Linked Questions

7 votes
1 answer
778 views

Geometry Nodes - Generating geometry per instance [duplicate]

I understand, with Geometry Nodes, that I can generate something procedurally, e.g., a tree. I also know that, with "Distribute Points on Face," I can generate a forest from, say, a ...
Codesmith's user avatar
  • 347
0 votes
2 answers
618 views

duplicating buildings using geometry nodes [duplicate]

For the purpose of creating a city scape randomly, I have been trying to randomly scale procedural building instances on a grid using geo nodes. The problem is that if you are instancing the same ...
common_goldfish's user avatar
2 votes
0 answers
84 views

Is there a way to force blender dynamically calculate the (random values of) Geometry nodes for instances used in another geometry node modifier? [duplicate]

Currently just playing around to learn ins and outs of geometry nodes. I am trying to make a bush-like plant - that potentially could be used as a branch for a tree, and possibly the trees would be ...
Moridio's user avatar
  • 17
1 vote
0 answers
63 views

How do I extract the width of Bounding Box node of a Collection with multiple objects? [duplicate]

I’m trying to use a Bounding Box node and extracting its width to transfer it to the window. The problem is I can’t find a way to do this operation on a Collection. I’m trying to create this setup: ...
Luiz Antonio's user avatar
0 votes
0 answers
62 views

field of random values on circle socket [duplicate]

a question that might seem very silly but for which I can't find any obvious solutions. To illustrate the problem, I'd like to use different random values on each instance of a grid. For example, how ...
Crys's user avatar
  • 45
0 votes
1 answer
54 views

Randomizing Instances Geometry Nodes [duplicate]

So I built a geometry node setup that lets me build houses out of different shapes I made.In my geonode setup I just put all the parts together dependent on size and all. And now I want to use that ...
Levent's user avatar
  • 1
0 votes
0 answers
43 views

Control the seed of an object from another object [duplicate]

Suppose object A is instantiated in object B in geometry nodes. Can I control the seed value of object A from object B. Is there any way to transfer the seed value in this way?
Satyaki Mandal's user avatar
0 votes
0 answers
36 views

Geometry Node - recursion [duplicate]

I'm a bit new on blender and I want to make a building but with random size. The first try was to make a vertical grid with a random on "vectices Y" but this field dont accept random numbers....
Fardouk's user avatar
0 votes
0 answers
31 views

Geonodes unique instances [duplicate]

I have this geo nodes setup but I can't figure out how to have a different 'seed' and 'iterations' for each instance of the stack of books. I can do it manually and change the seed and iteration on ...
Komodo95's user avatar
1 vote
0 answers
29 views

(Geometry Nodes) Instance on Points: Create Array Of One Object With Random Group Input Values [duplicate]

I have created a Geometry Nodes patch, which is able to switch between multiple Objects (simple number Meshes; Range: 1-8 ; Group Input: "NUMMER") in different types (e.g. Solid Green Look, ...
paulvonchamier's user avatar
0 votes
0 answers
28 views

Creating a random seed per instance with geometry nodes [duplicate]

I've searched everywhere but can't find an answer for this. How do I change the seed value per instance I create so that all my instances appear different. Right now they all use the same seed and ...
Daniel's user avatar
  • 51
0 votes
0 answers
24 views

Is there a way to randomly change the seed in Point Instance? [duplicate]

This created a Node group that was seeded so that the branches and leaves of the tree could be changed randomly However, using the RandomValue node did not result in random changes The image shows a ...
InamuraJIN's user avatar
0 votes
0 answers
24 views

Geometry nodes: different instance parameters for each instance [duplicate]

Is there a way to control instances so each one of them has different parameters? For example: I have four instances of star and I want each one of them to have the amount of points based on the ...
PGX's user avatar
  • 21
0 votes
0 answers
23 views

How to distribute unique generated rocks on a surface [duplicate]

I'm generating unique rocks through the lower left group of nodes, and I'm trying to distribute them throughout a surface. The problem is that it's only taking a single unique rock instead of using a ...
tetrisk's user avatar
1 vote
0 answers
24 views

How can I drive the value of a node in the geometry node tree of an instanced object? [duplicate]

.blend file: I have a fairly simple Geometry nodes tree for adding wings to a butterfly mesh object. The wings are added by instancing two different mesh objects on two points: I can change the ...
SlickRed's user avatar
  • 951
1 vote
0 answers
21 views

Randomising input of geometry node, instantiated via "Instance on points" [duplicate]

I have a geometry nodes setup to procedurally generate a tree. The nodes take a series of values for group input to modify how the tree is rendered; some of these are fields, some are simple values. ...
Matt Fletcher's user avatar
0 votes
0 answers
20 views

How can I change the geometry nodes input per-instance? [duplicate]

I have the following setup: which gives me the following output Now I would actually like to modify the height (Offset values in the "Pfosten" geometry node) per instance (add some noise ...
aero's user avatar
  • 1
0 votes
0 answers
14 views

Vary Geometry Node Instances [duplicate]

I'm using geometry nodes to generate different structures on a flat plane. Here's what it looks like right now: As you can see, all the structures look the same. Each structure is defined by a group ...
ZeroTerabytes's user avatar
1 vote
0 answers
14 views

Randomize values for each nested Geonode? [duplicate]

