Linked Questions

0 votes
1 answer
438 views

Auto weight painting error [duplicate]

Hi very new to rigging a model and have no idea whats causing the error. I've tried recalculating normals and removing doubles but nothing has worked here's a link to file https://www.dropbox.com/s/...
Peter Seymour's user avatar
0 votes
1 answer
227 views

MakeHuman Model Rigging - Bone Heat Weighting Failed To Find Solution

I was trying to apply an ''Armature Deform'' with ''Automatic Envelop Weights'' to my MakeHuman model imported into Blender, but apparently there's a problem somewhere. Here's a screenshot of the ...
Marek Speck's user avatar
0 votes
1 answer
146 views

Bone heat weighting error still present [duplicate]

I have made a rig for a model, however the main torso piece does not attach to the rig due to this error. I have sought out various solutions but none seem to work. Does anyone know the issue? My ...
Mateo LS's user avatar
0 votes
1 answer
76 views

heat-weighting-failed-to-find-solution-for-one-or-more-bones [duplicate]

I have the model of a man formed by jacket, trousers, shoes, hands and head, all joined with CTRL J. When I go to create the armor he gives me "heat-weighting-failed-to-find-solution-for-one-or-more-...
Laura 's user avatar
0 votes
1 answer
51 views

Bone heat Weighting Failed while Rigging [duplicate]

I've done a lot of research into the problem, but I'm a blender noob. I have Removed Doubles Recalculated Normals Removed All Vertex Groups Removed Subsurface Modifier Added the Decimate Planar ...
Sinz777's user avatar
0 votes
1 answer
105 views

How to fix "bone heat weighting failed to find solution for one or more bones" I tried everything! [duplicate]

I have tried every solution i could find here and nothing seems to be working. I'm a beginner I only know the basics. Can someone help me with it? Here is the blend file: https://drive.google.com/...
Maryam Alneyadi's user avatar
0 votes
1 answer
171 views

Humanoid Rigify help: I tried everything but still getting: Warning: Bone Heat Weighting [duplicate]

I know this is a duplicate issue, but could someone help me to understand why I'm getting this Bone Heat Weighting Failure. I've gone through the forums and youtube and tried around 8 or so different ...
lagauche's user avatar
0 votes
1 answer
1k views

Is it possible to use characters of Manuel Bastioni Lab with the rigify rig?

I sometimes tried it. I used the existing rig of the character as MetaRig or I deleted it and created a new on. It was no problem to create the rigify rig an the buttons but it was unpossible to skin ...
Guegra's user avatar
  • 1
-1 votes
1 answer
106 views

Error : Bone heat weighting : failed to find solution for one or more bones [duplicate]

With the bones parenting with Ctrl+P. Automatic Weight getting this error. I have 3 bones only. Removed all the doubles. Applied Rotation Scale. All modifiers applied, All mesh are attached. still ...
atek's user avatar
  • 10k
1 vote
0 answers
17 views

how to fix the error : Bone Heat Weighting: failed to find solution for one or more bones? [duplicate]

I have been getting the error (Bone Heat Weighting: failed to find solution for one or more bones ) when trying to parent with automatic weight. I have looked through my model to check if there are ...
jack saunders's user avatar
1 vote
0 answers
75 views

Mesh is Not Moving with the Armature [duplicate]

I imported an OBJ file to use as a mesh and followed the most-viewed YouTube videos on creating bones for models, as well as the instructions found in this link and I believe I'm doing everything ...
C. Lightfoot's user avatar
1 vote
0 answers
29 views

One more "Bone Heat Weighting: failed to find solution for one or more bones" question [duplicate]

(Thanks everybody for the answers! Scaling the character and rig x10 times helped!) I've just started learning Blender, currently getting through video lessons and got stuck at rigging. I am sorry, I ...
Lesly Fox's user avatar
1 vote
0 answers
23 views

Bone Heat Weighting: failed to find solution for one or more bones (automatic weight painting error) [duplicate]

I was attempting to make an animatable 'humanoid' rig with rigfy. However I have ran into a problem that I am unable to find any solutions to. Bone Heat Weighting: failed to find solution for one or ...
Witchzell's user avatar
1 vote
0 answers
16 views

How can I fix "Bone Heat Weighting Failed" Issue? [duplicate]

When I try to use the Automatic Weights option to parent my mesh to the Rig how come it deforms the meshes left arm?
ably6's user avatar
  • 11
1 vote
0 answers
43 views

geting bone heat error when trying to parent to mesh [duplicate]

So I am new to all of this and at my wits end. I can't seem to get a rig to parent to the model mesh it gives me an error every time. I have tried everything that i have been able to find out about. i ...
noobtrng2lrn's user avatar
1 vote
0 answers
127 views

Parenting mesh with Bones > Error: failed to find solution for one or more bones [duplicate]

