Linked Questions

9 votes
4 answers
14k views

How to render a scene faster in Cycles?

I have a scene of an office. It has chairs, tables, computers, and so on. I would like to know how I can render this scene faster as I am planning to make animation inside the office and don't want ...
TheRageMachine's user avatar
8 votes
4 answers
4k views

Will increasing samples reduce fireflies?

Will increasing the samples eliminate fireflies? I know that the question of reducing fireflies has been already asked, but i want a straight answer on whether it will help or not.
Tucker's user avatar
  • 534
1 vote
1 answer
6k views

Fireflies. Where are the options for clamping in 2.8?

I moved on to Blender 2.8, and I'm trying to find a way to remove the fireflies in my work. Obviously, you have to use the clamping feature to reduce the fireflies, but I just couldn't seem to find it ...
user avatar
1 vote
2 answers
2k views

How many ray tracing samples they used in theater animation?

I am assuming that box office grade animation (Moana, Zootopia, etc.) used ray tracing physically based renderer like Blender's Cycles, and so the amount of tries to sample per pixel is needed. I ...
5argon's user avatar
  • 657
2 votes
1 answer
4k views

How to I get rid of these dots? [duplicate]

I keep getting these red dots on the whole render. How would I fix this? I’ve tried increasing the samples, this I what I got when samples are at 500: Any help would be greatly appreciated. ...
Chandler Eyre's user avatar
4 votes
1 answer
2k views

Increase quality of water render

Here is my attempt at dropping things into water. Unfortunately it did not turn to out well especially at the bottom right and this is at 900 cycles. Are there any ways apart from increasing the ...
Qwertie's user avatar
  • 7,026
3 votes
2 answers
2k views

How to reduce Noise in a Dark Cave scene

So currently I'm watching Andrew Price's tutorial on "How to Make a Cave in Blender - Tutorial". I've made some progress, and decided to make a nice render - this is a screenshot of the rendering ...
Espen Sales's user avatar
  • 1,182
1 vote
1 answer
3k views

A lot of small pixels after rendering [duplicate]

Explain me please why do i have these very very small points (like pixels) after rendering. Is it connected with lightning and how to fix it?
Roman's user avatar
  • 55
0 votes
1 answer
2k views

Cycles spotlight creates fireflies on glass and glossy materials

Its about spot light lamps in combination with Cycles Glossy and Glas Shaders. In this post i only make use of unchanged shaders "Glossy BSDF" and "Glass BSDF" from cycles. The blend file is here: ...
Gaia Clary's user avatar
  • 3,782
0 votes
1 answer
3k views

Blender Cycle too much noise [duplicate]

I've spent all my morning trying to get rid of all fireflies in the final render, but the result still shows too much noise. How can I fix it (without changing materials)? Thank you.
new_user17's user avatar
3 votes
1 answer
1k views

How can I remove a reflection onto an object but keep the shadow?

I tried isolating the two objects via layers, but that removes the shadows as well: When I don't isolate, I get these little single-pixel reflections on the image material for the background object: ...
PitaJ's user avatar
  • 185
1 vote
1 answer
3k views

Cycles render speed: how to optimise GPU rendering?

I am making my way (sometimes painfully) through an online "intro to Blender" course and have got to the Lighting section, in which the end-of-class exercise is to light a scene using Cycles. I am ...
Tazling's user avatar
  • 393
1 vote
1 answer
1k views

How to get rid of fireflies coming from apartment windows?

I've tried different settings of clamping, sun/no sun, lamps, emission, higher samples, etc... but I can't seem to get rid of them. Not keen on blur nodes or similar since I need to see the inside of ...
Michael Hansen's user avatar
2 votes
1 answer
1k views

How to render a night scene [duplicate]

I really need some help regarding rendering a night scene. When i tick the denoising option. My render become ugly where there is a black dirt on the image. As in the image below. And if i untick ...
Kidz's user avatar
  • 21
1 vote
2 answers
886 views

Noisy pixelated lightbulb filament emitter

I've been trying to model a vintage light bulb, but the filament seems to produce a lot of noise and result in a pixelated render. I think it has something to do with the glass material, since the ...
Josiah Bryan's user avatar

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