Linked Questions

140 votes
5 answers
386k views

How to recenter an object's origin?

So, I'm working creating a lamp... yes, newbie here. After modeling for a bit, I noticed that my point of origin was no longer the center of my object: How to I reset an object origin point to the ...
eikonomega's user avatar
  • 1,743
54 votes
1 answer
375k views

Setting the pivot point of an object [duplicate]

I have a sword that currently rotates around a pivot point thats off of the actual object. Im new to blender and im not sure how i would go about changing it so that the sword rotates around the ...
Riley Shaw's user avatar
21 votes
3 answers
108k views

Move cursor to center of some selected geometry/faces

I am making a gun. What I'd like the to do is this Select all the faces that make up the handle Move the 3D cursor to the center of the selection (or center of mass) Set the origin of the object at ...
Nicolas Martel's user avatar
9 votes
3 answers
2k views

How to toggle between Flat and Smooth shading during animation?

The Edge Split modifier doesn't give me desired results (even with angle set to 0 it looks different).
Sielan's user avatar
  • 133
5 votes
1 answer
2k views

Using the Screw modifier, how do I accurately set the axis of rotation?

I got two good answers to my previous question about using a profile to create a mesh. The problem I am still having is that I can't get the axis of rotation in the right place. One thread said to ...
Randy Van Nostrand's user avatar
4 votes
1 answer
1k views

Uses of the 3D Cursor

I know the 3D Cursor can be used to position new objects, or snap existing ones to a certain location - but what else can it be used for? An exhaustive list of every possible use would be great (...
Greg Zaal's user avatar
  • 10.9k
3 votes
2 answers
1k views

Change Object Relative Position to Origin

Example: I create a cube and change it's position to 0, 8, 0. How do I make this new position its new origin? I want to export it to Unity and manipulate the position, which is rendered very ...
user2993349's user avatar
2 votes
2 answers
6k views

Snap object to the center of another object face

Hi I got a Cube and a Cylinder. What is the fastest way (minimal steps) to move the Cylinder, so the center of the bottom face of the Cylinder will snap to the center of top face of the Cube ?
andio's user avatar
  • 2,104
2 votes
2 answers
2k views

Setting origin of empty "group" object

I have an object that consists of 2 meshes. To group them, I have added an Empty object and added my 2 objects as children. I have then put the 3D cursor where I would the origin of the grouped ...
tmighty's user avatar
  • 921
2 votes
1 answer
286 views

How to put this orange thing in the same place with selection? [duplicate]

I can't solve the problem about having selection and this "orange stuff" in the same place. How to put this orange little thing in the same place with selection?
Liana's user avatar
  • 381
2 votes
1 answer
2k views

Set multiple origins to geometry? [duplicate]

I have lets say 5 individual vertexes objects with the origin all set to the centre of the screen. How could I set each vertex to the geometry of each vertex?
Knuckles209cp's user avatar
2 votes
0 answers
508 views

make a liposome

I'm trying to build a liposome like this: I made a single unit like this and used the duplication method described here How to create a sphere with different ring vertex count by scripting? The ...
JPC's user avatar
  • 151
1 vote
3 answers
2k views

How to keep origin point/cursor on object

I have noticed recently when moving new objects around, it doesn't keep the origin point/cursor on the object. See below - when I move the object, they do not move with the object, which affects the ...
AddB's user avatar
  • 51
1 vote
1 answer
2k views

change object pivot after animation and keep animation positions

I need some help. I have this truck... it is animated that it moves forward and do some other stuff... i animated the whole thing (3000 frames) but i didn't think about spinning the wheels when i was ...
Pajkec's user avatar
  • 31
1 vote
2 answers
993 views

Removing a dot vertex at coordinate center of wrl import?

