Linked Questions

139 votes
5 answers
380k views

How to recenter an object's origin?

So, I'm working creating a lamp... yes, newbie here. After modeling for a bit, I noticed that my point of origin was no longer the center of my object: How to I reset an object origin point to the ...
eikonomega's user avatar
  • 1,733
54 votes
1 answer
374k views

Setting the pivot point of an object [duplicate]

I have a sword that currently rotates around a pivot point thats off of the actual object. Im new to blender and im not sure how i would go about changing it so that the sword rotates around the ...
Riley Shaw's user avatar
20 votes
3 answers
105k views

Move cursor to center of some selected geometry/faces

I am making a gun. What I'd like the to do is this Select all the faces that make up the handle Move the 3D cursor to the center of the selection (or center of mass) Set the origin of the object at ...
Nicolas Martel's user avatar
9 votes
3 answers
2k views

How to toggle between Flat and Smooth shading during animation?

The Edge Split modifier doesn't give me desired results (even with angle set to 0 it looks different).
Sielan's user avatar
  • 133
5 votes
1 answer
2k views

Using the Screw modifier, how do I accurately set the axis of rotation?

I got two good answers to my previous question about using a profile to create a mesh. The problem I am still having is that I can't get the axis of rotation in the right place. One thread said to ...
Randy Van Nostrand's user avatar
4 votes
1 answer
1k views

Uses of the 3D Cursor

I know the 3D Cursor can be used to position new objects, or snap existing ones to a certain location - but what else can it be used for? An exhaustive list of every possible use would be great (...
Greg Zaal's user avatar
  • 10.8k
3 votes
2 answers
1k views

Change Object Relative Position to Origin

Example: I create a cube and change it's position to 0, 8, 0. How do I make this new position its new origin? I want to export it to Unity and manipulate the position, which is rendered very ...
user2993349's user avatar
2 votes
2 answers
6k views

Snap object to the center of another object face

Hi I got a Cube and a Cylinder. What is the fastest way (minimal steps) to move the Cylinder, so the center of the bottom face of the Cylinder will snap to the center of top face of the Cube ?
andio's user avatar
  • 2,074
2 votes
2 answers
2k views

Setting origin of empty "group" object

I have an object that consists of 2 meshes. To group them, I have added an Empty object and added my 2 objects as children. I have then put the 3D cursor where I would the origin of the grouped ...
tmighty's user avatar
  • 911
2 votes
1 answer
285 views

How to put this orange thing in the same place with selection? [duplicate]

I can't solve the problem about having selection and this "orange stuff" in the same place. How to put this orange little thing in the same place with selection?
Liana's user avatar
  • 381
2 votes
1 answer
2k views

Set multiple origins to geometry? [duplicate]

I have lets say 5 individual vertexes objects with the origin all set to the centre of the screen. How could I set each vertex to the geometry of each vertex?
Knuckles209cp's user avatar
2 votes
0 answers
504 views

make a liposome

I'm trying to build a liposome like this: I made a single unit like this and used the duplication method described here How to create a sphere with different ring vertex count by scripting? The ...
JPC's user avatar
  • 151
1 vote
3 answers
2k views

How to keep origin point/cursor on object

I have noticed recently when moving new objects around, it doesn't keep the origin point/cursor on the object. See below - when I move the object, they do not move with the object, which affects the ...
AddB's user avatar
  • 51
1 vote
1 answer
2k views

change object pivot after animation and keep animation positions

I need some help. I have this truck... it is animated that it moves forward and do some other stuff... i animated the whole thing (3000 frames) but i didn't think about spinning the wheels when i was ...
Pajkec's user avatar
  • 31
1 vote
2 answers
987 views

Removing a dot vertex at coordinate center of wrl import?

I'm trying to get a .wrl 3D circuit, exported from kicad 3D rendering | SourceForge.net, into Blender, and I'm getting an element I cannot remove. Here is my ...
sdaau's user avatar
  • 413

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