Linked Questions

0 votes
1 answer
104 views

How to seperate multiple object in Array modifier [duplicate]

I want help about seperating those multiple pins made in array so they can be edited on their own. I watched one tutorial and it says to go in edit mode, then press P to get to separation menu, and ...
Radoon's user avatar
  • 547
0 votes
0 answers
52 views

How to split meshes created with the array modifier? [duplicate]

How to split meshes created with the array modifier? It didn't split them in Edit mode with P -> By Loose Parts.
maurizioblend's user avatar
0 votes
0 answers
30 views

Apply Array Modifier and edit duplications separately [duplicate]

I have used the array modifier and once applied, I would treat the copies as individual objects. For some reason when I try to do the same in this project, it selects all the duplicates along with the ...
TORM3NTO's user avatar
0 votes
0 answers
22 views

How can I select obects one by one on Array [duplicate]

Array I want to select one by one
muaz alkhatib's user avatar
0 votes
0 answers
16 views

How do I edit a single object from an array of objects without the other objects following the object that I am trying to edit? [duplicate]

I am trying to create a domino animation through blender and I used the array command to create multiple dominos. Now I am trying to edit the first domino to put a photo on it however the photo is ...
Moon's user avatar
  • 1
26 votes
3 answers
38k views

Array a Group of objects?

Is it possible to array a group of objects? For example, if I have three objects in a group, (I want to keep them as separate objects) is it possible to easily duplicate them as if I pressed AltD ...
gandalf3's user avatar
  • 157k
20 votes
3 answers
28k views

How can I convert a hair-particle system into 3D, editable objects?

Is it possible to 'apply' a particle system so that it becomes workable 3d objects instead of being hair or emitter objects? If that's possible, then I should hypothetically be able to apply another ...
Gwen's user avatar
  • 11.6k
9 votes
3 answers
6k views

Creating a spherical array

Keep in mind that I am almost completely new to blender. I was wondering how to create a spherical array. I have Googled and Googled, but I can only find ways to make circular arrays (two dimensional ...
John Doe's user avatar
16 votes
1 answer
9k views

Convert large particle system(s) to one object efficiently

I place leaves on my trees with emitter particle systems. Then, to make a forest, I place those trees with another emitter (or hair) particle system. Problem is particles of particles don't work, I ...
matali's user avatar
  • 2,811
5 votes
4 answers
12k views

Fill particles in a container

I have tried everything to fill an invisible container with particles but the particles just seems to sinks to the bottom and they don't fill the container. I am trying to create something like in the ...
bluesky's user avatar
  • 51
7 votes
1 answer
5k views

How can I copy or duplicate several objects in one step?

I am building a tenement. After I have built one course of bricks I want to duplicate them to form an adjacent course, but with a negative scale, in the X axis. When a story has been completed I want ...
Stephen's user avatar
  • 295
7 votes
2 answers
2k views

Can I use an image sequence with offset frames as a texture on array items

I'm creating an animation of a film bed with a film strip running through it. The film strip is basically just an array object with a curve modifier. What I want to do is use an image sequence for the ...
jiggymoon's user avatar
  • 171
2 votes
1 answer
2k views

How to obtain a set of separate objects from an Array Modifier (or other method) and keep their rotation and scale?

I have been looking for methods to create a set of objects from an Array Modifier. Normally one creates an Array, sets an Array Offset and manipulates it so that the transformation propagates to all ...
Steak Overflow's user avatar
5 votes
1 answer
528 views

Appending an object brings duplicated objects

I have a scene with three sets of three bricks, nine in total. I created eight of them by duplicating the first one and modifying them. In another scene I append one of the bricks. I get the brick I ...
Stephen's user avatar
  • 295
1 vote
2 answers
1k views

How to introduce random material offset and rotation to array modifier created objects in 2.81?

I have generated tiled wall using 2 times array modifier(width and height), I want to introduce some randomness to materials so the tiles don't look like cut from single large piece. I tried adding ...
Lord_JABA's user avatar
  • 133

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