Linked Questions

37
votes
3answers
12k views

Cause of black artifacts in render?

I was following this tutorial on creating a watch and noticed that when I rendered the watch, some pieces were messed up. I'm new to 3D modeling and I've just learned Blender, I can't explain it well,...
5
votes
1answer
659 views

Why Faces eat each other? [duplicate]

When I zoom out they look like faces eat each other. (also when rendering) But when I zoom in they are normal... I don't know why?
0
votes
2answers
842 views

Strange artifacts in mesh [duplicate]

These beakers look fine in wire frame but they show odd shadows in solid view that persist when the scene is rendered. How do I fix this? .blend file: https://drive.google.com/file/d/...
2
votes
2answers
153 views

Weird cross hatching when I loop cut [duplicate]

When I add a loop cut I get this cross hatching effect. If I add one to the other side as well, then the whole object gets that effect. I've tried changing the shading from flat to smooth, and back. I'...
1
vote
1answer
150 views

What causes these black artifacts? [duplicate]

What did I do that caused the face of the mesh to glitch out like this? And how do I remove/fix it? I'm not sure if it is two faces ontop of each other?
0
votes
2answers
88 views

Model is multiple colors and renders with artifacts [duplicate]

A couple days ago I decided to try Blender. Why on screen do some faces have a different color and some "scratches"? How do I make all of the 3d model one color? And after rendering I have some ...
2
votes
0answers
50 views

Weird faces blinking / overlapping problem [duplicate]

I stumbled upon a weird problem while modelling a wall of a building. I started with a plane, then added windows by subdividing faces (Ctrl+R) and using insets (I). Then I dissolved some edges that ...
0
votes
0answers
49 views

Why is rendering Collada(.dae) models in Blender resulting in holes? [duplicate]

When I preview a .dae/Collada model in Preview on OSX I get a better rendering of the model as compared to the one rendered in Blender. I am rendering using Python and use the following command to ...
1
vote
0answers
43 views

what causes black artifacts on the surface of a model? [duplicate]

So, I'm pretty new at Blender, to say the least. I've followed lots of tutorials and decided I was ready to try modeling something on my own. So far, it's turning out great. I have an issue with some ...
0
votes
1answer
32 views

Pixelated error on select faces during Render [duplicate]

I have a low poly model and I can't figure out what is doing this. It's not a reversed normal and I removed duplicate vertexes so....? These faces were the most recent adds to the model buy adding ...
1
vote
0answers
24 views

EEVEE doesn't render textures [duplicate]

I can't find out, why EEVEE won't render my textures (third image). I created the UV map and assigned the material to the Object. Render Preview (first image) shows the texture, but final rendering ...
8
votes
2answers
13k views

Ideal camera settings to approximate human eye?

As far as things such as Focal Length, Sensor Size, etc., what are the ideal camera settings in blender that most closely approximate the human eye? Right now, everything in my scene seems like it is ...
3
votes
2answers
574 views

Why does the material show 'unexpected' transparency effects?

Some of the trees leaves have issues with transparency, why is this? The material settings: Image (by Krzysztof P. Jasiutowicz, source :
4
votes
1answer
813 views

Odd, glitchy shadows (Blender Internal)

Uploaded an unlisted video of it on youtube, happens at 00:05. If you notice, the shadow of the blue shirted guy's head is blocky and very glitchy. I have no idea what caused this. Here are my render ...
0
votes
1answer
3k views

What causes rendered frame “flickering”?

Cycles Render. I have a simple scene, with a plane as ground, and objects on it. It is lit by a HDR background texture and one sun lamp, and being rendered to 16-bit TIFF individual frames. The ground ...

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