Hey this is my first rigging experience and I tried rigify and now the old method and I get stuck in the same area basically, a little further with rigify but in the end the same issue. Here's a ...
Andrew Parks's user avatar
0 votes
0 answers
8 views

Error when trying to use automatic weight paint [duplicate]

I'm having some trouble with the rig ive put together for this model. When i try to join/parent the mesh and the skeleton it gives an error stating: Bone Heat Weighting: Failed to find solution for ...
Iscariot_SFM's user avatar
0 votes
0 answers
5 views

Bone heat weighting [duplicate]

I have a problem, i cant parent my mesh with bones, because the outcome is that mesh doesnt move with bones in pose mode. I'am guessing its because of the hair ive created but, i dont know how to fix ...
Aventes's user avatar
  • 11
0 votes
0 answers
54 views

Not able to control object with rig. "Blender bone heat weighting: failed to find solution for one or more bones" [duplicate]

(EDIT 1! A: Is it possible to add the rig without adjusting the human meta rig at all? I mean, for me it fails just doing that. B: One post referred to the rig as "Rigify's animation rig". ...
Janjanjanjanjan's user avatar
0 votes
0 answers
23 views

Stripping and reusing a vrm from vroid [duplicate]

I made a character in VRoid. Imported it into blender as a vrm, then stripped the character of its materials and armature and colliders etc. so I could just get the mesh as a base to make my own ...
learn_css's user avatar
0 votes
0 answers
323 views

Cannot bind rig to character without error alerts

I'm having a lot of trouble with the armature for this model. I've been using Auto-Rig pro but I think it is the model itself that is causing problems. The first error I see is: "Warning, ...
smashingtuck's user avatar
0 votes
0 answers
161 views

How to Create a Model That Collides with Itself

I have recently started learning Blender and have stumbled upon a dilemma in the model I am working on. The upper portion of the thighs on my model are meant to collide slightly before they connect to ...
Eric Billips's user avatar
0 votes
0 answers
255 views

Rig does not move the body

I followed a Youtube tutorial and with the help of rigidify I wanted to rig the body. I don't understand why, even though I followed all the steps, my mesh doesn't move.
Mii's user avatar
  • 1
0 votes
0 answers
16 views

How to fix error "Bone Heat Weighting: failed to find solution for one or more bones" in low-poly mesh [duplicate]

I'm currently working on rigging my first character mesh for a simple project. However, I'm receiving the aforementioned error every time I try to parent with automatic weights. I've checked various ...
Calvin F's user avatar
0 votes
0 answers
34 views

Bone Heat Weighting Error, Trying to Rig Model

I'm trying to add a rig to my mesh, but I'm receiving an error every time I try to add these bones to my model.
Micah Vera's user avatar
0 votes
0 answers
18 views

Bones not attaching to mesh [duplicate]

So i made the armature and parented the bones to the mesh (i made certain the mesh was selected first and that scale is applied) and parented with automatic weights, but the mesh still doesn't move. I ...
Bernardo Silva's user avatar
0 votes
0 answers
31 views

model and skeleton not moving together

I am making a bird animation, but the model is not moving together with skeleton. I am a beginner, so I tried the tutorial from beginning but nothing changed.
ok_ground137's user avatar
0 votes
0 answers
287 views

Bones won't attach to certain model/mesh

I wanted to practice rigging so I grabbed a model I had downloaded and decided to go about trying to rig it. I went through all the steps in this tutorial. https://www.youtube.com/watch?v=9dZjcFW3BRY ...
MushyNarwhal's user avatar
0 votes
0 answers
7 views

Unable to pose model rigged with automatic weights [duplicate]

I've created an armature, parented the model with automatic weights to it, everything seems fine in processing, but when I try to pose individual bones in pose mode, the model is static. I've uploaded ...
vlungu's user avatar
  • 1
0 votes
0 answers
20 views

I get an error message saying "Bone Heat Weighting: failed to find solution for one or more bones" when trying to rig with automatic weights [duplicate]

I can't use automatic weights because it won't work. I tried using "Merge by distance" because according to an answer on a different question that would make it work. It didn't. So what do I ...
Kaaos's user avatar
  • 1
0 votes
0 answers
16 views

Armature Deform Not Working Cased by Mesh Size [Solved] [duplicate]

Solution: Objects were too small. After scaling them up 4 times and re-parenting, bones are working. Discovered the answer from one of the comments in this post. There is the problem: The objects are ...
BlenderNueva's user avatar
0 votes
0 answers
39 views

Problem with rigging once meshes are joined

Hi I’m new to blender and just learning how to rig a character model. My problem is my character model is made up of multiple meshes I’ve joined via Ctrl J. Once I apply any kind of a rig with ...
Zac's user avatar
  • 1
0 votes
0 answers
26 views

Parenting armature to mesh results in unexpected behaviour

everybody. I have spent almost 6 hours trying to fix this. I am probably missing something really stupid here. I have a simple Spine -> Neck type armature. I am parenting the Armature to the Mesh ...
ZeynaloV's user avatar
0 votes
0 answers
35 views

