Linked Questions

0 votes
1 answer
3k views

Automatic weights problem

When I try to add bones to an object, and go to automatic weights, the body just falls down and the bones are still in the air then, where the body used to be before clicking with automatic weights. ...
Glitter Sparkles's user avatar
0 votes
1 answer
175 views

Why are my automatic weights not working? [duplicate]

I downloaded this Sonic the Hedgehog model on Sketchfab.com, and I'm trying to rig this model, but I keep getting the same error message. The error I'm seeing is: ...
Happy Hogan's user avatar
0 votes
1 answer
343 views

Clean intersecting geometry

I have a mesh imported from a game that consists of multiple objects. The fact that there are multiple body sections is confusing auto weights when rigging, and is causing solve errors. Is there any ...
Relevred's user avatar
  • 647
0 votes
1 answer
1k views

Mesh wont move with rig

This is my first time trying to rig an avatar, but the end results are that my mesh wont move with my rig like they are still sep. entities even after parenting. I've followed several video tutorials ...
Afsha's user avatar
  • 1
0 votes
1 answer
125 views

Automatic weights not working ( bone heat weighting failed on 1 or more bones)

I am editing a sonic model that I'm working on for importing it to VR chat. Is there a way I can fix this? I even tried decreasing the polycount of this model.
Ryan Evan Ramos's user avatar
0 votes
1 answer
437 views

Auto weight painting error [duplicate]

Hi very new to rigging a model and have no idea whats causing the error. I've tried recalculating normals and removing doubles but nothing has worked here's a link to file https://www.dropbox.com/s/...
Peter Seymour's user avatar
0 votes
1 answer
146 views

Bone heat weighting error still present [duplicate]

I have made a rig for a model, however the main torso piece does not attach to the rig due to this error. I have sought out various solutions but none seem to work. Does anyone know the issue? My ...
Mateo LS's user avatar
0 votes
1 answer
51 views

Bone heat Weighting Failed while Rigging [duplicate]

I've done a lot of research into the problem, but I'm a blender noob. I have Removed Doubles Recalculated Normals Removed All Vertex Groups Removed Subsurface Modifier Added the Decimate Planar ...
Sinz777's user avatar
0 votes
1 answer
1k views

Is it possible to use characters of Manuel Bastioni Lab with the rigify rig?

I sometimes tried it. I used the existing rig of the character as MetaRig or I deleted it and created a new on. It was no problem to create the rigify rig an the buttons but it was unpossible to skin ...
Guegra's user avatar
  • 1
0 votes
0 answers
5 views

Bone heat weighting [duplicate]

I have a problem, i cant parent my mesh with bones, because the outcome is that mesh doesnt move with bones in pose mode. I'am guessing its because of the hair ive created but, i dont know how to fix ...
Aventes's user avatar
  • 11
0 votes
0 answers
54 views

Not able to control object with rig. "Blender bone heat weighting: failed to find solution for one or more bones" [duplicate]

(EDIT 1! A: Is it possible to add the rig without adjusting the human meta rig at all? I mean, for me it fails just doing that. B: One post referred to the rig as "Rigify's animation rig". ...
Janjanjanjanjan's user avatar
0 votes
0 answers
23 views

Stripping and reusing a vrm from vroid [duplicate]

I made a character in VRoid. Imported it into blender as a vrm, then stripped the character of its materials and armature and colliders etc. so I could just get the mesh as a base to make my own ...
learn_css's user avatar
0 votes
1 answer
807 views

Weight painting acting as if its 1.0, even when paint value is less than 1.0 [duplicate]

I have imported this model into blender, and I notice that when posing the thigh bone, the mesh deforms too sharply. The weight paint of the thigh's vertex groups is acting as if it is 1.0 for all ...
user12100564's user avatar
0 votes
1 answer
750 views

It won't let me parent the Rig to the Mesh?

When I parent the rig to the model it says,"Bone Heat Weighting: failed to find solution for one or more bones" I'm not sure how to fix this?
JONATHAN THORNTON's user avatar
0 votes
1 answer
171 views

Humanoid Rigify help: I tried everything but still getting: Warning: Bone Heat Weighting [duplicate]

I know this is a duplicate issue, but could someone help me to understand why I'm getting this Bone Heat Weighting Failure. I've gone through the forums and youtube and tried around 8 or so different ...
lagauche's user avatar

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