Linked Questions

1 vote
1 answer
89k views

How do I flip normals on this model? [duplicate]

This is probably too many questions at once but my time is short as the semester is coming to an end and I really want to work this issue out before my class time is over. Please humor me. Yesterday ...
Randy Van Nostrand's user avatar
0 votes
1 answer
1k views

Why faces have a dark texture? Already recalculated normals [duplicate]

When I imported this model into Unity a few parts of the model seem to be inside out. (the wings and the left engine) I opened the model in blender, selected the relevant components, and recalculated ...
SpoonyBard's user avatar
0 votes
1 answer
475 views

One object having two different colors and distortions [duplicate]

So my question is how do I fix an object that was made by joining two separate objects together. Specifically what I want to fix is the color issue, I need it to be one color and without any ...
user34414's user avatar
4 votes
0 answers
389 views

Blender not recalculating normals for mesh properly [duplicate]

Thanks for any assistance you can provide on this. I've been iterating on this for a while now and am somewhat flummoxed by the problem. I have a small .blend file here which illustrates the problem:...
Corey Snow's user avatar
-2 votes
1 answer
176 views

Face orientation [duplicate]

I got a relatively high poly model with faces that aren't in the right orientation. Is there any way to flip all wrong orientated faces but selecting them manually? After question edit: I turned down ...
roveR12's user avatar
  • 11
-1 votes
1 answer
151 views

Fixing the eyes [duplicate]

So anyway, this is my first model and I'm currently working on the eyes. Yet I've been having a problem. When I click Ctrl+N to invert the gray part, the white parts invert themselves instead. Is ...
Kawaii meme's user avatar
1 vote
0 answers
42 views

Why Cycles renders some faces black? [duplicate]

I have imported a model as obj. from rhino to blender. When i use the Cycles render, some faces are black no matter which material i choose. I have already tried to flip the normals but that didnt ...
iridijon's user avatar
0 votes
0 answers
36 views

Automatic weights skips vertices [duplicate]

I have an object and I added bones to it. It looks like this I used automatic weights option to calculate the weights. But some of the vertices are not given a weight. When I move the first bone in ...
Yunus Burak Durmuş's user avatar
0 votes
0 answers
36 views

I get many surfaces when i Unwarp my mesh,(Only two selected) [duplicate]

i'm getting stacked with this issue please help ! it's the first time i use blender i've been modeling for the first time without noticing that i have deferent color faces on my mesh without applying ...
Ohleen's user avatar
  • 1
0 votes
0 answers
15 views

How can I connect my vertices and get rid of the red normals? [duplicate]

I'm at the unwrapping stage of my plane and I can't unwrap my plane wing on the simple fact that the normals are red and my vertices will not join. Is there any way that I can fix this?
Vee's user avatar
  • 1
0 votes
0 answers
15 views

Blender 2.8: face on edges get inverted when doing the beveling operation [duplicate]

I am trying to bevel(Ctrl + B) an edge but it gets inverted What have i done so far Ive tried Ctrl+N to normalize object -> doesnt work tried Merge vertices by distance -> doesnt work please ...
Adhil's user avatar
  • 101
0 votes
0 answers
14 views

Why is there a different opacity in my xray? [duplicate]

so I'm making a car in blender when I noticed a weird opacity on my mesh while in X-ray mode, why is it there? can I get rid of it? and how can I prevent it from happening?
Burgundy Waffle's user avatar
3 votes
3 answers
9k views

Select normals pointing in a certain direction

A collegue has modelled, in Rhino, a small transparent plastic bottle (the type commonly seen holding small amounts of cosmetics etc.) with an embossed logo on the wall of the bottle. The mesh is ...
JKCapeTown's user avatar
1 vote
2 answers
5k views

Select all the faces with inverted normals

I desperatly need to clean up some geometry that was previously moddeled in a CAD software. Is there a way to automatically select all the red parts so I can filp them? Recalculating normals does not ...
Luca's user avatar
  • 49
3 votes
3 answers
3k views

Mirror Modifier making ugly smoothing on mirrored faces

The model is vivisected right down the middle along the z axis. The right leg is rendering funny and I assume if I can get that fixed everything else will fall into place. I tried flipping normals, ...
Gheert's user avatar
  • 33

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