Linked Questions

2 votes
1 answer
2k views

Environment texture is not effecting(lighting) my scene [duplicate]

It's not lighting my scene, when i uncheck the scene world i can view the scene with proper light but when i use the same hdri and put it into the world property as an environment texture it doesn't ...
nikhil's user avatar
  • 63
0 votes
0 answers
2k views

How to use blenders built in HDRI's? [duplicate]

How do I use blender's built in HDRI's? I can see their effect in the viewport and I like it, but when I render, it only uses the other lights I have manually added. I have circled where I am getting ...
Brady Leavell's user avatar
0 votes
0 answers
175 views

Where are .exr files listed in Properties dropdowns in Blender? [duplicate]

city.exr, courtyard.exr, forest.exr, interior.exr, night.exr, studio.exr, sunrise.exr, sunset.exr are shipped with Blender 2.92 and courtyard.exr wants to load by default into a simple refraction ...
ni37osllb's user avatar
0 votes
0 answers
100 views

How to turn off metaball lines in blender? [duplicate]

I am going to do a viewport render (as I can't render in eevee as the material/gloss goes flat in the metaballs) - you can see in the image. I just want to remove these metaball black lines around ...
Blendernoob's user avatar
0 votes
0 answers
24 views

Why my render doesnt reflect the color and properties of my shaders applied to the object? [duplicate]

The bronze effect is with the help of quixel textures and there is an HDR image in the background. How do I preserve those effects and bronze texture in a render animation or image? I'm using the ...
Luis R's user avatar
  • 31
0 votes
0 answers
21 views

Why can't I get my reflections to show in render [duplicate]

I can only see reflections in shader viewport , why can't I get them to render? I have specular refractions on in the render engine (evee) & material. But still get this grey image when I view ...
Dinky The chihuahua's user avatar
0 votes
0 answers
18 views

How to add lights so that this will look like the screenshot in cycles render? [duplicate]

The screenshot is of material preview. It is probably due to and HDRI. How can I create such lights?
SledgeCR's user avatar
5 votes
1 answer
7k views

Why does Blender not use my viewport lighting for render output?

I am new to rendering in Blender My rendering tab shows this: The problem here is that the lighting in the viewport is different from the output, and I can't understand why. And this is the render:
PolyMad's user avatar
  • 834
2 votes
3 answers
6k views

Background reflected in glossy glass, but I didn't set it [duplicate]

I've made a roughness 0 glass pane, when I'm in lookdev mode it's reflecting a background that I didn't put there. I know I could just ignore it, but I'd rather be able to see what it'll mostly look ...
Jeremiah's user avatar
5 votes
1 answer
8k views

Render looks way different from viewport render mode. How can I fix this?

I'm trying to make a test render of my model. But everytime I render it the render looks completely different from the viewport. The viewport is in render mode so it should look something like that, ...
Jbijkerk's user avatar
5 votes
1 answer
9k views

Render different than render preview

I've got a problem with rendering this scene. What I get, looks totally different compared to render view, with these options turned on, also changes in light paths, setting bounces etc. doesn't seem ...
kuksu's user avatar
  • 115
0 votes
1 answer
8k views

how to render an image without effect of scene world [duplicate]

I am new to 3d and blender. My question is how can I get an image rendered as on the left side of the image. I can see the Scene World is making the difference. Is there a way to render the image ...
user1187405's user avatar
2 votes
1 answer
2k views

Subsurface Scattering (SSS) doesn't work

I followed the following tutorial: "Blender Day 4 - Shading/Texturing/UV - Introduction Series for Beginners" Unfortunately, the Subsurface Scattering doesn't work (see picture below). I ...
Sven S.'s user avatar
  • 327
3 votes
2 answers
826 views

When I add environment texture to world node object shadow disappears

When I add environment texture to world node my object shadow disappear. Do I need to turn off background strength? I want to make my object to look like background so I lost shadow that I wanted
LUKA's user avatar
  • 31
3 votes
1 answer
1k views

Which mode should i trust for lighting?

I want to export my objects to unity, but in blender I`m using Eevee engine. However the light in rendered more and material preview mode is completely different, which impacts the colors of objects. ...
ulus's user avatar
  • 171

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