Linked Questions

0 votes
0 answers
15 views

Subdivision problem or other? [duplicate]

Why around the mouth's edges are collapsed when I used subdivision? How to solve it?
0 votes
0 answers
12 views

How to fix pinched circular faces? [duplicate]

I created some office chair wheels and would like to grab the following face and expand it out so that it's not completely flat. Upon expanding, the face becomes pinched like so. I tried using inset ...
0 votes
2 answers
411 views

Weird zigzag circle in edit mode when applying subdivision modifier [duplicate]

After I applied my subdivision modifier, the top circle now has this weird zigzag pattern. Is this normal? If it isn't, why did this happen and how do I fix this? This is how it looked like before ...
0 votes
1 answer
24 views

Subdivision modifier difficulties [duplicate]

I'm trying to smoothen the rough edges of my model using the subdivision modifier but it's being very difficult. Some places it goes all wonky and I don't seem to have any control over it. What am I ...
1 vote
2 answers
1k views

How to remove / reduce wrinkle after adding subdivision surface modifier? [duplicate]

I'm a beginner at blender . I added subdivision surface modifier to my object and chosen the Catmull-Clark . In my tutorial there is no wrinkle on the object , but for a reason i don't know there is a ...
0 votes
0 answers
16 views

I have a problem with the shading of the glass in my glasses [duplicate]

So I am trying to make my glasses, the lenses have a mirror coat. The problem is when I add a material, as we see on the right lens, is that we ca see the triangle shading happening. The lens are not ...
1 vote
1 answer
38 views

Issue with a texture [duplicate]

I'm trying to texture a capacitor and my top part has a separate material slot. When I assign a new material, the old one is still somehow showing in form of triangles. Why is that? There's nothing in ...
12 votes
5 answers
14k views

How to avoid the wrinkle at the poles of the UV sphere?

When I create a UV sphere and add the subdivision surface modifier, the following wrinkle appears. How can I avoid it? I've read the article How to handle distortion at the poles of a UV sphere? but ...
0 votes
0 answers
31 views

How to make the mesh smooth [duplicate]

How can make the mesh smooth. With the mirror and subsurf modifier i want to have a round smooth sphere shape at the end. Note : I dont want to apply the modifier Edit mode Object Mode Any ...
3 votes
3 answers
760 views

Why does adding a subsurf modifier cause this large flat face to deform? [duplicate]

I'm very new to blender so this might be an easy fix, but I have a little problem with the model of my guitar. Here's what I'm working with right now: But when I add the subdivision surface modifier, ...
1 vote
0 answers
31 views

Modelling Sphere Pole [duplicate]

I've applied smooth shading and auto smooth to this sphere shape, and when I apply the subsurface modifier I'm getting artefacts on top of the sphere. Ive tried adding loop cuts, and also deleted the ...
1 vote
1 answer
50 views

Modelling Top Surface [duplicate]

I'm modelling a bottle shape. And when I add the subdivision modifier the top and rear of the bottle has its surface seem pinched non smooth (although I have added shade smooth). So I delete the top ...
0 votes
1 answer
95 views

Make head if my figure smoother [duplicate]

I need to make this head smoother. I am already using subdivion surface 3 on whole object. I found here and try select head and use shade smooth. Head stil had that visible lines and just not look ...
1 vote
1 answer
1k views

Adding Subsurface Modifier to Cylinder Not Smooth [duplicate]

I'm trying to get a nice rounded end to a cylinder. When I add a subsurface modifier plus an edge loop, the edge looks 'choppy': Is there a way I can get this smooth? I've done this previously, but ...
0 votes
2 answers
1k views

Weird Blender Subsurface glitch

For some reason, when I add the Subdvision Surface modifier, I'm getting this. Does anyone know what might be causing this?

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