Linked Questions

4 votes
1 answer

Is it possible to make visible spotlight lightrays? [duplicate]

I'm using a Spotlight on one of my scenes, first I planned to make the effect of the lightrays on other editing software, but maybe it's possible on Blender. It is possible to make a spotlight look ...
beavoru's user avatar
  • 5,367
1 vote
1 answer

How do I make sunlight emit between clouds? [duplicate]

Many tutorials show how to make mist and have light go through a window and it's pretty straightforward, however, what puzzles me is how do you do that when you emit beams of light between clouds? ...
Eric Huelin's user avatar
  • 2,251
1 vote
0 answers

Ray effect in cycles [duplicate]

I am trying to make it so that there are "beams" coming out of the top of an object. Here is a crappying drawing: I have made this so far:
Matthew Parks Jr's user avatar
20 votes
4 answers

Rendering smoke in Cycles?

I am trying to render smoke in cycles, but the relevant blender manual page is designed for Bender Internal. I have everything set up except for the material. I imagine you would set up the material ...
Stephen's user avatar
  • 5,699
9 votes
1 answer

Atmospheric lighting in cycles

How would I go a about making volume light beams? I have have tried various tutorials, but they must be for a older version. as applying them does seemingly nothing. A link to a functioning ...
a million little polygons's user avatar
7 votes
3 answers

How can a light cone (volumetric) be setup with cycles?

I tried to reproduce the results from the Docs on volumetric lighting unfortunately the video link is broken. And I might have overlooked some related settings. The spot light is barley visible on ...
stacker's user avatar
  • 38.6k
19 votes
1 answer

Correct way to render crepuscular rays in cycles?

While trying to use the new cycles volumetric rending features to create crepuscular rays (with the intention of updating my answer here), I have found this to be a little trickier than I anticipated. ...
gandalf3's user avatar
  • 157k
8 votes
1 answer

How to use the volume socket in Cycles?

I don't understand what the volume socket of the shader output (in Cycles) does. Just for experimentation, I tried plugging an emit shader into the volume and a glass shader into the surface to create ...
CharlesL's user avatar
  • 15.3k
3 votes
1 answer

How to add thin wispy clouds or fog to my blender 3d scene of building

When I add a smoke particles (clouds) it seems to be thick and an a certain elevation. I'd like to have thin clouds around the tops of buildings. Is there a different method?
yodamon's user avatar
  • 895
4 votes
1 answer

Transparent laser focus

Did I understand the answer in this post correctly? It says that due to the fact that volumetric lighting is not implemented yet, creating a transparent laser focus with visible molecular spheres in ...
Stefan Bollmann's user avatar
2 votes
0 answers

Cycles & Blender Render for God Beams / Crepuscular Rays / Sun Beams

I'm having trouble getting the actual beam of light to show in the render of my image. What I want to do is create an image that looks like this: However, In blender render I am unable to get the ...
Weston Uram's user avatar
0 votes
0 answers

How to make light leaks or sun ray? [duplicate]

I saw this awesome artwork from Mohamed Chahin on instagram. Does anyone know how to make the sun ray?
Yustina Yasin's user avatar