Linked Questions

50 votes
6 answers
51k views

How to illuminate the darkness inside glass objects in Cycles?

My model has a clear plastic (or glass) dome with objects inside. The objects appear dark. I've tried the glass shader with color 100% RGB, with very small IOR, and using just a refraction shader. ...
DarenW's user avatar
  • 3,179
25 votes
3 answers
34k views

fluid in a glass

I am at beginner level. One of the projects I am doing is to create a glass with fluid. Like a glass of water or a glass of wine. Now I can find quite some tutorials on how to create the glass, but ...
user avatar
10 votes
2 answers
31k views

How should a glass material be setup in Cycles?

A glass-shader produces a render like this: Adding a transparent shader creates Where does the border labeled as 1 come from? Why is the outer region (2) more translucent than transparent? Not ...
stacker's user avatar
  • 38.6k
11 votes
2 answers
2k views

Is it possible to simulate an optical fiber with cycles?

Is it possible to simulate an Optical Fiber in cycles? E.g. like these: I tried to simulate this with a glass shader with an IOR of 1.62, (a value gotten from ...
gandalf3's user avatar
  • 157k
10 votes
2 answers
4k views

Is it Possible to Dynamically Change Object Materals?

For example, make an object glossier after touching another mesh, to make it look wet (dynamic paint?) Or make it appear burned after being close to a flame simulation? (particles + dynamic paint?) ...
gandalf3's user avatar
  • 157k
26 votes
2 answers
2k views

How to understand the math behind Andrew Price's embedding his beer within his glass

I just watched the Blender Guru video How to Make a Beer in Blender and stopped at the point where it advises us to make the liquid slightly larger in diameter than the inner diameter of the glass - ...
uhoh's user avatar
  • 2,667
3 votes
1 answer
2k views

How to make liquid's color intensity less, where the geometry is thinner?

I created this ICE TEA. Now I'm after even more realism. I figured that the intensity of the liquid should be less, where the ice cubes are close to the glass, where the liquid is 'thinner'. How to ...
Aardo's user avatar
  • 1,582
2 votes
2 answers
964 views

Help with putting liquid in glass in blender

I'm trying to make a beer in a glass in blender, and I am having an issue. I went to render it after I put the liquid in the glass to see how it looked, and the beer part (which is a separate object) ...
Bandit223's user avatar
2 votes
2 answers
1k views

Black holes / Water in glass

I try to render mineral water bottle filled with water in Cycles. For testing purposes I use super simple model with absolute flat lighting filled with white color. What is bothering me are the black ...
Andrew's user avatar
  • 161
2 votes
1 answer
908 views

Why is this weird line in appearing in Glass material?

I cannot understand why this weird line in appearing in my coffee I decreased IOR of my glass and increased density of coffee. I moved light, checked if I have two materials and nothing is working. ...
Joanna's user avatar
  • 21
2 votes
1 answer
687 views

Water in a glass bottle error

I'm having a bit of an issue trying to simulate water in a glass bottle. For some reason there seems to be some refraction that causes the water to bend upwards and creates a weird effect(a sort of ...
Enit's user avatar
  • 21
4 votes
1 answer
242 views

What are alternative methods to Fluid for making a glass appear to be full of liquid?

What are alternative methods to Fluid for making a glass appear to be full of liquid? I just require a quick simple method. I was going to use particles but wondered if anyone had other methods or ...
FoxyFish's user avatar
  • 141
1 vote
1 answer
402 views

Strange liquid appearance inside glass

I am trying to make a simple scene where there is a glass bottle with some liquid inside of it. To make the liquid, I just sliced a sphere in half, gave it a volume and glass shader, and put it inside ...
Eric Xue's user avatar
  • 1,803
2 votes
1 answer
446 views

Why is the liquid's reflection look so weird after the render? (Blender Guru tutorial)

I was doing the coffee cup tutorial that made by Blender Guru,and this happened: The shadow looks weird when there is liquid in the cup.(Look like dimanods?) But everything looks right when there is ...
Simon Lin's user avatar
0 votes
3 answers
321 views

Creating water in a glass

another newbie question... I have created a glass in this way: pic2-4. Then I tried to create water in it by duplicating an inner layer and making it a separate object: pic 1-5. The problem is: when ...
Maria's user avatar
  • 31
1 vote
0 answers
375 views

"Inside & Outside" volumes IE glass within glass (cycles)

How can we manage "glass" interfaces which have a different volume (absorption) on each side of the interface. For example colored liquid within a colored glass. I understand that to manage correct ...
Rhys's user avatar
  • 815
1 vote
0 answers
311 views

Realistic lighting for a translucent liquid

I tried to make like this lighting in blender by adding area lights in two sides, with orange color and with HDRI, but I couldn't achieve what I want. Any tips? . Thank you . .
AymanKhalifa's user avatar
1 vote
1 answer
173 views

Weird texture problem with glass

I'm trying to make a posion, however, when I try and aim the camera,it still shows the wood, not sure what's causing it.
gabe's user avatar
  • 421
2 votes
0 answers
128 views

How to improve refraction when object is in a liquid (object)?

To be as simple as possible, I made a martini glass with an olive, toothpick inside of it, and I added the liquid, which is an object with full transmission (Principled BSDF). Made other things and I ...
marrecar's user avatar
0 votes
1 answer
126 views

Glass material isn't transparent when looked through another glass material?

I know that this question has been asked a LOT of times before, but none of the answers suited me, so... This is a mesh with glass material applied. And everything is perfect. I can see everything ...
Milan Basorovic's user avatar
1 vote
2 answers
66 views

plastic bottle having dark shapes at base

I'm facing an issue with my plastic bottle render. There are some dark shapes at the base that I can't seem to eliminate, except by adding a solidify modifier to the liquid. However, I want to avoid ...
Henry's user avatar
  • 83
1 vote
0 answers
105 views

refraction of arrow through glass of water

so i have been trying to simulate arrow refraction through a glass full of water where the arrow's direction is reversed. i have applied refraction BSDF to both the glass and the fluid mesh with IOR 1....
user71551's user avatar
1 vote
1 answer
72 views

Improving the look of my glass and water

I have worked on and improved my glass since last time and even added some water to it: The glass on the left has 'water' in it, and the glass on the right is an empty glass. I am still however, ...
CodeZealot's user avatar
0 votes
0 answers
58 views

Refractive Layer At The Neck Of A Bottle Of Beer

I have been modeling some beer and I noticed this: Where there is a layer of dark at the intersection between the bottle neck and the body of the beer. I modeled the shape of the beer and used the ...
John Hao's user avatar
0 votes
0 answers
31 views

Mirror-ish reflection on top face of liquid in glass cup model (Beginner)

I am making a Negroni glass and have changed the liquids base colour to an orange (#d0812e). However, the top face of the liquid remains this clear/mirror like colour. Even when putting a HDRI into ...
Frankie Hopkins's user avatar