Linked Questions
34 questions linked to/from Why can't I transform faces, edges, or vertices without transforming the whole object?
11
votes
1answer
8k views
Nearby objects won't move independently? [duplicate]
I created a thick glass bottle and duplicated the interior faces to make a new object to create the liquid inside.
I went in the edit mode, selected the faces I wanted to copy and duplicated them ...
10
votes
1answer
16k views
Everything moves, not just the selected vertex [duplicate]
I go into edit mode for an object, select vertex mode, select one of the squares, then pull the arrow it moves just the square like it is suppose to. If I resize it then go into edit mode it no longer ...
9
votes
1answer
8k views
Why some of my objects suddenly start to move together? [duplicate]
In my scene all of a sudden I must have hit a random hot key, because random objects are now parented and when I move an object others move as well.
6
votes
1answer
1k views
Weird geometry when using Mirror + skin modifiers
I'm following a course from CGCookie (Basics of character modelling). I'm trying to pull one of the vertices backwards:
there's a mirror modifier on, as well as skin and subsurf.
All the geometry ...
4
votes
1answer
6k views
Moving one object causes other to move another (already tried unlinking) [duplicate]
Problem:
I have situation like this:
http://postimg.org/image/7vjo0zbzt/f70ae78b/
When I move The highlithed object the green human object moves its component as well and it shoudln't.
http://...
2
votes
1answer
646 views
Scale edge loop
I've been out of Blender for over a year and trying to catch up on it again.
I have created some bent tubes by following a Nurbs Curve path with a circle and then solidifying it. After doing other ...
2
votes
1answer
612 views
Change height of an inset extrusion
I'm trying to change the height of an inset extrusion on a block mesh, but the object is distorting when I attempt to change the height. Below is a snap of two block meshes. Each has an inset of the ...
2
votes
1answer
55 views
Why is my model moving vertexes that aren't selected, when scaling
When I extend my "cylinder" by using the E key and attempt to scale it
http://prntscr.com/axq436
It also moves some vertexes along with it.
2
votes
1answer
127 views
Weird scaling constraint on 3d model in edit mode [duplicate]
so im in edit mode with my model however when I select a face and try to scale it it scales the model not just the face please help?
2
votes
0answers
22 views
How do I prevent objects in a collection at the same position from sticking together? [duplicate]
I'm not sure if this is a bug, or something else.
I have a number of different objects, that are all placed in the same collection, and whose origins are all at 0,0,0.
For some reason, this makes ...
1
vote
1answer
26 views
Right Clicking Deforms instead of moving points? [duplicate]
New to blender,
I just made a simple model, but now when I try to change the mesh, the entire mesh stays together and is moved as well as deforming. For example, attempting to shape a cube by ...
1
vote
1answer
32 views
Scaling a Cylinder scales other layers too?
So I'm following this tutorial:
https://www.youtube.com/watch?v=CVPcT0dJmoY
And at 43 Minutes in, he's putting a cylinder into the ground. I try to replicate this, but scaling or moving the cylinder ...
1
vote
1answer
43 views
Limited rotation? [duplicate]
I can't seem to rotate the highlighted part, if I try to do so with R it will rotate the whole object.
Can someone tell me a way to only rotate the highlighted part?
(Also thanks for the helpful ...
1
vote
1answer
30 views
Blender 2.8 Transform stretch problem [duplicate]
Whenever I try to transform any edges, all of the surrounding edges will raise up even if they are not connected.
Does anyone know why this happens and/or know how to turn it off?
1
vote
0answers
24 views
Everything moves when I change one thing [duplicate]
I'm modeling a car and it's almost complete except now whenever I move one vertex the whole model changes. Parts of it jut out whenever I extrude or make anything. I tried building tires separately ...