Linked Questions

6 votes
4 answers
12k views

Bone Heat Weighting Failed. No solution works

I have an object, that always result in a "Bone Heat Weighting Failed" error when I try to set parents with automatic weights. What I tried as a fix so far: It's only one lose part. Just using a ...
Mnkymnk's user avatar
  • 934
2 votes
2 answers
4k views

Bone Heat Weighting: failed to find solution for one or more bones, multiple solutions attempted

I am attempting rig a model using Automatic Weights. I am getting an error: 'Bone Heat Weighting: failed to find solution for one or more bones' I have attempted the following fixes: Confirmed there ...
SlickRed's user avatar
  • 951
2 votes
1 answer
391 views

Rigging a model from Kaedim/Midjourney

I am new to Blender and used Kaedim/Midjourney to create a 3D model from pictures. I have a puppet that I want to turn into a rigged 3D model to create poses and animations. I give the meshes a color, ...
emonigma's user avatar
1 vote
1 answer
562 views

Armature with automatic weights using Rigify failed

While I'm currently creating my first character animation within blender I failed to skin the mesh correctly to the generated rig... I tried to generate the rig over and over again and applied the ...
Fynn's user avatar
  • 11
1 vote
1 answer
3k views

Rigify armature won't move my mesh

I made a low poly model and I parented the Rigify armature using automatic weights. i It deformed weirdly and I doubt it's my topology since it's very basic. I used solutions that worked with my other ...
vertx art's user avatar
1 vote
1 answer
68 views

heat weighting issue [duplicate]

Here is my blend file: https://ufile.io/ufbk6otu It's too big for the usual blend file upload sites And before you send me here heat weighting: failed to find solution for one or more bones I have ...
AlexWillis21's user avatar
1 vote
2 answers
780 views

Rigging wont work

I am new to blender and have been trying to rig an octane model but after setting up the rig and parenting with automatic weights the mesh won't move. Here's the google drive link to the .fbx: https:/...
Fb10p3nup08's user avatar
1 vote
1 answer
45 views

Heat Weighting: Failed to find solution for one or more bones - Already Tried Merging

Already tried Merge by Distance and it didn't work. I had it working at some point but deleted armature and restarted due to some errors. Can someone help me find my issue, I don't want to recreate ...
Big D's user avatar
  • 13
1 vote
1 answer
84 views

Bone heat weighting: failed to find a solution for one or more bones - no duplicate vertices [duplicate]

When I use the rigify basic human meta rig and try to parent it to the mesh, it displays the problem stated in the title. I've tried deleting duplicate vertices and 12 were deleted but it still didn't ...
Ty Watson's user avatar
1 vote
1 answer
5k views

I can't move my character in pose mode

I made my first low poly model and I want to put this character into Unreal and animate it in Blender first, so I rig it with Rigify the Blender plugin. I add bones and I generate it and it's all ...
Othie's user avatar
  • 13
1 vote
1 answer
921 views

Automatic weights doesn't affect my mesh

Hi, I have an Automatic Weights failure problems, the Armature settings is already on my modifier settings. i already symmetrize with .L and .R and Did an Automatic weights on my Armature too. But the ...
12 ipa 1 maybella09's user avatar
1 vote
3 answers
1k views

Bone Heat Weighting: failed to find a solution for one or more bones [duplicate]

I'm having a problem automatically assigning weight to my mesh. I have been following this tutorial http://blog.digitaltutors.com/rigging-minutes-blenders-rigify-addon/ to teach myself how to create ...
JOsh's user avatar
  • 21
1 vote
2 answers
1k views

Rigify and automatic weight painting error

I have a model that I am trying to rig using rigify. The bones are placed, the rig generated, but when I try to apply as parent with automatic weights, nothing happens. No weight painting at all (see ...
Dana's user avatar
  • 899
1 vote
1 answer
8k views

The automatic weight did not work

I'm new to Blender and these problems had been bothering me for two days. I'm creating a female character and trying to add armature to it. I used the armature deform with automatic weight to parent ...
Jess's user avatar
  • 27
1 vote
0 answers
17 views

how to fix the error : Bone Heat Weighting: failed to find solution for one or more bones? [duplicate]

I have been getting the error (Bone Heat Weighting: failed to find solution for one or more bones ) when trying to parent with automatic weight. I have looked through my model to check if there are ...
jack saunders's user avatar
1 vote
0 answers
75 views

Mesh is Not Moving with the Armature [duplicate]

I imported an OBJ file to use as a mesh and followed the most-viewed YouTube videos on creating bones for models, as well as the instructions found in this link and I believe I'm doing everything ...
C. Lightfoot's user avatar
1 vote
1 answer
551 views

Humanoid Mesh not attaching to Rigify/Armature (Tried other similar posts on here already) [duplicate]

