Linked Questions

4
votes
5answers
8k views

How to make half of a square circular

I have a square. I want half of it to be circular, like this (image is from a topdown view) I kept loop cutting but I couldn't find a way to make it truly "round" and do it evenly. NOTE: to be ...
6
votes
1answer
2k views

Making indented panel lines for 3d printing

I'm quite new to Blender but planning to use it for 3D printing, so I'm looking for a solution which will actually modify the geometry. I have created a couple of aircraft. I need to detail them with ...
4
votes
4answers
666 views

When are tris used effectively?

When are tris appropriate to use on a model and where are they usually seen? For example, this image of a popcorn container (from turbosquid), uses tris for the top half circles and the edge corners ...
3
votes
1answer
1k views

Problem with creating edge rings on a model

I always mess up my model in blender. At some point I manually add vertices on edges with subdivide and then I connect them with J, and sometimes I have to fill faces with F. As you can see my model ...
0
votes
2answers
1k views

how important is it to keep faces to 4 vertices for rendering?

i was watching a video by blender guru and i saw that he was trying fairly hard on keeping all the faces on the mesh he was working on to 4 vertices. think he mentioned that its so that each edge will ...
7
votes
1answer
779 views

What causes odd deformations when using Subsurf?

first time here. Alrighty, I'm quite new to 3D model design in Blender, but I have a little problem with my book model. The mesh is fine (I think). But there are a good few points where the text mesh ...
4
votes
1answer
458 views

Topology question regarding circular holes

Hopefully general topology questions are ok here. If not then I apologize. I'm still new and trying to focus on topology. I'm working on an insect type model (bee/wasp) and have kept it all quads but ...
1
vote
1answer
541 views

What's the best way to avoid ngons and tris in a model? [closed]

Basically the question says it all. I'm asking this because I keep getting a lot of ngons and tris with the model I'm working on. And I plan on letting people use this model for whatever they want(...
1
vote
1answer
80 views

Edged and plain faces?

So I've never done it but now that I see other models with it everywhere I wonder why? I included pictures because I'm bad at describing things. (This is also why I ask here, I don't know what terms I'...
0
votes
1answer
31 views

Make head if my figure smoother [duplicate]

I need to make this head smoother. I am already using subdivion surface 3 on whole object. I found here and try select head and use shade smooth. Head stil had that visible lines and just not look ...