Linked Questions

1 vote
3 answers
1k views

Bone Heat Weighting: failed to find a solution for one or more bones [duplicate]

I'm having a problem automatically assigning weight to my mesh. I have been following this tutorial http://blog.digitaltutors.com/rigging-minutes-blenders-rigify-addon/ to teach myself how to create ...
JOsh's user avatar
  • 21
1 vote
1 answer
1k views

Bone heat weighting: failed to find solution for one or more bones (tried all "solutions") [duplicate]

So I've been trying to create this mesh for a while, and the rigging is the only problem I've had so far. I'm trying to rig just the head of a dragon, and I keep getting the same error message over ...
Bencourt's user avatar
1 vote
1 answer
1k views

Bone heat weighting failed to find solution! [duplicate]

I keep getting the "Bone heat weighting failed to find solution"-error when I try to parent a mesh to an armature. I've deleted doubles, fixed normals, added and removed various modifiers. I'm pretty ...
pabs's user avatar
  • 21
0 votes
1 answer
584 views

Are there other ways to skin a mesh without Armature Deform with Automatic Weights? [duplicate]

Because, I choose that option and it says "Failed to find solution for one or more bones". I, of course, put the rig inside the mesh. There is symmetry in my rig and they are appropriately named with ...
Justin Stransky's user avatar
0 votes
1 answer
436 views

Auto weight painting error [duplicate]

Hi very new to rigging a model and have no idea whats causing the error. I've tried recalculating normals and removing doubles but nothing has worked here's a link to file https://www.dropbox.com/s/...
Peter Seymour's user avatar
1 vote
1 answer
534 views

Humanoid Mesh not attaching to Rigify/Armature (Tried other similar posts on here already) [duplicate]

I'm trying to use Rigify to make a humanoid character easily animate-able. I've tried YouTube and Google searches (including other posts on here) and it seems like the most common thing is not ...
Eduardo's user avatar
  • 13
0 votes
1 answer
174 views

Why are my automatic weights not working? [duplicate]

I downloaded this Sonic the Hedgehog model on Sketchfab.com, and I'm trying to rig this model, but I keep getting the same error message. The error I'm seeing is: ...
Happy Hogan's user avatar
0 votes
1 answer
143 views

Bone heat weighting error still present [duplicate]

I have made a rig for a model, however the main torso piece does not attach to the rig due to this error. I have sought out various solutions but none seem to work. Does anyone know the issue? My ...
Mateo LS's user avatar
0 votes
1 answer
171 views

Humanoid Rigify help: I tried everything but still getting: Warning: Bone Heat Weighting [duplicate]

I know this is a duplicate issue, but could someone help me to understand why I'm getting this Bone Heat Weighting Failure. I've gone through the forums and youtube and tried around 8 or so different ...
lagauche's user avatar
1 vote
0 answers
127 views

Parenting mesh with Bones > Error: failed to find solution for one or more bones [duplicate]

Hey this is my first rigging experience and I tried rigify and now the old method and I get stuck in the same area basically, a little further with rigify but in the end the same issue. Here's a ...
Andrew Parks's user avatar
0 votes
1 answer
123 views

No solution to "Bone Heat Weighting: failed to find solution for one or more bones" blender 2.8 [duplicate]

I have this issue but not found any solution working for me. I am new to blender and modelling, and I am aware that my model is far from perfect. But my armature is quite simple. I have tried to clean ...
Lilith Néantine's user avatar
1 vote
1 answer
65 views

heat weighting issue [duplicate]

Here is my blend file: https://ufile.io/ufbk6otu It's too big for the usual blend file upload sites And before you send me here heat weighting: failed to find solution for one or more bones I have ...
AlexWillis21's user avatar
1 vote
1 answer
82 views

Bone heat weighting: failed to find a solution for one or more bones - no duplicate vertices [duplicate]

When I use the rigify basic human meta rig and try to parent it to the mesh, it displays the problem stated in the title. I've tried deleting duplicate vertices and 12 were deleted but it still didn't ...
Ty Watson's user avatar
0 votes
0 answers
105 views

Bone Heat Weighting Failed [duplicate]

I am trying to figure out an issue for my student who is having a problem with parenting and skinning his creature. He sent me what he had and I went back and redid it by adding the bones again. When ...
lnm5051's user avatar
  • 161
-1 votes
1 answer
105 views

Error : Bone heat weighting : failed to find solution for one or more bones [duplicate]

With the bones parenting with Ctrl+P. Automatic Weight getting this error. I have 3 bones only. Removed all the doubles. Applied Rotation Scale. All modifiers applied, All mesh are attached. still ...
atek's user avatar
  • 10k
0 votes
1 answer
105 views

