Linked Questions
15 questions linked to/from How to get world-space matrix of any pose bone?
7
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How to get posebone global location [duplicate]
I use the below code to retrieve location of pose.bone, but it always give 0 (or -0).
It seems the pose.bone location is the relative position of its parent so it ...
1
vote
1
answer
1k
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How can I get the global coordinates of joints or bones of a skeleton during animation? [duplicate]
I want to get the coordinates of joints of a skeleton. The following is the main code I used.
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0
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0
answers
128
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How to set pose bone position in global coordinates with python? [duplicate]
I have the following armature, and I want to write a code sets the position each bone pose to a new pose. In the image below I've added cubes to indicate the desired positions for the armature. ...
1
vote
2
answers
544
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how to get driver value
how can I get the value of this value as in printable form.
0
votes
1
answer
6k
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How to move a bone in pose mode using python?
Knowing the names of the bone and the armature, I would like to animate the bone by setting the location and/or rotation of the bone starting from say frame 24 to 48. I'm an absolute beginner and I ...
1
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0
answers
2k
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How can i get bone global axis rotate [duplicate]
Below code is just get bone euler_Angles.
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1
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0
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822
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How to get posebone global rotate [duplicate]
A bone was rotated 90 degrees on the Y axis.
I simply want to get (0, 90, 0), but in Blender it is represented by Euler angles (86.4, 44.9, 66.3).
How do I get rotation on the global axis In Python ...
0
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0
answers
819
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How to convert pose bone's global position to bone's location or bone's matrix?
When I try to set pose bone's head in keyframe, I knew that the bone's head is just read only, so I have to convert the bone's head to bone's location or matrix, after searching a lot of information,I ...
1
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0
answers
186
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ray_cast not correctly intersecting with mesh of animated armature
I have a .fbx file consisting of a skeleton and a rig, which I animate in blender. I want to now cast a ray with ray_cast from the current position of a joint to ...
0
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1
answer
793
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How to map/project bone coordinates to camera coordinates sytem/view?
I need the bone-head coordinates to be mapped on to the camera view. Actual scenario is to obtain the 3D coordinates of bone/joint. This is how I do it now.
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0
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1
answer
2k
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Bone angle in python
I have an armature found in my .blend file here and I want to know the angles of the joints of my armature in degrees?
I want to know how I can get the angle in degrees through python?
As shown below ...
2
votes
2
answers
979
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Convert animated bones into empties
I just created a model (using for a game) that uses several unconnected bones within the same armature to animate the model.
It wasn't until I spent several hours modeling, that I realized the ...
1
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0
answers
183
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How to get a pose bones rotation (custom exporter)
Well after weeks of searching online and nothing found I decided to ask online. I want to get the x, y and z rotation of a pose bone or even just a bone. I can't seem to get it working I have a rough ...
1
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0
answers
696
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Get bone position without parent's rotation
I'm trying to get the absolute position of a pose bone. To do that, I'm just doing poseBone.matrix.translation. That works fine except for a case. If you rotate the ...
3
votes
1
answer
3k
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Global Pose/Rotation of a bone
Is it possible to determine the pose/rotation of a bone depending on the parent bones (with Python), in the best case in euler angles.
For example, I have a model of a human and the arm is rotated ...