Linked Questions

0
votes
2answers
948 views

Change pole angle without affecting mesh [duplicate]

I have rigged a zombie, and when I change the pole angle it affects the mesh's flow. I have tried applying the armature both before and after changing the poles, but nothing works. Examples: Is it ...
0
votes
0answers
90 views

Legs twists after adding a pole target to IK [duplicate]

I just got finished adding IK to the leg bones of my model, but when I add a pole target the leg twists immediately, I tried fixing this by rotating the pole angle but this results in the IK not ...
7
votes
1answer
32k views

How to IK rig legs

I have a simple character. I would like rig the legs so that I can easily control them. How can I IK rig my characters leg? .blend file
6
votes
5answers
14k views

Why is Blender's IK pole target system so difficult? Am I missing something?

I'm accustomed to doing my rigging in Maya. I enjoy the precision and the constraint system is excellent. I decided to broaden my horizons. Now the rage: Over the past day and a half i've been ...
0
votes
1answer
5k views

IK constraint rotates the wrong direction

As can be seen in the picture below ~~ What should I do to fix this? ~~ Tried setting Pole Target. The angle got right but the mesh looks wrong when deformed blend file:
0
votes
1answer
1k views

rig problem: knees bend sideways instead of forward and backward

The knees bend sideways instead of forward and backward(normal) I tried: "Recalculate Roll > View Axis" but that didn't do anything. How to fix it? I'm not sure how to embed the GIF: Imgur
1
vote
2answers
2k views

Inverse Kinematics leg/arm rig bending the wrong way

I have a character who is rigged using 'Rigify'. I've put inverse kinematics on his two forearms and his two shins, and this problem is mainly a problem on his shins. I want his legs to be able to ...
1
vote
1answer
697 views

Adding pole bone to IK ignores IK constraints

I'm trying to rig my character's legs with IK. The way I set it up seems pretty standart, and I see it in many tutorials: I have a foot controller (IK) bone near the foot, which controlls the shin ...
0
votes
1answer
821 views

IK Rig (Pole Target Issue)

Hello there so i have a mesh with IK set up for the arm however as soon as i add a pole target and go back to Position moving for the IK Arm It Screws up the Mesh this only occurs after adding the ...
-1
votes
1answer
588 views

IK - can you prioritise position targeting over rotation?

I have an IK constraint with a target at the hand, the problem is that the IK solver will prioritise getting the hands rotation right over getting the arms position right. For example if it is ...
1
vote
1answer
412 views

How to place an IK pole target bone when IK chain is not aligned to cardinal axes

I have a bone chain I would like to create an IK system on, but the chain is not flat on one of the cardinal axes (global x/y/z). How can I add a pole target bone to this chain without manually ...
0
votes
2answers
222 views

After adding a new constraint,the whole rig is broken

I'm trying to rig the wing of a bird (I'm following the piero training course of the CG Cookie) and a strange behaviour is happened when I added a new constraint to the bone called "CTRL_armPole". It ...
3
votes
1answer
205 views

IK contraints problem?

Take a look at the 3 middle fingers of the left hand. As you can see, one of them behaves differently from the other two in the setup. Why is this happening?
0
votes
0answers
64 views

How to move pole target without moving child?

I've been trying to move the elbow without moving the lower arm that it is connected to. I had to move it this far off to get the chain back to the starting position before I gave it the pole arm and ...