Linked Questions

0
votes
1answer
52 views

How to seperate multiple object in Array modifier [duplicate]

I want help about seperating those multiple pins made in array so they can be edited on their own. I watched one tutorial and it says to go in edit mode, then press P to get to separation menu, and ...
0
votes
0answers
45 views

How to split meshes created with the array modifier? [duplicate]

How to split meshes created with the array modifier? It didn't split them in Edit mode with P -> By Loose Parts.
0
votes
0answers
15 views

How can I select obects one by one on Array [duplicate]

Array I want to select one by one
26
votes
3answers
28k views

Array a Group of objects?

Is it possible to array a group of objects? For example, if I have three objects in a group, (I want to keep them as separate objects) is it possible to easily duplicate them as if I pressed AltD ...
20
votes
3answers
20k views

How can I convert a hair-particle system into 3D, editable objects?

Is it possible to 'apply' a particle system so that it becomes workable 3d objects instead of being hair or emitter objects? If that's possible, then I should hypothetically be able to apply another ...
9
votes
3answers
5k views

Creating a spherical array

Keep in mind that I am almost completely new to blender. I was wondering how to create a spherical array. I have Googled and Googled, but I can only find ways to make circular arrays (two dimensional ...
16
votes
1answer
7k views

Convert large particle system(s) to one object efficiently

I place leaves on my trees with emitter particle systems. Then, to make a forest, I place those trees with another emitter (or hair) particle system. Problem is particles of particles don't work, I ...
5
votes
4answers
9k views

Fill particles in a container

I have tried everything to fill an invisible container with particles but the particles just seems to sinks to the bottom and they don't fill the container. I am trying to create something like in the ...
7
votes
1answer
4k views

How can I copy or duplicate several objects in one step?

I am building a tenement. After I have built one course of bricks I want to duplicate them to form an adjacent course, but with a negative scale, in the X axis. When a story has been completed I want ...
6
votes
2answers
1k views

Can I use an image sequence with offset frames as a texture on array items

I'm creating an animation of a film bed with a film strip running through it. The film strip is basically just an array object with a curve modifier. What I want to do is use an image sequence for the ...
1
vote
1answer
466 views

How to obtain a set of separate objects from an Array Modifier (or other method) and keep their rotation and scale?

I have been looking for methods to create a set of objects from an Array Modifier. Normally one creates an Array, sets an Array Offset and manipulates it so that the transformation propagates to all ...
5
votes
1answer
314 views

Appending an object brings duplicated objects

I have a scene with three sets of three bricks, nine in total. I created eight of them by duplicating the first one and modifying them. In another scene I append one of the bricks. I get the brick I ...
1
vote
1answer
212 views

How to introduce random material offset and rotation to array modifier created objects in 2.81?

I have generated tiled wall using 2 times array modifier(width and height), I want to introduce some randomness to materials so the tiles don't look like cut from single large piece. I tried adding ...
2
votes
1answer
157 views

Add wetmaps to joined mesh

Recently, I have been working on a rain animation for a school project in Blender 2.79. I created cobbled street tile using texture, generated normal maps, displacement map, UV unwrapped it (was just ...