Linked Questions
14 questions linked to/from How to align a cluster of points?
18
votes
3answers
41k views
Position all selected vertices to the same place [duplicate]
Can I position all selected vertices to the same place?
I basically want to set all of their x positions to 0.
2
votes
3answers
17k views
Lining up vertices [duplicate]
Is there any way to select vertices and then align them along the x,y, or z axis? So as to take willy-nilly sections of the model and smooth them out precisely. I am trying to ease my model into ...
3
votes
1answer
6k views
Quickly align edge loop? [duplicate]
I am trying clean up topology, and I have found an issue which I will have to do a TON work for this mesh.
I have a line of vertices I would like to quickly make straight. You can do this in the UV/...
2
votes
2answers
5k views
how to snap several vertices to the same z.position [duplicate]
I encountered a little problem. Say I have a mesh an the Vertices on top are not in the same Z-Position. I am looking for a method to have them all aligned in Z.
My approach is to select the 3 ...
0
votes
1answer
2k views
Align vertices to X-axis [duplicate]
I was wondering if there are any easy ways in Blender apart from grabbing individual vertices to bring all the vertices in the picture down so they perfectly aligned on the x-axis?
1
vote
0answers
3k views
How can I even out a set of uneven vertices to form a vertical surface? [duplicate]
Hey so I'm a Blender newbie who figured out that somewhere during my modelling, I got some parts uneven as seen on this picture from the side:
.
That vertical part is supposed to be 90 degrees ...
0
votes
1answer
107 views
Bringing extruded plane to one level [duplicate]
I have extruded a plane, and I did this all from the front-view.
I am not sure how this could be happen, but when I switch to side-view, I can see that the plane was also moved on some other axis.
...
1
vote
0answers
36 views
How to make this completly flat? [duplicate]
how I can make this flat? I want one flat surface at the bottom of this car. Any help? Thanks
27
votes
4answers
57k views
Hiding all but the selected objects?
I was doing my best to follow this tutorial from the Blender Guru, but, alas, 8 minutes in I've run into a real spot, a few moments after this spot in the video.
I can only hide the selected, not ...
19
votes
5answers
85k views
Straighten Vertices Along a Line
On a line, I need to line up the bottom vertex points in relation to a top reference vertex point. How could I reset the X Y and Z coordinates of these vertex points to essentially line them up all ...
16
votes
6answers
4k views
How to create a circle pie chart with separate (adjustable/variable) triangle “chunks”?
I'm after an adjustable pie chart. Think of a circular box of cheese triangles. Each triangle is a separate object from the others (and variable in the .pct of the circle, but together form a thick ...
4
votes
1answer
8k views
Align selected face parallel to a specific axis
Does anybody know
how i can align a face to a specific axis?
Like the guy in this video does it.
Video (link starts at 2:30 rotating happens at 2:35)
All he says is "I rotate it so, that it is ...
6
votes
1answer
651 views
How to align vertices 100% accurately?
So there's a problem I'm facing every time I work with mirror modifier. When I'm shaping only half of the mesh I have troubles aligning vertices that must have '0' local coordinates.
The issue is ...
0
votes
1answer
422 views
Scale and dimensions problem importing to Unity
I'm trying to import a simple plane mesh into Unity (to generate some map)
I have my simple plane that I want scale to be 1x1x1 and dimensions 50x50 but whatever I do; change dimensions scale changes ...