Blender 2.93. Help with Rigging Character: Bone Heat Weighing Error [duplicate]

I am very new to blender and after looking up any tutorials, I tried hand rigging a model I made for a simple animation. When I do, I get an Error. "Bone Heat Weighting: Failed to find solution ...
Prompt0Istrying's user avatar
0 votes
0 answers
48 views

Rigging my model doesn't work

My model isn't responding at all when I parent it to the armature I have set up for it. It is clearly parented because it can move around but it does not move with the bones of the rig when I go into ...
Jack B's user avatar
  • 1
0 votes
0 answers
36 views

Automatic weights skips vertices [duplicate]

I have an object and I added bones to it. It looks like this I used automatic weights option to calculate the weights. But some of the vertices are not given a weight. When I move the first bone in ...
Yunus Burak Durmuş's user avatar
0 votes
0 answers
17 views

Bone heat weighting error when Rigging model [duplicate]

Ok, so I've basically never used Blender before and it's been so long since I used a 3d modeling program I can be considered completely new. I'm attempting to rig a model but I get this Bone Heat ...
Dillon Craft's user avatar
0 votes
0 answers
142 views

Model does not move with Rig after enabling "with Automatic Weights"

I am new to Blender and have a rigged model. I used basic human rig and generated the rig and want to make the model move in Pose mode but after adding Parent >> with automatic weights in object ...
Fahad Taher's user avatar
0 votes
0 answers
28 views

rigify not working on my facial model

followed this tutorial to add facial movements https://www.youtube.com/watch?v=HiDft_K7D_k&t=536s followed every step as mentioned and applied rigging movements but im not able to move the facial ...
John's user avatar
  • 53
0 votes
0 answers
20 views

Curved hair does not move behind the bone [duplicate]

I created the hair using a curve. I can attach the hairstyle to the hair without weights, but the hair in the ears does not work even when combined with the body. When I try to connect them, I write ...
Pohe's user avatar
  • 1
0 votes
0 answers
27 views

Why Can't I Parent My Armature to My Mesh? [duplicate]

I've tried selecting my mesh, then my armature (correct order) and hitting Ctrl+P, and selecting "With Automatic Weights", and in the content panel it moved my mesh under the armature. But ...
1bcdefghijklmnop's user avatar
0 votes
0 answers
28 views

"Bone Heat Weighting: failed to find solution for one or more bones" error [duplicate]

I am a noob at blender and I am just starting out... I am attempting to create a Halo Spartan Model for animation. I am at the stage where I am attempting to pair the model with a rig, but I keep ...
dgraham3532's user avatar
0 votes
0 answers
214 views

Rigify bird rig issue?

Sorry if this is a basic question but I'm trying to use the rigify bird rig tool. When I used the auto rig function it didn't bind my mesh at all. Instead it gave me the error "Bone Heat ...
sicklyrunt's user avatar
0 votes
0 answers
10 views

I cant get the armature to move/ parent to the mesh [duplicate]

I have a model of a skeleton and a full armature but when it parents to the mesh with automatic weights , it says "Bone Heat Weighting: failed to find solution for one or more bones".
jake plecas's user avatar
0 votes
0 answers
17 views

No Solution Is Working. Bone Heat Weighting Failure. I've Tried Everything [duplicate]

I have a crab that I'm trying to connect to an armature and nothing is working. I have no non-manifold, no corner doubles, I tried separating and rejoining and I also tried re-scaling my mesh.
trollakatroll's user avatar
0 votes
0 answers
29 views

Bone heat weighting problem [duplicate]

I know high poly models not preferred to rig but I like to make a breif animation with this little guy.
Alperen Börklü's user avatar
0 votes
0 answers
21 views

bone heat weighting failed causes part of mesh to be weighted

I followed the other solutions to this issue by separating, recalculating normal, checking if there are shape keys then re-joining them after the parent but these don't seem to work. Any ideas on a ...
Ben Smith's user avatar
0 votes
0 answers
120 views

Blender - Bone heat weighting: failed to find solution for one or more bones

I am using Blender 2.78 and as it seems I am facing the most common problem that can be. I am receiving an error: Bone heat weighting: failed to find solution for one or more bones when i try to ...
Venelin Vasilev's user avatar
0 votes
0 answers
36 views

heat weighting problem

I'm new to blender, and I have a problem with rigging. I follow the tutorial to add armatures to the model, but after that, when I press ctrl+p and choose "with automatic weight" it gives me an error ...
Gensyuuu's user avatar
0 votes
0 answers
105 views

Bone Heat Weighting Failed [duplicate]

I am trying to figure out an issue for my student who is having a problem with parenting and skinning his creature. He sent me what he had and I went back and redid it by adding the bones again. When ...
lnm5051's user avatar
  • 161

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