not grey, and the shadows to not be so dark. Is this just a matter of setting up appropriate lightning? Or is there a shortcut to getting the viewport results (but ...
chrisp's user avatar
  • 619
0 votes
1 answer

How can I achieve a Anime Shader look in Blender?

So, i saw a post in this Stack about 2 years ago but nobody had awnsered, so im trying to ask another time, does anyone know how to actualy get this Shader in blender 2.8? Somehow they have controls ...
user avatar
7 votes
2 answers

How to create customizable Cycles Cel/Toon shader, that generates shadows?

I have successfully created a highly customizable Cel/Toon shader for Blender Eevee. The shader has lots of features, including but not limited to: Multiple light sources support, tone shape ...
Dalibor-P's user avatar
  • 1,054
3 votes
2 answers

How to create a "Airbrush-like" Shading Material

How could I make a material out of the following picture? and also the Glossy one?
22melloja's user avatar
  • 464
2 votes
2 answers

Gooey / Transparent Material

How would i replicate this look? I want to make some of the pokemon characters and have tried putting a transparent shader, a glass shader, and translucent. I have tried in both blender internal and ...
Calvin Coolridge's user avatar
1 vote
0 answers

How can I achieve this inked sketch material?

Let me preface this by saying that I'm a complete beginner when it comes to Blender, as in - I just clicked on the Blender icon for the very first time ever yesterday. I'm trying to achieve an inked ...
Xayzer's user avatar
  • 11
4 votes
1 answer

What happens when you plug a BSDF into a value socket?

What happens when you plug a BSDF (shader) socket into a value (float/color/vector) socket, or vice-versa? Obviously there is no way to convert a function to a value, so what does blender do? From ...
PGmath's user avatar
  • 25.2k
0 votes
1 answer

What's the most efficient way to draw edges for an object? [duplicate]

What's the most efficient way to draw edges for an object? By efficient I mean quick in drawing and efficient in rendering. Example: Adding red edges to a box.
Omar's user avatar
  • 101
1 vote
1 answer

Why are the highlights and specular gloss disappearing in this toon shader setup?

I've been rebuilding Irie's famous Toon Shader (a la this blendswap) because I have exactly zero skill is OSL and I don't know about you, but I can't even run the silly scripts. The good news is, I ...
Misha Stone's user avatar
1 vote
1 answer

How do I make a cartoonish material in Blender Cycles?

I'm trying to make a stylized material like this: I want to bake it eventually so I can only do it in cycles, but I can't seem to get anything close, this is my closest render but the shadows are so ...
John Smith's user avatar