I'm trying to use Rigify to make a humanoid character easily animate-able. I've tried YouTube and Google searches (including other posts on here) and it seems like the most common thing is not ...
Eduardo's user avatar
  • 13
1 vote
0 answers
29 views

One more "Bone Heat Weighting: failed to find solution for one or more bones" question [duplicate]

(Thanks everybody for the answers! Scaling the character and rig x10 times helped!) I've just started learning Blender, currently getting through video lessons and got stuck at rigging. I am sorry, I ...
Lesly Fox's user avatar
1 vote
0 answers
23 views

Bone Heat Weighting: failed to find solution for one or more bones (automatic weight painting error) [duplicate]

I was attempting to make an animatable 'humanoid' rig with rigfy. However I have ran into a problem that I am unable to find any solutions to. Bone Heat Weighting: failed to find solution for one or ...
Witchzell's user avatar
1 vote
0 answers
16 views

How can I fix "Bone Heat Weighting Failed" Issue? [duplicate]

When I try to use the Automatic Weights option to parent my mesh to the Rig how come it deforms the meshes left arm?
ably6's user avatar
  • 11
1 vote
0 answers
43 views

geting bone heat error when trying to parent to mesh [duplicate]

So I am new to all of this and at my wits end. I can't seem to get a rig to parent to the model mesh it gives me an error every time. I have tried everything that i have been able to find out about. i ...
noobtrng2lrn's user avatar
1 vote
1 answer
1k views

Bone heat weighting: failed to find solution for one or more bones (tried all "solutions") [duplicate]

So I've been trying to create this mesh for a while, and the rigging is the only problem I've had so far. I'm trying to rig just the head of a dragon, and I keep getting the same error message over ...
Bencourt's user avatar
1 vote
1 answer
1k views

Bone heat weighting failed to find solution! [duplicate]

I keep getting the "Bone heat weighting failed to find solution"-error when I try to parent a mesh to an armature. I've deleted doubles, fixed normals, added and removed various modifiers. I'm pretty ...
pabs's user avatar
  • 21
1 vote
0 answers
127 views

Parenting mesh with Bones > Error: failed to find solution for one or more bones [duplicate]

Hey this is my first rigging experience and I tried rigify and now the old method and I get stuck in the same area basically, a little further with rigify but in the end the same issue. Here's a ...
Andrew Parks's user avatar
0 votes
1 answer
747 views

I was learning how to rig and now I can't figure out why the eyes are not moving with the body nor the rig

I can't figure out why the eyes are not moving with the body nor the rig, I checked if the eyes are parented with the body and it seems they are. I'm new to blender
un camote's user avatar
0 votes
1 answer
462 views

character rig left arm wouldn't stick to the body and the legs do not move [closed]

This is my character model And the right arms do stick to the body but not the left arm. Can anyone help with this? Also the legs except for the shoe do not seem to move. I really wanted to know how ...
CD20 Superness's user avatar
0 votes
1 answer
29 views

known bone heat failure fixes not working...is there a solution im missing?

enter link description here I've tried three bone heat failure fixes and they are not working. Ones I've tried are Object scale, Merge by distance, Decimate geometry, Split by loose parts. Am I ...
Full Salvo's user avatar
0 votes
2 answers
55 views

Baby Mesh Won't Move With Rigify Rig

I purchased a rigged baby model from TurboSquid that was rigged in Blender 2.9 which didn't seem to work in 4.0.2. So, I stripped out the old rig and created a Rigify rig for the model. ...
HorganInnovation's user avatar
0 votes
1 answer
116 views

Rigify: Generated Rig doesn't move character

I'm following this tutorial https://youtu.be/ILDdIbAwxJM?si=E_iL6qExxnqpAcAC but the generated rig doesn't the character mesh I'm using Weirdly enough, then I followed this tutorial https://youtu.be/...
Ae Aer's user avatar
  • 1
0 votes
1 answer
909 views

Set parent to automatic weights leading to mesh not following armature

I'm trying to build a rig for a Cthulu picture frame. I am following this youtube tutorial https://www.youtube.com/watch?v=jw30S-Oepyo I get to the part where they set automatic weights, but when I ...
user155333's user avatar
0 votes
1 answer
3k views

Automatic weights problem

When I try to add bones to an object, and go to automatic weights, the body just falls down and the bones are still in the air then, where the body used to be before clicking with automatic weights. ...
Glitter Sparkles's user avatar
0 votes
1 answer
175 views

Why are my automatic weights not working? [duplicate]

I downloaded this Sonic the Hedgehog model on Sketchfab.com, and I'm trying to rig this model, but I keep getting the same error message. The error I'm seeing is: ...
Happy Hogan's user avatar
0 votes
1 answer
343 views

Clean intersecting geometry

I have a mesh imported from a game that consists of multiple objects. The fact that there are multiple body sections is confusing auto weights when rigging, and is causing solve errors. Is there any ...
Relevred's user avatar
  • 647
0 votes
1 answer
1k views

