Linked Questions

69
votes
7answers
115k views

How to smooth shade an object while retaining hard edges?

I frequently come to the problem of having a mesh with parts I would like to render smooth and "hard" edges connecting them. How can I set the mesh to show the sharp edges but render everything else ...
2
votes
1answer
117 views

Normal Map bad shading in Rendered display [duplicate]

I have a Normal Map problem: I've baked a high-poly sphere to a low-poly, but whatever I try there's always a bad shading on the surface of the low-poly in Rendered display, between the light and the ...
0
votes
0answers
186 views

Blender 2.8 Smooth Shade problem in Cycles [duplicate]

have a problem figuring this out. I made a really simple mesh, and then applied Shade smooth, as you can see on the pictures I attached, some faces appear smoothed and others don't as if they were ...
0
votes
0answers
164 views

Face smooth rendering in cycles without using Subsurf?

Perhaps this goes against the function of cycles on some philosophical level, but I must ask anyway... Do I have to subsurf my model to get rid of the hard shadows between faces? If so, the subsurf ...
1
vote
1answer
85 views

Strange artifacts

I imported a model but after i set the materials, these strange artifact appeared and the lighting seems wrong. I tried to recalculate the normals, disable/enable the autosmooth and other things but ...
0
votes
0answers
61 views

Some shadows are too sharp in the render [duplicate]

do you know what is causing this type of shadows? Does it have something to do with the way the mesh is?
1
vote
0answers
51 views

Imported model shows jagged shadows [duplicate]

I'm still new to blender, and I have found a problem that I can't solve. I'm importing some models to blender from a certain source, but when I use "Rendered" viewport and try to apply some lighting, ...
1
vote
0answers
42 views

Shading on model not correct

I can't seem to get the shading on this model correct. Model settings: Edge Split Subdivision surface- 3 subdivisions Of course smooth shading ON Model was based on circle with 120 vertices. My ...
0
votes
0answers
22 views

Cycles render UV Sphere problem [duplicate]

Anyone comes across similar problem?
0
votes
0answers
16 views

How to fix blocky shadows on object? [duplicate]

When I render this flag I made, the contact shadows are extremely blocky. I am very new to Blender and 3d modeling as a whole, so I only know the basics and don't know how to fix this. I'm using an ...
0
votes
0answers
16 views

Artifacts on cycles render [duplicate]

I got this weird box artifacts on my model: I thought it was the normal map, so I removed it. But it's still there: How can I get rid of it?