Linked Questions

1 vote
1 answer

Create a surface between two curves [duplicate]

Hi, I want to create a surface between two curves. Please any one guide me Thankyou
Jenifer's user avatar
  • 11
0 votes
1 answer

Connect edges of array? [duplicate]

I created a shape out of a single mesh/edge. I added an array modifier and a curve modifier to create the rough shape of a banana. Is there a way to add a "skin" to the result in Blender 2.8 in a ...
Daniel's user avatar
  • 105
0 votes
0 answers

Bridge Edge Loops with Curve [duplicate]

Ultimately, I want to make mirrored ribbons, wider at the bottom/furthest from the bow-knot. I created one mirrored bezier curve and rotated its duplicate (with the 3D cursor) at one end of the curve; ...
Nintendraw's user avatar
0 votes
0 answers

Join 2 surfaces with a path defined by 2 bezier curves [duplicate]

I want to join 2 surfaces ( [1] & [3] ) with the top path defined by the Bezier curve[4] and the bottom defined by the Bezier curve[2]. See the image for reference. I don't know if I described my ...
fasith's user avatar
  • 23
5 votes
4 answers

Loft tool in blender 2.8

I am using cinema and 3ds and I am amazed from Blender 2.8 UI upgrade and I am trying to switch to Blender. As I am a newbie in Blender I am trying to do some lofting but I haven't found any ...
Charlie Vradimir's user avatar
13 votes
3 answers

Lofting between Splines

I’ve seen some C4D users use a tool called Loft-NURBS it seemed like a good way to speed up my workflow. Is there a tool in Blender to create a surface from ...
mnxd's user avatar
  • 335
7 votes
3 answers

Create mesh from four curves (Loft)

I want to create a smooth mesh using four curves. I want to animate the curves so that it changes the mesh. Basically, I have the four curves(black lines) in the picture. Just want to cross link ...
alibaba_0000's user avatar
8 votes
4 answers

Turning a ring of vertices into a plane

I've got a ring of vertices. How can I add an edge from a newly added centre vertex, to every other vertex in the mesh (and then add faces between all of the new edges)?
ajwood's user avatar
  • 10.1k
10 votes
2 answers

Create a surface within bounding curves?

EDIT: My example was misleading. I don't want to use polys/faces. Please see the example of how this is done in Maya: My first example didn't make it clear that I want to influence the way the "...
Ben Mora's user avatar
  • 852
5 votes
2 answers

How do I turn this shape into a cylinder?

I am working on making an intake manifold out of sheet metal but I have been struggling to draw up the shape unwrapped as if it was a uv just from pictures, I turned to using blender however I am ...
Monk's user avatar
  • 53
1 vote
1 answer

Connecting two curves with same number of vertices

I'm looking to connect two curves. One duplicated from the other and then modified. They have the same number of vertices. While a more broad question than this example, I'm trying to connect a top ...
Shawn's user avatar
  • 13
-1 votes
1 answer

Sweep Between Two Curves to Create Mesh [duplicate]

I need to create a shape where the bottom is a circle and the top is a square, with a perfect transition from top to bottom. In Cinema 4D and Fusion 360 this is very simple, you just create two curves ...
Glen Candle's user avatar
  • 1,819
1 vote
2 answers

Grid/ smart fill but with only 3 "rails" [duplicate]

I have an outline that has 3 curved "segments". Actually it's all connected edges. I want to fill them with a grid that has one "pole", so it's like of 1/8 sphere but irregular. ...
michalpe's user avatar
  • 145
3 votes
1 answer

How could a loft object be closed?

In this answer you can use two or more curves to generate a loft mesh with geometry nodes, but answers in this thread work for an open surface. What could be a good approach to close the loop?
vklidu's user avatar
  • 36.8k
0 votes
0 answers

Loft or extrude between separate mesh surfaces [duplicate]

This is my first post so please be easy on me. I'm trying to make an F-16 in blender for 3D printing. The tutorials on Youtube gave me a model with many open surfaces so it wouldn't slice. So instead ...
user176301's user avatar