Linked Questions

2 votes
0 answers
134 views

Color Management in Blender [duplicate]

Till now I rendered my images and took them to Photoshop and did some color corrections there. Made aware of Color Management options in Blender by Rick's answer on this question I am now diving ...
user avatar
14 votes
2 answers
4k views

Cycles Gradient Texture node: Why "Linear" is not linear on a "default" plane?

I want to render a plane with a linear gradient texture that can be rotated as needed. I've set up a basic working node network as shown: I can rotate the gradient using the Mapping Node - > Texture ...
Ash's user avatar
  • 557
10 votes
1 answer
5k views

Colour shift when viewing render outside of blender

So this is what occurs the left is original right is when its saved knowing tiff saves it raw, I did it and was able to open it in Photoshop the same way(correct) it was in blender but just like ...
hghjgjh's user avatar
  • 653
9 votes
1 answer
3k views

Color difference in saved images vs Render View

I've noticed that when an image is saved (let's say as a PNG for example), the color doesn't look as vibrant as it does in Blender's Render View. For comparison, here is an image created by saving as ...
Mentalist's user avatar
  • 19.2k
6 votes
2 answers
2k views

Node for setting render colour, regardless of lighting [Blender 2.78a]

I'm aware of Node for setting render colour, regardless of lighting, and tried following it. However, the output color seems quite off from the input color. For example, load the default scene that ...
Murilo Marinho's user avatar
2 votes
2 answers
4k views

Color differently after rendering

I would like to ask for a help. I have different color after rendered by Eevee. Please see my attached file , the viewpoint color differently without any change . Thank you, Mandy
Mandy's user avatar
  • 21
3 votes
1 answer
3k views

Can I use my 3D Luts with Flimic?

I found this documentation → How can Blender be augmented to display color critical and accurate results? However, this is outdated and does not work now. How can I use the 3D Luts extracted from the ...
Hyesung's user avatar
  • 43
5 votes
2 answers
503 views

Color management: Monitor calibration issues + Compositor issues (+ ideas for improvement)

I am aware that there are other posts about color management, but bear with me. I have a wide-gamut monitor and HW calibrators (Spyder 3 and i1 Pro) with custom profiles, meaning without the SW ...
Vit Kovalcik's user avatar
5 votes
1 answer
2k views

Colors from imported image in compositor aren't displaying correctly

When importing images for use as a starting image in blenders compositor the colors do not display correctly. I tried different ways to fix this issue but can't find a solution. My guess would be ...
Delagone's user avatar
  • 2,088
2 votes
2 answers
2k views

Color codes in image do not match the material

I am rendering a scene with the intent to label objects using a "solid" color. For this, objects have an emissive shader where I set the RGB colors by script. In the render view, when I click on ...
user1033657's user avatar
4 votes
2 answers
297 views

A question about color

Please consider this image: The color in the top swatch, labeled "original color" is made from an image I downloaded from the web. I cut out a bit of a colored area that I found appropriate, scaled ...
brasshat's user avatar
  • 5,446
3 votes
0 answers
965 views

How to use a Calibrated Monitor ICC Color profile with Blender?

How can one setup a proper color managed workflow if one uses a Hardware Calibrated Wide Gamut Display? I use my Calibrated Monitor with Photoshop and other photography applications without hassle. I ...
Marko's user avatar
  • 31
1 vote
0 answers
551 views

Render Image Off-Color From Original Render

I've been having some trouble with rendering my image. When I render the image in blender, then it looks fine, but when I save it as a file to my computer, then it gets somewhat pale, and doesn't look ...
CorbanN.'s user avatar
1 vote
0 answers
438 views

Why does the color on the object not match the color set in the material?

When I use shader in blender. I find it's hard to set a color to object. Just like the picture shows, the output color will change. Is there something worry in my setting? Or. What should I do?
Zou tuzhuren's user avatar
0 votes
0 answers
34 views

Color tab Weirdness

My white color tab is faintly green. The Hex is ffffff. Material created is white in the viewport. It doesn't affect the output white objects are still white. It doesn't make sense to color correct ...
William Buffat's user avatar