Linked Questions

0 votes
0 answers
7 views

Unable to pose model rigged with automatic weights [duplicate]

I've created an armature, parented the model with automatic weights to it, everything seems fine in processing, but when I try to pose individual bones in pose mode, the model is static. I've uploaded ...
vlungu's user avatar
  • 1
0 votes
0 answers
20 views

I get an error message saying "Bone Heat Weighting: failed to find solution for one or more bones" when trying to rig with automatic weights [duplicate]

I can't use automatic weights because it won't work. I tried using "Merge by distance" because according to an answer on a different question that would make it work. It didn't. So what do I ...
Kaaos's user avatar
  • 1
0 votes
0 answers
16 views

Armature Deform Not Working Cased by Mesh Size [Solved] [duplicate]

Solution: Objects were too small. After scaling them up 4 times and re-parenting, bones are working. Discovered the answer from one of the comments in this post. There is the problem: The objects are ...
BlenderNueva's user avatar
1 vote
1 answer
582 views

Armature with automatic weights using Rigify failed

While I'm currently creating my first character animation within blender I failed to skin the mesh correctly to the generated rig... I tried to generate the rig over and over again and applied the ...
Fynn's user avatar
  • 11
1 vote
0 answers
75 views

Mesh is Not Moving with the Armature [duplicate]

I imported an OBJ file to use as a mesh and followed the most-viewed YouTube videos on creating bones for models, as well as the instructions found in this link and I believe I'm doing everything ...
C. Lightfoot's user avatar
0 votes
0 answers
39 views

Problem with rigging once meshes are joined

Hi I’m new to blender and just learning how to rig a character model. My problem is my character model is made up of multiple meshes I’ve joined via Ctrl J. Once I apply any kind of a rig with ...
Zac's user avatar
  • 1
0 votes
1 answer
764 views

I was learning how to rig and now I can't figure out why the eyes are not moving with the body nor the rig

I can't figure out why the eyes are not moving with the body nor the rig, I checked if the eyes are parented with the body and it seems they are. I'm new to blender
un camote's user avatar
0 votes
0 answers
26 views

Parenting armature to mesh results in unexpected behaviour

everybody. I have spent almost 6 hours trying to fix this. I am probably missing something really stupid here. I have a simple Spine -> Neck type armature. I am parenting the Armature to the Mesh ...
ZeynaloV's user avatar
1 vote
1 answer
68 views

heat weighting issue [duplicate]

Here is my blend file: https://ufile.io/ufbk6otu It's too big for the usual blend file upload sites And before you send me here heat weighting: failed to find solution for one or more bones I have ...
AlexWillis21's user avatar
0 votes
0 answers
35 views

Blender 2.93. Help with Rigging Character: Bone Heat Weighing Error [duplicate]

I am very new to blender and after looking up any tutorials, I tried hand rigging a model I made for a simple animation. When I do, I get an Error. "Bone Heat Weighting: Failed to find solution ...
Prompt0Istrying's user avatar
0 votes
0 answers
48 views

Rigging my model doesn't work

My model isn't responding at all when I parent it to the armature I have set up for it. It is clearly parented because it can move around but it does not move with the bones of the rig when I go into ...
Jack B's user avatar
  • 1
0 votes
0 answers
36 views

Automatic weights skips vertices [duplicate]

I have an object and I added bones to it. It looks like this I used automatic weights option to calculate the weights. But some of the vertices are not given a weight. When I move the first bone in ...
Yunus Burak Durmuş's user avatar
0 votes
0 answers
17 views

Bone heat weighting error when Rigging model [duplicate]

Ok, so I've basically never used Blender before and it's been so long since I used a 3d modeling program I can be considered completely new. I'm attempting to rig a model but I get this Bone Heat ...
Dillon Craft's user avatar
0 votes
1 answer
3k views

Automatic weights problem

When I try to add bones to an object, and go to automatic weights, the body just falls down and the bones are still in the air then, where the body used to be before clicking with automatic weights. ...
Glitter Sparkles's user avatar
1 vote
1 answer
567 views

Humanoid Mesh not attaching to Rigify/Armature (Tried other similar posts on here already) [duplicate]

I'm trying to use Rigify to make a humanoid character easily animate-able. I've tried YouTube and Google searches (including other posts on here) and it seems like the most common thing is not ...
Eduardo's user avatar
  • 13

15 30 50 per page
1 2
3
4 5
7