Linked Questions

40
votes
1answer
231k views

Setting the pivot point of an object [duplicate]

I have a sword that currently rotates around a pivot point thats off of the actual object. Im new to blender and im not sure how i would go about changing it so that the sword rotates around the ...
1
vote
1answer
871 views

Need help moving the origin to center [duplicate]

I got a logo in blender and im trying to rotate it 360 degrees. But when i rotated it i realized it isnt centered. I found out that the logo got some invisible edge or something, because when i do "...
2
votes
1answer
80 views

How to put this orange thing in the same place with selection? [duplicate]

I can't solve the problem about having selection and this "orange stuff" in the same place. How to put this orange little thing in the same place with selection?
0
votes
0answers
27 views

How to set my widget to bottom face my object or any face that ı wanted? [duplicate]

İn edit mode: shift + S in object mode: Ctrl + alt + shift + C not helping... In 3dsmax for example there is a button which allows you can play with your widget without interferes with your object. ...
0
votes
1answer
20 views

How would I fix the moving position exactly to the part I want it to move? [duplicate]

See how on the image the positioning isn't correct. I'm talking about the white pieces see how far they are from those movers with arrows that means If I move I would have to move an extra. It also ...
93
votes
3answers
199k views

How to recenter an object's origin?

So, I'm working creating a lamp... yes, newbie here. After modeling for a bit, I noticed that my point of origin was no longer the center of my object: How to I reset an object origin point to the ...
8
votes
3answers
30k views

Move cursor to center of some selected geometry/faces

I am making a gun. What I'd like the to do is this Select all the faces that make up the handle Move the 3D cursor to the center of the selection (or center of mass) Set the origin of the object at ...
8
votes
3answers
1k views

How to toggle between Flat and Smooth shading during animation?

The Edge Split modifier doesn't give me desired results (even with angle set to 0 it looks different).
1
vote
2answers
940 views

Snap object to the center of another object face

Hi I got a Cube and a Cylinder. What is the fastest way (minimal steps) to move the Cylinder, so the center of the bottom face of the Cylinder will snap to the center of top face of the Cube ?
4
votes
1answer
820 views

Uses of the 3D Cursor

I know the 3D Cursor can be used to position new objects, or snap existing ones to a certain location - but what else can it be used for? An exhaustive list of every possible use would be great (...
0
votes
1answer
3k views

Change object pivot point orientation

For some reason the pivot point on my object has become rotated (other objects show normally oriented pivot points). I have to set the "transformation orientation" (see the bottom of my screenshot) to ...
4
votes
1answer
723 views

Using the Screw modifier, how do I accurately set the axis of rotation?

I got two good answers to my previous question about using a profile to create a mesh. The problem I am still having is that I can't get the axis of rotation in the right place. One thread said to ...
0
votes
1answer
2k views

Objects in the middle of plane on hair particle system

I'm tring to distribute an objects group in a plane with hair particle system, but the objects are positionated in the middle of plane and not in its surface... any advice?
3
votes
2answers
833 views

Change Object Relative Position to Origin

Example: I create a cube and change it's position to 0, 8, 0. How do I make this new position its new origin? I want to export it to Unity and manipulate the position, which is rendered very ...
1
vote
2answers
548 views

Removing a dot vertex at coordinate center of wrl import?

I'm trying to get a .wrl 3D circuit, exported from kicad 3D rendering | SourceForge.net, into Blender, and I'm getting an element I cannot remove. Here is my ...

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