1k views

### Change pole angle without affecting mesh [duplicate]

I have rigged a zombie, and when I change the pole angle it affects the mesh's flow. I have tried applying the armature both before and after changing the poles, but nothing works. Examples: Is it ...
297 views

### Legs twists after adding a pole target to IK [duplicate]

I just got finished adding IK to the leg bones of my model, but when I add a pole target the leg twists immediately, I tried fixing this by rotating the pole angle but this results in the IK not ...
41k views

### How to IK rig legs

I have a simple character. I would like rig the legs so that I can easily control them. How can I IK rig my characters leg? .blend file
19k views

### Why is Blender's IK pole target system so difficult? Am I missing something?

I'm accustomed to doing my rigging in Maya. I enjoy the precision and the constraint system is excellent. I decided to broaden my horizons. Now the rage: Over the past day and a half i've been ...
9k views

### IK constraint rotates the wrong direction

As can be seen in the picture below ~~ What should I do to fix this? ~~ Tried setting Pole Target. The angle got right but the mesh looks wrong when deformed blend file:
3k views

### Inverse Kinematics leg/arm rig bending the wrong way

I have a character who is rigged using 'Rigify'. I've put inverse kinematics on his two forearms and his two shins, and this problem is mainly a problem on his shins. I want his legs to be able to ...
2k views

### rig problem: knees bend sideways instead of forward and backward

The knees bend sideways instead of forward and backward(normal) I tried: "Recalculate Roll > View Axis" but that didn't do anything. How to fix it? I'm not sure how to embed the GIF: Imgur
864 views

### How to place an IK pole target bone when IK chain is not aligned to cardinal axes

I have a bone chain I would like to create an IK system on, but the chain is not flat on one of the cardinal axes (global x/y/z). How can I add a pole target bone to this chain without manually ...
1k views

### IK Rig (Pole Target Issue)

Hello there so i have a mesh with IK set up for the arm however as soon as i add a pole target and go back to Position moving for the IK Arm It Screws up the Mesh this only occurs after adding the ...
769 views

### Adding pole bone to IK ignores IK constraints

I'm trying to rig my character's legs with IK. The way I set it up seems pretty standart, and I see it in many tutorials: I have a foot controller (IK) bone near the foot, which controlls the shin ...
914 views

### IK - can you prioritise position targeting over rotation?

I have an IK constraint with a target at the hand, the problem is that the IK solver will prioritise getting the hands rotation right over getting the arms position right. For example if it is ...
294 views

### After adding a new constraint,the whole rig is broken

I'm trying to rig the wing of a bird (I'm following the piero training course of the CG Cookie) and a strange behaviour is happened when I added a new constraint to the bone called "CTRL_armPole". It ...
241 views

### IK contraints problem?

Take a look at the 3 middle fingers of the left hand. As you can see, one of them behaves differently from the other two in the setup. Why is this happening?
71 views

### How to move pole target without moving child?

I've been trying to move the elbow without moving the lower arm that it is connected to. I had to move it this far off to get the chain back to the starting position before I gave it the pole arm and ...
31 views

### why are rigify's IK pole targets Hidden in pose mode

I have a character parented to a rigify Armature. I want to stop my character from contorting (e.g., elbow twisted into torso area) as I set the Hand_IK. I would assume that I could use the IK pole ...

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