Linked Questions

5
votes
1answer
16k views

Z depth pass in Cycles, rendering white [duplicate]

Using Cycles as a render engine, I assigned an empty as a camera Track To target, and as the focus target in Depth of Field, yet rendering the scene, the depth pass is rendering all white, as if there'...
3
votes
2answers
3k views

Depth of Field in 2.68? [duplicate]

I can't get "depth of field" to work as expected in version 2.68. Here are the steps I'm taking (from a brand new file): I clone the default cube a few times, and place all the cubes in a row. I go ...
0
votes
0answers
2k views

Output Z-Pass in Cycles [duplicate]

I am trying to get Z Pass to render but all I get is a white image. Any ideas why that happens? I tried setting up the render layers, checked only z-pass since that's all I need but still can't get ...
0
votes
0answers
412 views

Render Z Depth Pass as PNG? (render becomes completely white?!) [duplicate]

How do I render a Z Depth Pass as PNG without everything in the scene becoming white? Everything in my Z Depth Pass-render that's farther away than 1 meter or so becomes completely white... Is there ...
1
vote
0answers
116 views

How do you use the Z-Depth pass? [duplicate]

Whenever I render something in Blender Cycles the renderlayer node seems to have a Z-Depth output, however whenever I try to use it it is completely white. What is it useful for?
25
votes
4answers
33k views

Save all render passes to EXR image?

I am having an issue with EXR file export that I did not encounter in previous versions of Blender. I used to be able to render a render layer with all its passes and get all the passes included with ...
8
votes
3answers
736 views

Render separate “back part” and “front part” so I can place something in between in other program?

Imagine a spinning rings like the animation in this page http://en.wikipedia.org/wiki/Gimbal_lock If I planned to have my 2D character floating at the center and apply some crazy effects with After ...
12
votes
1answer
2k views

Blender (Cycles) Manual DOF

Is is possible to increase the depth of field in cycles while keeping the same blur size? I know this is not physically correct, but in some renders this would be useful. Here is a demonstration of ...
10
votes
2answers
1k views

Altering size of emission object without messing up brightness of light in scene

To create a light source using Cycles, I create a plane (or other mesh shape) and set the strength until it looks good. When I scale that light source, say make it three times bigger, the total ...
9
votes
2answers
1k views

How to get Smoke into Z-Depth Pass?

Is it possible to render smoke into the Z-Dpth pass? I did a setup following the advices found here but it renders only the domain as geometry no smoke.
3
votes
1answer
2k views

How to make a brush (alpha image) using Cycles

I wonder how to render an alpha image to use for sculpting mode. This alpha image is called Height Map images.
1
vote
0answers
1k views

Rendering depth images in python

I'm trying to render an RGB image and corresponding depth image for a simple scene consisting of a single object. I've been able to render the RGB image without any problem but I'm unable to generate ...
4
votes
1answer
421 views

Fake DOF in the Compositor

You see, I had a very long render of about 5 hours. And in the end I found out that I totally forgot to add depth of field. So now I am thinking of a way to do that: either outside blender or in ...
1
vote
1answer
68 views

How do I make the camera's depth of field affect an imported image?

I'm using Eevee in Blender 2.9 and I have imported an image (with alpha information) as a plane. My camera's focus distance is extremely low but the image I imported isn't being affected or blurred by ...
0
votes
1answer
40 views

Depth camera in Blender [duplicate]

I would like to know if depth camera exist in blender, I mean camera that instead of returning RGB value of each pixel return a value that is a distance to closed object? If yes, link to some ...