Linked Questions

20
votes
1answer
30k views

How can I make a more realistic glass shader? [duplicate]

Here's a sample scene: A room with a window, a point light to project light into the room, an HDR environment outside the room and a nice Image by Rembrandt that should be somewhat reflected on the ...
1
vote
1answer
2k views

lighting problems, sun isn't working on render [duplicate]

I am trying to create an indoor enviroment. I made two windows, added a sun and rotated it so that it could go throug the window and lighten the sofa and part of the wall. But I don't see the sun ...
1
vote
1answer
4k views

Why is there no light passing through the window? [duplicate]

I have attached a screen shot of no light passing through the window. The light strength is high, and the glass material I think is good. Why is there not a pinch of light passing or traveling inside ...
1
vote
1answer
955 views

Objects behind glass shader appear black [duplicate]

Why is this Iris not showing? It worked previously, before I started working on the fur and particle system today and other parts of the model (a monkey model) and at the end I realised that the Iris ...
-3
votes
1answer
365 views

Why no lights enter the room [duplicate]

I have apply glass material and sun is in the position everything looks good but no lights enter the room. I have added hdr file and a lamp. Whats the reason what im missing to get light enter the ...
1
vote
1answer
228 views

Base of glass is dark [duplicate]

How do I get rid of that nasty black thing at the bottom of the glass? Shouldn't it be lighter than that? It disappears when I move the plane further down, but I need it close to the glass. Any ...
0
votes
0answers
163 views

Strange rendered texture [duplicate]

I have an issue with cycles render where it doesn't seem to be rendering fully the eye just look dotty. Here is a image of the rendered mesh and eye. I would prefer if it can be fully rendered ...
1
vote
0answers
106 views

Light wont penetrate glass [duplicate]

I just have a simple glass shader and that is it, is there anything i need to add so that light penetrates it? I'm using HDRI lighting and I have a sun lamp pointing directly at the glass.
2
votes
0answers
69 views

light not passing through window [duplicate]

I modeled my room using an Add-on called Archimesh to make more easily windows doors and so on when I finally modeled the room and rendered it I faced 2 problems which are: I added a sunlight that ...
1
vote
0answers
61 views

Getting rid of arc in glasses whilst making it look the bottle is full [duplicate]

I'm trying to create a wine bottle, but I get very unrealistic looking glass results: , what I want to achieve is something like this: Sample wine bottle, I fail in the first stage of ...
1
vote
0answers
20 views

Diffuse materials under glass dome turning black (Cycles) [duplicate]

I have what is essentially a glass dome modeled with internal and external faces, but Diffuse materials under it always turn nearly black no matter how smooth or what color the glass is. To ...
14
votes
5answers
4k views

Glass render problem

I am trying to render a lightbulb in cycles. I am still very new to this, but I cannot get the material correct and it is bugging me. I have the IOR at 1.5. I also set the film to transparent, but ...
9
votes
2answers
9k views

How to edit a glass shader to make it look like bumpy frosted glass

I was wondering if any of you had any ideas on how I might setup a shader to look something like this (in Cycles): It's a little bit frosted, but the main thing that I'm trying to acheive is the "...
14
votes
1answer
10k views

Liquid / glass interface IOR and normals in Cycles

When modelling / rendering a glass with liquid inside (in Cycles), which direction do the normals for the glass only surfaces, shared glass-liquid surfaces, and liquid only surfaces point? I have ...
6
votes
1answer
5k views

Objects behind glass appear too dark

It's so dark that the eyes are invisible. Blend file:

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