I have a nested geonode of generated plants, and I want to randomize these plants with another geonode. But once I plug into a random value into the instanced plant, it shows me an error. Is there a ...
Nico's user avatar
  • 31
0 votes
0 answers
13 views

How to provide the instanced objects with a value field? [duplicate]

The specific problem I'm facing is that I have a node group (called petals array) that is instanced on a point cloud. Each point in the cloud has an anonymous attribute (say growth) which is captured ...
Suricate Guy's user avatar
0 votes
0 answers
12 views

How to randomize a specific property of a geometry node object instanced into another geometry node [duplicate]

I recently learned how to pass attributes such as location, from one node tree A to another node tree B where it is instanced. However here, I need to play not with the location, rotation etc.. but ...
Enashka's user avatar
  • 141
0 votes
0 answers
12 views

Set value for each instance of mesh in geometry nodes [duplicate]

In the Blender Geometry nodes editor, I am trying to populate a face with instances, and creating the instance mesh in a NodeGroup. I want to customize the height (length in a Curve Line) of each ...
Siliwolf's user avatar
3 votes
2 answers
434 views

Why can't the radius of an Icosphere be set depending on position with geometry nodes

The question is best described with pictures. Why is it not possible to set the size of the Icosphere by putting the scale value in the radius input depending on the distance to the point? Any static ...
Smitje's user avatar
  • 110
2 votes
2 answers
295 views

How can I get a list of floats from a texture?

I'm trying to have a grid of cylinders with different heights, using Geomery Nodes. My initial idea was to use a Noise Texture to get a field of values that I then give to a Cylinder primitive. This ...
SteeveDroz's user avatar
2 votes
1 answer
631 views

Staggered palm frond leaves with Geometry Nodes?

I'm trying to create a procedural palm frond style plant with geometry nodes that has instanced leaves staggered along a stem (curve object). And these staggered leaves are roughly 180 degrees ...
Zero Dean's user avatar
  • 159
0 votes
0 answers
2k views

How to access an object's geometry nodes in geometry node setup of other object?

I created a mesh with one GeometryNode which I'd like to re-use and instantiate multiple times in a GeometryNode of another object. To create some variation in the look of the re-usable mesh, I routed ...
WolfiG's user avatar
  • 378
1 vote
1 answer
1k views

How to apply random noise texture to instances?

What I had in mind was to use Geometry Nodes to take a sphere and apply a noise texture to distort the surface into an odd shape, then distribute that sphere as many instances on a surface. (...
Smith_USA_MD's user avatar
2 votes
1 answer
157 views

"Instance on Points" node connection with a mesh function of the index?

(Using Blender 3.6.5) To save your time, notice that similar questions were already posted with detailed answers. Here are some well documented resources: (1) Why is there a red line when I try to ...
StefLAncien's user avatar
  • 4,837
1 vote
0 answers
498 views

Is there a way for a Geometry Node to get a value from an Instancer custom property, e.g., on the object's collection instance?

I'm trying to make a Collection Instance asset that contains objects with Geometry Nodes, and be able to have parameters on the Collection Instance affect the Geometry Nodes. For example: I have an ...
SuperFLEB's user avatar
0 votes
1 answer
108 views

Instances Aren't Behaving Independently with Proximity 3.0

Alright, I have checked about for similar questions but I've done something quite niche with my mesh to try and replicate shape keys within geometry nodes so I think this might be a special case that ...
Butnik's user avatar
  • 45
0 votes
3 answers
89 views

How to generate a different ID for each instance made using the "Instance on points" node?

I'm trying to distribute Bezier curves on a surface of an object using geo nodes (as in the pictures below). But when I tried to randomize their properties, it didn't work unless I provided a constant ...
some dude's user avatar
1 vote
1 answer
95 views

Nodes: How to distribute different dynamically created objects of a NodeGropup to individual points?

I've only recently started trying out the Blender software. But I enjoy this great program every day. I have the following problem: My current goal is to dynamically create objects and display them on ...
nanoblender's user avatar
0 votes
1 answer
90 views

How can I deform individual instances using geometry nodes? [duplicate]

I have a simple fish model and can bend it around Z axis using geometry nodes - bending factor is linked to input attribute: What I'm trying to do is to distribute this model in volume and apply ...
pavelplus's user avatar
0 votes
1 answer
90 views

How can I distort instances randomly using set position and noise? [duplicate]

I had this idea to make a flock of fish in geometry nodes by distributing them in volume. And to animate it using set position + noise. Looks ok-ish but all instances of fish move together in the same ...
Dimitar Vuksanov's user avatar
0 votes
1 answer
47 views

Control of instance parameters through sockets (geometry nodes)

I created a primitive torus using geometry nodes. Then i created an array of such rings using a line (Instances On Points). I need the diameter (socket "Main Diameter") of these rings to ...
arachnoden's user avatar
  • 1,369
1 vote
0 answers
20 views

How to set random botttom or top Cone radius in Geometry nodes [duplicate]

Im trying to create random top radius, but when im trying to put Random value in the socket and because random value has circle output and Cone Radius input has diamond shape they dont work I ...
oSlavq's user avatar
  • 11
0 votes
0 answers
20 views

Individual Mesh Face Index Values to String (String to Curves) Nodes 3.3.1 [duplicate]

I'm looking for a way to label each face of a mesh with the face index (integer ID). I have come up with the following but so far can't seem to figure out how to get individual values on each string ...
geomatico's user avatar