Linked Questions

0 votes
0 answers
119 views

Blender - Bone heat weighting: failed to find solution for one or more bones

I am using Blender 2.78 and as it seems I am facing the most common problem that can be. I am receiving an error: Bone heat weighting: failed to find solution for one or more bones when i try to ...
Venelin Vasilev's user avatar
0 votes
1 answer
103 views

New user, rig will not attach to mesh

New user here, here is what I know: Once a mesh is done and a rig is created, use CTRL + P and select the armature LAST, choose automatic weights, and the mesh SHOULD move and deform with the rig. I ...
user150275's user avatar
0 votes
2 answers
53 views

Baby Mesh Won't Move With Rigify Rig

I purchased a rigged baby model from TurboSquid that was rigged in Blender 2.9 which didn't seem to work in 4.0.2. So, I stripped out the old rig and created a Rigify rig for the model. ...
HorganInnovation's user avatar
1 vote
1 answer
45 views

Heat Weighting: Failed to find solution for one or more bones - Already Tried Merging

Already tried Merge by Distance and it didn't work. I had it working at some point but deleted armature and restarted due to some errors. Can someone help me find my issue, I don't want to recreate ...
Big D's user avatar
  • 13
0 votes
0 answers
48 views

Rigging my model doesn't work

My model isn't responding at all when I parent it to the armature I have set up for it. It is clearly parented because it can move around but it does not move with the bones of the rig when I go into ...
Jack B's user avatar
  • 1
0 votes
0 answers
39 views

Problem with rigging once meshes are joined

Hi I’m new to blender and just learning how to rig a character model. My problem is my character model is made up of multiple meshes I’ve joined via Ctrl J. Once I apply any kind of a rig with ...
Zac's user avatar
  • 1
0 votes
1 answer
29 views

known bone heat failure fixes not working...is there a solution im missing?

enter link description here I've tried three bone heat failure fixes and they are not working. Ones I've tried are Object scale, Merge by distance, Decimate geometry, Split by loose parts. Am I ...
Full Salvo's user avatar
0 votes
0 answers
36 views

Automatic weights skips vertices [duplicate]

I have an object and I added bones to it. It looks like this I used automatic weights option to calculate the weights. But some of the vertices are not given a weight. When I move the first bone in ...
Yunus Burak Durmuş's user avatar
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0 answers
36 views

heat weighting problem

I'm new to blender, and I have a problem with rigging. I follow the tutorial to add armatures to the model, but after that, when I press ctrl+p and choose "with automatic weight" it gives me an error ...
Gensyuuu's user avatar
0 votes
0 answers
34 views

Bone Heat Weighting Error, Trying to Rig Model

I'm trying to add a rig to my mesh, but I'm receiving an error every time I try to add these bones to my model.
Micah Vera's user avatar
0 votes
0 answers
28 views

model and skeleton not moving together

I am making a bird animation, but the model is not moving together with skeleton. I am a beginner, so I tried the tutorial from beginning but nothing changed.
ok_ground137's user avatar
0 votes
0 answers
28 views

rigify not working on my facial model

followed this tutorial to add facial movements https://www.youtube.com/watch?v=HiDft_K7D_k&t=536s followed every step as mentioned and applied rigging movements but im not able to move the facial ...
John's user avatar
  • 53
0 votes
0 answers
26 views

Parenting armature to mesh results in unexpected behaviour

everybody. I have spent almost 6 hours trying to fix this. I am probably missing something really stupid here. I have a simple Spine -> Neck type armature. I am parenting the Armature to the Mesh ...
ZeynaloV's user avatar
0 votes
1 answer
25 views

I am very new to the rigify add-on on blender and have been having problems with rigging

So I just started to come back to blender just to relearn it, one of my major issues with it was rigging. I just heard about the rigify addon recently and decided to try it out. I finished doing my ...
Zack Whylinder's user avatar
0 votes
0 answers
21 views

bone heat weighting failed causes part of mesh to be weighted

I followed the other solutions to this issue by separating, recalculating normal, checking if there are shape keys then re-joining them after the parent but these don't seem to work. Any ideas on a ...
Ben Smith's user avatar

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