38 questions linked to/from How to make all faces flip to the right/consistent direction?
How do I flip normals on this model? [duplicate]
This is probably too many questions at once but my time is short as the semester is coming to an end and I really want to work this issue out before my class time is over. Please humor me. Yesterday ...
Why faces have a dark texture? Already recalculated normals [duplicate]
When I imported this model into Unity a few parts of the model seem to be inside out. (the wings and the left engine) I opened the model in blender, selected the relevant components, and recalculated ...
One object having two different colors and distortions [duplicate]
So my question is how do I fix an object that was made by joining two separate objects together. Specifically what I want to fix is the color issue, I need it to be one color and without any ...
Blender not recalculating normals for mesh properly [duplicate]
Thanks for any assistance you can provide on this. I've been iterating on this for a while now and am somewhat flummoxed by the problem. I have a small .blend file here which illustrates the problem:...
Face orientation [duplicate]
I got a relatively high poly model with faces that aren't in the right orientation. Is there any way to flip all wrong orientated faces but selecting them manually? After question edit: I turned down ...
Fixing the eyes [duplicate]
So anyway, this is my first model and I'm currently working on the eyes. Yet I've been having a problem. When I click Ctrl+N to invert the gray part, the white parts invert themselves instead. Is ...
Why Cycles renders some faces black? [duplicate]
I have imported a model as obj. from rhino to blender. When i use the Cycles render, some faces are black no matter which material i choose. I have already tried to flip the normals but that didnt ...
Automatic weights skips vertices [duplicate]
I have an object and I added bones to it. It looks like this I used automatic weights option to calculate the weights. But some of the vertices are not given a weight. When I move the first bone in ...
I get many surfaces when i Unwarp my mesh,(Only two selected) [duplicate]
i'm getting stacked with this issue please help ! it's the first time i use blender i've been modeling for the first time without noticing that i have deferent color faces on my mesh without applying ...
How can I connect my vertices and get rid of the red normals? [duplicate]
I'm at the unwrapping stage of my plane and I can't unwrap my plane wing on the simple fact that the normals are red and my vertices will not join. Is there any way that I can fix this?
Blender 2.8: face on edges get inverted when doing the beveling operation [duplicate]
I am trying to bevel(Ctrl + B) an edge but it gets inverted What have i done so far Ive tried Ctrl+N to normalize object -> doesnt work tried Merge vertices by distance -> doesnt work please ...
Why is there a different opacity in my xray? [duplicate]
so I'm making a car in blender when I noticed a weird opacity on my mesh while in X-ray mode, why is it there? can I get rid of it? and how can I prevent it from happening?
Select normals pointing in a certain direction
A collegue has modelled, in Rhino, a small transparent plastic bottle (the type commonly seen holding small amounts of cosmetics etc.) with an embossed logo on the wall of the bottle. The mesh is ...
Select all the faces with inverted normals
I desperatly need to clean up some geometry that was previously moddeled in a CAD software. Is there a way to automatically select all the red parts so I can filp them? Recalculating normals does not ...
Mirror Modifier making ugly smoothing on mirrored faces
The model is vivisected right down the middle along the z axis. The right leg is rendering funny and I assume if I can get that fixed everything else will fall into place. I tried flipping normals, ...