Linked Questions

31 votes
5 answers
156k views

Straighten Vertices Along a Line

On a line, I need to line up the bottom vertex points in relation to a top reference vertex point. How could I reset the X Y and Z coordinates of these vertex points to essentially line them up all ...
3 votes
3 answers
22k views

Lining up vertices [duplicate]

Is there any way to select vertices and then align them along the x,y, or z axis? So as to take willy-nilly sections of the model and smooth them out precisely. I am trying to ease my model into ...
1 vote
0 answers
39 views

How to make this completly flat? [duplicate]

how I can make this flat? I want one flat surface at the bottom of this car. Any help? Thanks
17 votes
6 answers
5k views

How to create a circle pie chart with separate (adjustable/variable) triangle "chunks"?

I'm after an adjustable pie chart. Think of a circular box of cheese triangles. Each triangle is a separate object from the others (and variable in the .pct of the circle, but together form a thick ...
0 votes
1 answer
6k views

Align vertices to X-axis [duplicate]

I was wondering if there are any easy ways in Blender apart from grabbing individual vertices to bring all the vertices in the picture down so they perfectly aligned on the x-axis?
4 votes
2 answers
12k views

how to snap several vertices to the same z.position [duplicate]

I encountered a little problem. Say I have a mesh an the Vertices on top are not in the same Z-Position. I am looking for a method to have them all aligned in Z. My approach is to select the 3 ...
0 votes
1 answer
512 views

Scale and dimensions problem importing to Unity

I'm trying to import a simple plane mesh into Unity (to generate some map) I have my simple plane that I want scale to be 1x1x1 and dimensions 50x50 but whatever I do; change dimensions scale changes ...
0 votes
1 answer
213 views

Bringing extruded plane to one level [duplicate]

I have extruded a plane, and I did this all from the front-view. I am not sure how this could be happen, but when I switch to side-view, I can see that the plane was also moved on some other axis. ...
6 votes
1 answer
822 views

How to align vertices 100% accurately?

So there's a problem I'm facing every time I work with mirror modifier. When I'm shaping only half of the mesh I have troubles aligning vertices that must have '0' local coordinates. The issue is ...
2 votes
1 answer
8k views

Quickly align edge loop? [duplicate]

I am trying clean up topology, and I have found an issue which I will have to do a TON work for this mesh. I have a line of vertices I would like to quickly make straight. You can do this in the UV/...
20 votes
3 answers
59k views

Position all selected vertices to the same place [duplicate]

Can I position all selected vertices to the same place? I basically want to set all of their x positions to 0.
1 vote
0 answers
4k views

How can I even out a set of uneven vertices to form a vertical surface? [duplicate]

Hey so I'm a Blender newbie who figured out that somewhere during my modelling, I got some parts uneven as seen on this picture from the side: . That vertical part is supposed to be 90 degrees ...
33 votes
4 answers
86k views

Hiding all but the selected objects?

I was doing my best to follow this tutorial from the Blender Guru, but, alas, 8 minutes in I've run into a real spot, a few moments after this spot in the video. I can only hide the selected, not ...
4 votes
1 answer
12k views

Align selected face parallel to a specific axis

Does anybody know how i can align a face to a specific axis? Like the guy in this video does it. Video (link starts at 2:30 rotating happens at 2:35) All he says is "I rotate it so, that it is ...