How to fix "bone heat weighting failed to find solution for one or more bones" I tried everything! [duplicate]

I have tried every solution i could find here and nothing seems to be working. I'm a beginner I only know the basics. Can someone help me with it? Here is the blend file: https://drive.google.com/...
Maryam Alneyadi's user avatar
0 votes
1 answer
76 views

heat-weighting-failed-to-find-solution-for-one-or-more-bones [duplicate]

I have the model of a man formed by jacket, trousers, shoes, hands and head, all joined with CTRL J. When I go to create the armor he gives me "heat-weighting-failed-to-find-solution-for-one-or-more-...
Laura 's user avatar
1 vote
0 answers
74 views

Mesh is Not Moving with the Armature [duplicate]

I imported an OBJ file to use as a mesh and followed the most-viewed YouTube videos on creating bones for models, as well as the instructions found in this link and I believe I'm doing everything ...
C. Lightfoot's user avatar
0 votes
1 answer
50 views

Bone heat Weighting Failed while Rigging [duplicate]

I've done a lot of research into the problem, but I'm a blender noob. I have Removed Doubles Recalculated Normals Removed All Vertex Groups Removed Subsurface Modifier Added the Decimate Planar ...
Sinz777's user avatar
0 votes
1 answer
53 views

Rigify not parenting rig to mesh. No deformation happening [duplicate]

Trying to rig this polycam elf in the shelf that I cleaned up. Managed to get bones in place and the rig actually looks appropriate. Everytime I parent, the mesh does not move with the rig in pose ...
Kazzar's user avatar
  • 11
0 votes
0 answers
52 views

Not able to control object with rig. "Blender bone heat weighting: failed to find solution for one or more bones" [duplicate]

(EDIT 1! A: Is it possible to add the rig without adjusting the human meta rig at all? I mean, for me it fails just doing that. B: One post referred to the rig as "Rigify's animation rig". ...
Janjanjanjanjan's user avatar
1 vote
0 answers
43 views

geting bone heat error when trying to parent to mesh [duplicate]

So I am new to all of this and at my wits end. I can't seem to get a rig to parent to the model mesh it gives me an error every time. I have tried everything that i have been able to find out about. i ...
noobtrng2lrn's user avatar
0 votes
1 answer
40 views

Blender Bone Heat Weighting: failed to find solution for one or more bones error [duplicate]

This error: Bone Heat Weighting: failed to find solution for one or more bones keeps showing up and I have no idea how to fix it any help? My blend file
Jimi g's user avatar
  • 11
0 votes
0 answers
35 views

Blender 2.93. Help with Rigging Character: Bone Heat Weighing Error [duplicate]

I am very new to blender and after looking up any tutorials, I tried hand rigging a model I made for a simple animation. When I do, I get an Error. "Bone Heat Weighting: Failed to find solution ...
Prompt0Istrying's user avatar
0 votes
0 answers
29 views

Bone heat weighting problem [duplicate]

I know high poly models not preferred to rig but I like to make a breif animation with this little guy.
Alperen Börklü's user avatar
1 vote
0 answers
29 views

One more "Bone Heat Weighting: failed to find solution for one or more bones" question [duplicate]

(Thanks everybody for the answers! Scaling the character and rig x10 times helped!) I've just started learning Blender, currently getting through video lessons and got stuck at rigging. I am sorry, I ...
Lesly Fox's user avatar
0 votes
0 answers
28 views

"Bone Heat Weighting: failed to find solution for one or more bones" error [duplicate]

I am a noob at blender and I am just starting out... I am attempting to create a Halo Spartan Model for animation. I am at the stage where I am attempting to pair the model with a rig, but I keep ...
dgraham3532's user avatar
0 votes
0 answers
27 views

Why Can't I Parent My Armature to My Mesh? [duplicate]

I've tried selecting my mesh, then my armature (correct order) and hitting Ctrl+P, and selecting "With Automatic Weights", and in the content panel it moved my mesh under the armature. But ...
1bcdefghijklmnop's user avatar
0 votes
1 answer
24 views

Bone Heat Weighting Failed, no solution works [duplicate]

I've been trying to get the headband connected to the bone. The selected piece I used Vertex Cleanup but it did nothing and deformed my mesh so I'm trying to find some solutions
EMoSKullDev's user avatar
1 vote
0 answers
23 views

Bone Heat Weighting: failed to find solution for one or more bones (automatic weight painting error) [duplicate]

I was attempting to make an animatable 'humanoid' rig with rigfy. However I have ran into a problem that I am unable to find any solutions to. Bone Heat Weighting: failed to find solution for one or ...
Witchzell's user avatar

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