Linked Questions

1 vote
3 answers
1k views

Bone Heat Weighting: failed to find a solution for one or more bones [duplicate]

I'm having a problem automatically assigning weight to my mesh. I have been following this tutorial http://blog.digitaltutors.com/rigging-minutes-blenders-rigify-addon/ to teach myself how to create ...
JOsh's user avatar
  • 21
1 vote
1 answer
1k views

Bone heat weighting: failed to find solution for one or more bones (tried all "solutions") [duplicate]

So I've been trying to create this mesh for a while, and the rigging is the only problem I've had so far. I'm trying to rig just the head of a dragon, and I keep getting the same error message over ...
Bencourt's user avatar
1 vote
1 answer
1k views

Bone heat weighting failed to find solution! [duplicate]

I keep getting the "Bone heat weighting failed to find solution"-error when I try to parent a mesh to an armature. I've deleted doubles, fixed normals, added and removed various modifiers. I'm pretty ...
pabs's user avatar
  • 21
0 votes
1 answer
587 views

Are there other ways to skin a mesh without Armature Deform with Automatic Weights? [duplicate]

Because, I choose that option and it says "Failed to find solution for one or more bones". I, of course, put the rig inside the mesh. There is symmetry in my rig and they are appropriately named with ...
Justin Stransky's user avatar
0 votes
1 answer
437 views

Auto weight painting error [duplicate]

Hi very new to rigging a model and have no idea whats causing the error. I've tried recalculating normals and removing doubles but nothing has worked here's a link to file https://www.dropbox.com/s/...
Peter Seymour's user avatar
1 vote
1 answer
552 views

Humanoid Mesh not attaching to Rigify/Armature (Tried other similar posts on here already) [duplicate]

I'm trying to use Rigify to make a humanoid character easily animate-able. I've tried YouTube and Google searches (including other posts on here) and it seems like the most common thing is not ...
Eduardo's user avatar
  • 13
0 votes
1 answer
175 views

Why are my automatic weights not working? [duplicate]

I downloaded this Sonic the Hedgehog model on Sketchfab.com, and I'm trying to rig this model, but I keep getting the same error message. The error I'm seeing is: ...
Happy Hogan's user avatar
0 votes
1 answer
146 views

Bone heat weighting error still present [duplicate]

I have made a rig for a model, however the main torso piece does not attach to the rig due to this error. I have sought out various solutions but none seem to work. Does anyone know the issue? My ...
Mateo LS's user avatar
0 votes
1 answer
171 views

Humanoid Rigify help: I tried everything but still getting: Warning: Bone Heat Weighting [duplicate]

I know this is a duplicate issue, but could someone help me to understand why I'm getting this Bone Heat Weighting Failure. I've gone through the forums and youtube and tried around 8 or so different ...
lagauche's user avatar
1 vote
0 answers
127 views

Parenting mesh with Bones > Error: failed to find solution for one or more bones [duplicate]

Hey this is my first rigging experience and I tried rigify and now the old method and I get stuck in the same area basically, a little further with rigify but in the end the same issue. Here's a ...
Andrew Parks's user avatar
0 votes
1 answer
123 views

No solution to "Bone Heat Weighting: failed to find solution for one or more bones" blender 2.8 [duplicate]

I have this issue but not found any solution working for me. I am new to blender and modelling, and I am aware that my model is far from perfect. But my armature is quite simple. I have tried to clean ...
Lilith Néantine's user avatar
1 vote
1 answer
68 views

heat weighting issue [duplicate]

Here is my blend file: https://ufile.io/ufbk6otu It's too big for the usual blend file upload sites And before you send me here heat weighting: failed to find solution for one or more bones I have ...
AlexWillis21's user avatar
1 vote
1 answer
85 views

Bone heat weighting: failed to find a solution for one or more bones - no duplicate vertices [duplicate]

When I use the rigify basic human meta rig and try to parent it to the mesh, it displays the problem stated in the title. I've tried deleting duplicate vertices and 12 were deleted but it still didn't ...
Ty Watson's user avatar
0 votes
0 answers
105 views

Bone Heat Weighting Failed [duplicate]

I am trying to figure out an issue for my student who is having a problem with parenting and skinning his creature. He sent me what he had and I went back and redid it by adding the bones again. When ...
lnm5051's user avatar
  • 161
-1 votes
1 answer
105 views

Error : Bone heat weighting : failed to find solution for one or more bones [duplicate]

With the bones parenting with Ctrl+P. Automatic Weight getting this error. I have 3 bones only. Removed all the doubles. Applied Rotation Scale. All modifiers applied, All mesh are attached. still ...
atek's user avatar
  • 10k
0 votes
1 answer
105 views

How to fix "bone heat weighting failed to find solution for one or more bones" I tried everything! [duplicate]

I have tried every solution i could find here and nothing seems to be working. I'm a beginner I only know the basics. Can someone help me with it? Here is the blend file: https://drive.google.com/...
Maryam Alneyadi's user avatar
0 votes
1 answer
76 views

heat-weighting-failed-to-find-solution-for-one-or-more-bones [duplicate]

