Linked Questions

0 votes
1 answer
475 views

character rig left arm wouldn't stick to the body and the legs do not move [closed]

This is my character model And the right arms do stick to the body but not the left arm. Can anyone help with this? Also the legs except for the shoe do not seem to move. I really wanted to know how ...
CD20 Superness's user avatar
0 votes
1 answer
176 views

Why are my automatic weights not working? [duplicate]

I downloaded this Sonic the Hedgehog model on Sketchfab.com, and I'm trying to rig this model, but I keep getting the same error message. The error I'm seeing is: ...
Happy Hogan's user avatar
0 votes
1 answer
897 views

Eyeballs, hair, mouth are moving at different rates from head

I am new to blender and have a problem (seen here: https://youtu.be/i-X78pHNuf4) where the eyes and hair move with the head bone after parenting but at different rates: Also I think it was a mistake ...
Romance_'s user avatar
0 votes
1 answer
343 views

Clean intersecting geometry

I have a mesh imported from a game that consists of multiple objects. The fact that there are multiple body sections is confusing auto weights when rigging, and is causing solve errors. Is there any ...
Relevred's user avatar
  • 647
0 votes
1 answer
759 views

It won't let me parent the Rig to the Mesh?

When I parent the rig to the model it says,"Bone Heat Weighting: failed to find solution for one or more bones" I'm not sure how to fix this?
JONATHAN THORNTON's user avatar
0 votes
1 answer
1k views

Mesh wont move with rig

This is my first time trying to rig an avatar, but the end results are that my mesh wont move with my rig like they are still sep. entities even after parenting. I've followed several video tutorials ...
Afsha's user avatar
  • 1
0 votes
1 answer
123 views

No solution to "Bone Heat Weighting: failed to find solution for one or more bones" blender 2.8 [duplicate]

I have this issue but not found any solution working for me. I am new to blender and modelling, and I am aware that my model is far from perfect. But my armature is quite simple. I have tried to clean ...
Lilith Néantine's user avatar
0 votes
1 answer
25 views

Bone Heat Weighting Failed, no solution works [duplicate]

I've been trying to get the headband connected to the bone. The selected piece I used Vertex Cleanup but it did nothing and deformed my mesh so I'm trying to find some solutions
EMoSKullDev's user avatar
0 votes
1 answer
590 views

Are there other ways to skin a mesh without Armature Deform with Automatic Weights? [duplicate]

Because, I choose that option and it says "Failed to find solution for one or more bones". I, of course, put the rig inside the mesh. There is symmetry in my rig and they are appropriately named with ...
Justin Stransky's user avatar
0 votes
1 answer
125 views

Automatic weights not working ( bone heat weighting failed on 1 or more bones)

I am editing a sonic model that I'm working on for importing it to VR chat. Is there a way I can fix this? I even tried decreasing the polycount of this model.
Ryan Evan Ramos's user avatar
0 votes
1 answer
438 views

Auto weight painting error [duplicate]

Hi very new to rigging a model and have no idea whats causing the error. I've tried recalculating normals and removing doubles but nothing has worked here's a link to file https://www.dropbox.com/s/...
Peter Seymour's user avatar
0 votes
1 answer
227 views

MakeHuman Model Rigging - Bone Heat Weighting Failed To Find Solution

I was trying to apply an ''Armature Deform'' with ''Automatic Envelop Weights'' to my MakeHuman model imported into Blender, but apparently there's a problem somewhere. Here's a screenshot of the ...
Marek Speck's user avatar
0 votes
1 answer
146 views

Bone heat weighting error still present [duplicate]

I have made a rig for a model, however the main torso piece does not attach to the rig due to this error. I have sought out various solutions but none seem to work. Does anyone know the issue? My ...
Mateo LS's user avatar
0 votes
1 answer
76 views

heat-weighting-failed-to-find-solution-for-one-or-more-bones [duplicate]

I have the model of a man formed by jacket, trousers, shoes, hands and head, all joined with CTRL J. When I go to create the armor he gives me "heat-weighting-failed-to-find-solution-for-one-or-more-...
Laura 's user avatar
0 votes
1 answer
51 views

Bone heat Weighting Failed while Rigging [duplicate]

I've done a lot of research into the problem, but I'm a blender noob. I have Removed Doubles Recalculated Normals Removed All Vertex Groups Removed Subsurface Modifier Added the Decimate Planar ...
Sinz777's user avatar

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