I'm trying to get a .wrl 3D circuit, exported from kicad 3D rendering | SourceForge.net, into Blender, and I'm getting an element I cannot remove. Here is my ...
sdaau's user avatar
  • 413
1 vote
1 answer
998 views

Need help moving the origin to center [duplicate]

I got a logo in blender and im trying to rotate it 360 degrees. But when i rotated it i realized it isnt centered. I found out that the logo got some invisible edge or something, because when i do "...
Jonas Lian's user avatar
1 vote
1 answer
11k views

How to set the rotate center to be the center of the object iI want to rotate? [duplicate]

the cursor is at world origin, and I want to rotate, move, scale an object, but when I press the rotate/move/scale/ button, the rotate/move/scale center is at the world origin, the object I want to ...
blenderisstupid's user avatar
1 vote
1 answer
368 views

Python: Selecting vertices and separating them into new object

I have a mesh with millions of densely packed vertices, and I what I want to do is be able to bisect them into separate objects. What I struggle with is selecting the vertices I want to be separated ...
Lycan's user avatar
  • 39
1 vote
2 answers
766 views

Script to remove faces with significantly different normals

I have a mesh imported from a Structure Scanner that has some dirty mesh sections. I have a script that imports, orients and simplifies the mesh to this: However, looking from the inside shows that ...
HCAWN's user avatar
  • 11
0 votes
1 answer
5k views

Change object pivot point orientation

For some reason the pivot point on my object has become rotated (other objects show normally oriented pivot points). I have to set the "transformation orientation" (see the bottom of my screenshot) to ...
rien333's user avatar
  • 91
0 votes
1 answer
729 views

Why does the object move when scaling on the Y axis? [duplicate]

I try to resize the object on the Y axis, but the object moves from where it is. There is no such problem with the X and Z axes. What is the reason for this strange behavior? X-Axis (S X): Z-Axis (S ...
n4ks's user avatar
  • 3
0 votes
1 answer
48 views

How to place 3D-cursor through a transparant object?

I want to place the 3D-cursor on the face of an object (object A), so I can import an extra object at that specific place. To know where to place the cursor I use a transparent object above object A. ...
user8790's user avatar
0 votes
1 answer
553 views

How would I fix the moving position exactly to the part I want it to move? [duplicate]

See how on the image the positioning isn't correct. I'm talking about the white pieces see how far they are from those movers with arrows that means If I move I would have to move an extra. It also ...
BlenderLee's user avatar
0 votes
2 answers
220 views

Move CENTER (not pivot) to SELECTED array of (edges, vertex, faces)

I was reading this and this about switching the pivot point. And I managed to reproduce its 4 steps: ...
Pierre Schiller's user avatar
0 votes
1 answer
3k views

Objects in the middle of plane on hair particle system

I'm tring to distribute an objects group in a plane with hair particle system, but the objects are positionated in the middle of plane and not in its surface... any advice?
user avatar
0 votes
0 answers
17 views

Center orange dot [duplicate]

How can I center the orange dot so that it is in the middle of the object/that the move tool is in the middle of the object? Thank you.
jayjo's user avatar
  • 21
0 votes
0 answers
50 views

how to move transform gizmo to object center in object mode [duplicate]

I want to move the transform to the center of object in object mode, not in edit mode, I have set the transform pivot point to bounding box center or any other selection, but it didn't work.
Horizon Sky's user avatar
0 votes
1 answer
113 views

How to make the trees on the grid not through the grid? (Speedtrees, origin problem)

The trees and the grid are joined somehow and I don't know how to undo this. This is the tutorial I'm following Large Scale Forest Flyover in Blender 2.8 - Quick and Dirty 1:30 is what applies to me ...
Tom's user avatar
  • 23
0 votes
1 answer
327 views

place bone-armature given selection of faces/vertices/edges for cursor

I am trying to place a bone in an exact position on my 3d model. I need to use other geometries as references such that the desired position of the bone can be inferred from the selection of vertices/...
robotsfoundme's user avatar
0 votes
1 answer
57 views

Layout object placement

A noob question: I scaled the default cube to 8m along x. If I set transform to 4m (in x), why isn't the object now just sitting on the ground plane? Isn't the origin of the object in the center by ...
DZTek's user avatar
  • 1

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