I have the model of a man formed by jacket, trousers, shoes, hands and head, all joined with CTRL J. When I go to create the armor he gives me "heat-weighting-failed-to-find-solution-for-one-or-more-...
Laura 's user avatar
1 vote
0 answers
75 views

Mesh is Not Moving with the Armature [duplicate]

I imported an OBJ file to use as a mesh and followed the most-viewed YouTube videos on creating bones for models, as well as the instructions found in this link and I believe I'm doing everything ...
C. Lightfoot's user avatar
0 votes
1 answer
50 views

Bone heat Weighting Failed while Rigging [duplicate]

I've done a lot of research into the problem, but I'm a blender noob. I have Removed Doubles Recalculated Normals Removed All Vertex Groups Removed Subsurface Modifier Added the Decimate Planar ...
Sinz777's user avatar
0 votes
0 answers
54 views

Not able to control object with rig. "Blender bone heat weighting: failed to find solution for one or more bones" [duplicate]

(EDIT 1! A: Is it possible to add the rig without adjusting the human meta rig at all? I mean, for me it fails just doing that. B: One post referred to the rig as "Rigify's animation rig". ...
Janjanjanjanjan's user avatar
0 votes
1 answer
53 views

Rigify not parenting rig to mesh. No deformation happening [duplicate]

Trying to rig this polycam elf in the shelf that I cleaned up. Managed to get bones in place and the rig actually looks appropriate. Everytime I parent, the mesh does not move with the rig in pose ...
Kazzar's user avatar
  • 11
1 vote
0 answers
43 views

geting bone heat error when trying to parent to mesh [duplicate]

So I am new to all of this and at my wits end. I can't seem to get a rig to parent to the model mesh it gives me an error every time. I have tried everything that i have been able to find out about. i ...
noobtrng2lrn's user avatar
0 votes
1 answer
43 views

Blender Bone Heat Weighting: failed to find solution for one or more bones error [duplicate]

This error: Bone Heat Weighting: failed to find solution for one or more bones keeps showing up and I have no idea how to fix it any help? My blend file
Jimi g's user avatar
  • 11
0 votes
0 answers
35 views

Blender 2.93. Help with Rigging Character: Bone Heat Weighing Error [duplicate]

I am very new to blender and after looking up any tutorials, I tried hand rigging a model I made for a simple animation. When I do, I get an Error. "Bone Heat Weighting: Failed to find solution ...
Prompt0Istrying's user avatar
1 vote
0 answers
29 views

One more "Bone Heat Weighting: failed to find solution for one or more bones" question [duplicate]

(Thanks everybody for the answers! Scaling the character and rig x10 times helped!) I've just started learning Blender, currently getting through video lessons and got stuck at rigging. I am sorry, I ...
Lesly Fox's user avatar
0 votes
0 answers
29 views

Bone heat weighting problem [duplicate]

I know high poly models not preferred to rig but I like to make a breif animation with this little guy.
Alperen Börklü's user avatar
0 votes
0 answers
28 views

"Bone Heat Weighting: failed to find solution for one or more bones" error [duplicate]

I am a noob at blender and I am just starting out... I am attempting to create a Halo Spartan Model for animation. I am at the stage where I am attempting to pair the model with a rig, but I keep ...
dgraham3532's user avatar
0 votes
0 answers
27 views

Why Can't I Parent My Armature to My Mesh? [duplicate]

I've tried selecting my mesh, then my armature (correct order) and hitting Ctrl+P, and selecting "With Automatic Weights", and in the content panel it moved my mesh under the armature. But ...
1bcdefghijklmnop's user avatar
0 votes
1 answer
24 views

Bone Heat Weighting Failed, no solution works [duplicate]

I've been trying to get the headband connected to the bone. The selected piece I used Vertex Cleanup but it did nothing and deformed my mesh so I'm trying to find some solutions
EMoSKullDev's user avatar
0 votes
0 answers
23 views

Stripping and reusing a vrm from vroid [duplicate]

I made a character in VRoid. Imported it into blender as a vrm, then stripped the character of its materials and armature and colliders etc. so I could just get the mesh as a base to make my own ...
learn_css's user avatar
1 vote
0 answers
23 views

Bone Heat Weighting: failed to find solution for one or more bones (automatic weight painting error) [duplicate]

I was attempting to make an animatable 'humanoid' rig with rigfy. However I have ran into a problem that I am unable to find any solutions to. Bone Heat Weighting: failed to find solution for one or ...
Witchzell's user avatar
0 votes
0 answers
20 views

Curved hair does not move behind the bone [duplicate]

I created the hair using a curve. I can attach the hairstyle to the hair without weights, but the hair in the ears does not work even when combined with the body. When I try to connect them, I write ...
Pohe's user avatar
  • 1
0 votes
0 answers
20 views

I get an error message saying "Bone Heat Weighting: failed to find solution for one or more bones" when trying to rig with automatic weights [duplicate]

