Linked Questions

43
votes
3answers
39k views

How to make a model cast shadows onto the world texture/background?

In most of my models, I usually end up setting a world background using an HDRI image of some kind or another. This has always been really useful for lighting in general or as a background for my ...
2
votes
0answers
42 views

Setting an object to render transparent with shadows [duplicate]

I'm composting a blender scene into live footage. I have objects interacting with my "ground." what I want to do is set up the ground to render out transparent so that we can't see it in the composite ...
26
votes
3answers
12k views

Cycles: Shadeless “Shadow-catcher” Material for Rendering onto Footage

I am superimposing CGI over video footage, and have run into a problem in making materials for objects that act as 'shadow catchers'. Essentially I want a shader that is shadeless—like an emitter—but ...
15
votes
2answers
12k views

Render shadows over a transparent background in cycles

I'm trying to make a logo that will be on the header of a website. What I'd like to achieve, and the reason I'm using Blender, is the projected shadows on the background looking perfectly real (as ...
3
votes
1answer
6k views

Some settings in properties > world are missing?

In my world setup (right bar) I can not access all the options I can as shown on the wiki on the right. On my screen it looks like this: For example, environment lighting, gather, indirect lighting, ...
2
votes
1answer
1k views

change background color from script

How to do this: Render shadow on transparent background with Blender Render from script? I need to set a transparent background color before render a mesh.
2
votes
0answers
923 views

Transparent Plane that receives shadow and light emitted by object

I can make a plane to be transparent and only show the shadow of an object with the Shadow only option in the Shadow category of the material. That is useful for making 2D graphics with transparent ...
1
vote
1answer
534 views

Blender internal - pure white plane with shadows/gloss

I'm trying to do something like this in Blender internal renderer: Here are some Cycles-solution using, which I'm trying to replicate in Internal: How do I make a pure white plane that receives ...
1
vote
2answers
323 views

3D Scene in VSE: Hide an object keeping the shadow

I have a scene (add / scene) in my VSE, and I made the lights and shadow to match those of the background footage. Now what would be the best way/strategy/approach to hide the plane, only retaining ...
0
votes
0answers
80 views

How to catch light without the object it is hitting on for compositing? (2.80)

I want to render a neon sign along with its emitting light on the wall behind. Then composite it to a real video with Camera Match. I suppose I'd need to render the light with transparency (somehow). ...
1
vote
0answers
54 views

Ground Transparent but keeping Shadows [duplicate]

Say I have a cube on a plane: How do I make the ground transparent but also keeping the shadow that the cube passes? I want a solid shadow, not a transparent shadow as other answers detail. Like this:...