Linked Questions

0
votes
1answer
197 views

What's the most efficient way to draw edges for an object? [duplicate]

What's the most efficient way to draw edges for an object? By efficient I mean quick in drawing and efficient in rendering. Example: Adding red edges to a box.
1
vote
1answer
291 views

How can I render edges? [duplicate]

I want to render this creature: The problem is that it is made out of edges, is there a way to somehow render these edges? thanks.
0
votes
0answers
136 views

Is it possible to render a mesh without faces? [duplicate]

I have a question about rendering an animation. For a research project I am trying to animate displacements on a steel frame. This steel frame has vertices and edges. In my script I just updated ...
1
vote
0answers
101 views

Rendering mesh edges as solid lines [duplicate]

I have a black and white image which serves as a template for my game. Non selected country borders are white, and selected country borders should be outlined by solid black lines. Each country ...
19
votes
5answers
37k views

Rendering with wireframe

I'm making figures to illustrate some details about how meshes work. I'd like to render my scene normally, but overlay all of my meshes in wire mode. The only solution I've found which works is ...
12
votes
3answers
12k views

Create a rounded wireframe?

Is it possible to easily create a rounded wireframe mesh in blender? The Skin modifier works well, but it's too heavy for even medium meshes; it takes several minuets with the default Suzanne. You ...
7
votes
4answers
6k views

How to render an object as a transparent wireframe?

I'm a psychology student (and 3D design noob) who's been tasked with designing items for a test of spatial ability like this example... I've been playing around with Blender, and I've gotten this ...
13
votes
2answers
5k views

Can cycles Wireframe Input be coerced into displaying Tris, Quads and Ngons

edit 2 years later: Here is an alternative answer that meets the desired end-result using FreeStyle. Is there a way to make the wireframe input show the geometry as BMesh polygons instead of the raw ...
12
votes
2answers
3k views

How to render a pixelated, occluded wireframe with freestyle?

I'd like to combine these features: The pixelated look of a wire material with anti-aliasing disabled. Proper occlusion of hidden lines. A wireframe material produces the first feature, freestyle ...
8
votes
1answer
5k views

Tube around mesh wireframe

I need to generate a mesh where I can take the wireframe edges of the mesh and apply a shape to them so that the resulting mesh is long rods across those wireframe edges with the cross-section being ...
4
votes
1answer
6k views

How to get solid render with wireframes and no shading

I got this by using the advice here... How to display the edges of a mesh while in Object mode? Basically, use object mode and check "wire" and "display edges". Then I adjust materials until I can ...
2
votes
2answers
2k views

Can freestyle render edges with no face?

I have a mesh with some "faceless edges". Can freestyle render them?
4
votes
2answers
726 views

"wire_mat_gui" add-on, how to render wireframe with visible edges only?

I'm trying to render a wireframe combined with solid using this addon, but for some reason it shows some edges that should be hidden. I made some research but couldn't find anything as I don't know ...
3
votes
0answers
623 views

How do you render lines in EEVEE/Cycles

I am trying to convert my workflow over to Cycles/EEVEE since the Blender Renderer will no longer be available. A fair bit of my product is drawing lines or paths in the scene (such as below which ...