I can't use automatic weights because it won't work. I tried using "Merge by distance" because according to an answer on a different question that would make it work. It didn't. So what do I ...
Kaaos's user avatar
  • 1
0 votes
0 answers
18 views

Bones not attaching to mesh [duplicate]

So i made the armature and parented the bones to the mesh (i made certain the mesh was selected first and that scale is applied) and parented with automatic weights, but the mesh still doesn't move. I ...
Bernardo Silva's user avatar
0 votes
0 answers
17 views

No Solution Is Working. Bone Heat Weighting Failure. I've Tried Everything [duplicate]

I have a crab that I'm trying to connect to an armature and nothing is working. I have no non-manifold, no corner doubles, I tried separating and rejoining and I also tried re-scaling my mesh.
trollakatroll's user avatar
1 vote
0 answers
17 views

how to fix the error : Bone Heat Weighting: failed to find solution for one or more bones? [duplicate]

I have been getting the error (Bone Heat Weighting: failed to find solution for one or more bones ) when trying to parent with automatic weight. I have looked through my model to check if there are ...
jack saunders's user avatar
0 votes
0 answers
17 views

Bone heat weighting error when Rigging model [duplicate]

Ok, so I've basically never used Blender before and it's been so long since I used a 3d modeling program I can be considered completely new. I'm attempting to rig a model but I get this Bone Heat ...
Dillon Craft's user avatar
0 votes
0 answers
16 views

How to fix error "Bone Heat Weighting: failed to find solution for one or more bones" in low-poly mesh [duplicate]

I'm currently working on rigging my first character mesh for a simple project. However, I'm receiving the aforementioned error every time I try to parent with automatic weights. I've checked various ...
Calvin F's user avatar
1 vote
0 answers
16 views

How can I fix "Bone Heat Weighting Failed" Issue? [duplicate]

When I try to use the Automatic Weights option to parent my mesh to the Rig how come it deforms the meshes left arm?
ably6's user avatar
  • 11
0 votes
0 answers
16 views

Armature Deform Not Working Cased by Mesh Size [Solved] [duplicate]

Solution: Objects were too small. After scaling them up 4 times and re-parenting, bones are working. Discovered the answer from one of the comments in this post. There is the problem: The objects are ...
BlenderNueva's user avatar
0 votes
0 answers
10 views

I cant get the armature to move/ parent to the mesh [duplicate]

I have a model of a skeleton and a full armature but when it parents to the mesh with automatic weights , it says "Bone Heat Weighting: failed to find solution for one or more bones".
jake plecas's user avatar
0 votes
0 answers
7 views

Unable to pose model rigged with automatic weights [duplicate]

I've created an armature, parented the model with automatic weights to it, everything seems fine in processing, but when I try to pose individual bones in pose mode, the model is static. I've uploaded ...
vlungu's user avatar
  • 1
0 votes
0 answers
5 views

Bone heat weighting [duplicate]

I have a problem, i cant parent my mesh with bones, because the outcome is that mesh doesnt move with bones in pose mode. I'am guessing its because of the hair ive created but, i dont know how to fix ...
Aventes's user avatar
  • 11
6 votes
4 answers
13k views

Bone Heat Weighting Failed. No solution works

I have an object, that always result in a "Bone Heat Weighting Failed" error when I try to set parents with automatic weights. What I tried as a fix so far: It's only one lose part. Just using a ...
Mnkymnk's user avatar
  • 934
2 votes
2 answers
4k views

Bone Heat Weighting: failed to find solution for one or more bones, multiple solutions attempted

I am attempting rig a model using Automatic Weights. I am getting an error: 'Bone Heat Weighting: failed to find solution for one or more bones' I have attempted the following fixes: Confirmed there ...
SlickRed's user avatar
  • 951
1 vote
1 answer
8k views

The automatic weight did not work

I'm new to Blender and these problems had been bothering me for two days. I'm creating a female character and trying to add armature to it. I used the armature deform with automatic weight to parent ...
Jess's user avatar
  • 27
1 vote
1 answer
5k views

I can't move my character in pose mode

I made my first low poly model and I want to put this character into Unreal and animate it in Blender first, so I rig it with Rigify the Blender plugin. I add bones and I generate it and it's all ...
Othie's user avatar
  • 13
1 vote
1 answer
3k views

Rigify armature won't move my mesh

I made a low poly model and I parented the Rigify armature using automatic weights. i It deformed weirdly and I doubt it's my topology since it's very basic. I used solutions that worked with my other ...
vertx art's user avatar
0 votes
1 answer
3k views

Automatic weights problem

When I try to add bones to an object, and go to automatic weights, the body just falls down and the bones are still in the air then, where the body used to be before clicking with automatic weights. ...
Glitter Sparkles's user avatar
0 votes
2 answers
4k views

Automatic Weights failing

I'm trying to rig a digitigrade model (which is already a challenge in itself), but I've hit an impasse where I try to generate Automatic Weights and it just fails, saying "Bone Heat Weighting: Failed ...
Willixir's user avatar

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