Mesh wont move with rig

This is my first time trying to rig an avatar, but the end results are that my mesh wont move with my rig like they are still sep. entities even after parenting. I've followed several video tutorials ...
Afsha's user avatar
  • 1
0 votes
1 answer
125 views

Automatic weights not working ( bone heat weighting failed on 1 or more bones)

I am editing a sonic model that I'm working on for importing it to VR chat. Is there a way I can fix this? I even tried decreasing the polycount of this model.
Ryan Evan Ramos's user avatar
0 votes
1 answer
437 views

Auto weight painting error [duplicate]

Hi very new to rigging a model and have no idea whats causing the error. I've tried recalculating normals and removing doubles but nothing has worked here's a link to file https://www.dropbox.com/s/...
Peter Seymour's user avatar
0 votes
1 answer
146 views

Bone heat weighting error still present [duplicate]

I have made a rig for a model, however the main torso piece does not attach to the rig due to this error. I have sought out various solutions but none seem to work. Does anyone know the issue? My ...
Mateo LS's user avatar
0 votes
1 answer
50 views

Bone heat Weighting Failed while Rigging [duplicate]

I've done a lot of research into the problem, but I'm a blender noob. I have Removed Doubles Recalculated Normals Removed All Vertex Groups Removed Subsurface Modifier Added the Decimate Planar ...
Sinz777's user avatar
0 votes
1 answer
1k views

Is it possible to use characters of Manuel Bastioni Lab with the rigify rig?

I sometimes tried it. I used the existing rig of the character as MetaRig or I deleted it and created a new on. It was no problem to create the rigify rig an the buttons but it was unpossible to skin ...
Guegra's user avatar
  • 1
0 votes
0 answers
5 views

Bone heat weighting [duplicate]

I have a problem, i cant parent my mesh with bones, because the outcome is that mesh doesnt move with bones in pose mode. I'am guessing its because of the hair ive created but, i dont know how to fix ...
Aventes's user avatar
  • 11
0 votes
0 answers
53 views

Not able to control object with rig. "Blender bone heat weighting: failed to find solution for one or more bones" [duplicate]

(EDIT 1! A: Is it possible to add the rig without adjusting the human meta rig at all? I mean, for me it fails just doing that. B: One post referred to the rig as "Rigify's animation rig". ...
Janjanjanjanjan's user avatar
0 votes
0 answers
23 views

Stripping and reusing a vrm from vroid [duplicate]

I made a character in VRoid. Imported it into blender as a vrm, then stripped the character of its materials and armature and colliders etc. so I could just get the mesh as a base to make my own ...
learn_css's user avatar
0 votes
0 answers
267 views

Cannot bind rig to character without error alerts

I'm having a lot of trouble with the armature for this model. I've been using Auto-Rig pro but I think it is the model itself that is causing problems. The first error I see is: "Warning, ...
smashingtuck's user avatar
0 votes
0 answers
151 views

How to Create a Model That Collides with Itself

I have recently started learning Blender and have stumbled upon a dilemma in the model I am working on. The upper portion of the thighs on my model are meant to collide slightly before they connect to ...
Eric Billips's user avatar
0 votes
0 answers
244 views

Rig does not move the body

I followed a Youtube tutorial and with the help of rigidify I wanted to rig the body. I don't understand why, even though I followed all the steps, my mesh doesn't move.
Mii's user avatar
  • 1
0 votes
0 answers
16 views

How to fix error "Bone Heat Weighting: failed to find solution for one or more bones" in low-poly mesh [duplicate]

I'm currently working on rigging my first character mesh for a simple project. However, I'm receiving the aforementioned error every time I try to parent with automatic weights. I've checked various ...
Calvin F's user avatar
0 votes
1 answer
42 views

Blender Bone Heat Weighting: failed to find solution for one or more bones error [duplicate]

This error: Bone Heat Weighting: failed to find solution for one or more bones keeps showing up and I have no idea how to fix it any help? My blend file
Jimi g's user avatar
  • 11
0 votes
1 answer
788 views

Weight painting acting as if its 1.0, even when paint value is less than 1.0 [duplicate]

I have imported this model into blender, and I notice that when posing the thigh bone, the mesh deforms too sharply. The weight paint of the thigh's vertex groups is acting as if it is 1.0 for all ...
user12100564's user avatar
0 votes
1 answer
746 views

It won't let me parent the Rig to the Mesh?

When I parent the rig to the model it says,"Bone Heat Weighting: failed to find solution for one or more bones" I'm not sure how to fix this?
JONATHAN THORNTON's user avatar
0 votes
1 answer
171 views

Humanoid Rigify help: I tried everything but still getting: Warning: Bone Heat Weighting [duplicate]

I know this is a duplicate issue, but could someone help me to understand why I'm getting this Bone Heat Weighting Failure. I've gone through the forums and youtube and tried around 8 or so different ...
lagauche's user avatar

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