Linked Questions

29 votes
4 answers

How to stretch 120 seconds of animation over 270 seconds?

I have an object with some animation (120 seconds) and I want to make this animation now play over the duration of 270 seconds. How can I stretch the animation to this new duration?
retif's user avatar
  • 535
26 votes
4 answers

How to reverse animate?

For example when I record a rig walking and then I'd like to make it walk backward so how can I do that without much effort
abhineet97's user avatar
18 votes
2 answers

How can I modify the frame rate without changing overall animation speed?

How can I change the animation fps when I already have finished making an animation? I already did an animation and I don't want spend some time recalculating the time by hand, is there a easy way to ...
Gresthol's user avatar
  • 365
13 votes
1 answer

Is it possible to speed up/slow down the preview playback of an animation in the Timeline?

Using the Action Editor and in Pose Mode, I am editing the animation of my armature at 30 FPS. Maintaining that framerate, I would like a slower preview of my animation (like play at 50% normal speed) ...
brain56's user avatar
  • 533
12 votes
1 answer

How can I get a bullet-time effect (slow motion) in the BGE?

I'd like to transition from normal speed to slow-motion on certain events, such as a keypress. Is it possible to animate time in the game engine? If so, how?
gandalf3's user avatar
  • 157k
10 votes
3 answers

How to change the speed of an animation?

Okay so after looking around and not finding anything helpful on the matter, I'm going to ask here. Basically what I want to do is speed up my animation of my model walking. Right now it's 39 frames ...
CraftyMaelyss's user avatar
6 votes
2 answers

Global Slow-mo effect - Animating Time scale

Is there a way to animate the timescale of a scene for a small amount of time? I'm looking to create an animation, and in the middle it goes from 1.0x speed, to 0.125x speed (1/8th normal speed), but ...
AxiDes's user avatar
  • 236
5 votes
0 answers

How can you animate time? [duplicate]

I've tried animating the "Time Remapping" settings, but get the "property cannot be animated" message. Is there a way to animate the time of a scene?
gandalf3's user avatar
  • 157k
4 votes
1 answer

Which animation features don't support sub-frames?

Blender can render sub-frames, see: (see: How do I animate time?) However not all capabilities support this (Fluid-Simulation for example, writes out a discreet mesh per frame, with no subframe ...
DolphinDream's user avatar
3 votes
1 answer

What is the relation between Time Remapping, FPS, and the number of frames?

I just needed my animation to be a little bit faster so I set the time remapping options to be: Old = 100 New = 125 I need my output video to be 24 fps. Do I need to change the number of frames in the ...
user2824371's user avatar
3 votes
1 answer

How does one animate time in the VSE?

I'm trying to move between slow motion and normal motion on a video/audio strip smoothly, but am having problems animating this. I've tried Individual objects and Entire scene and Time Remapper addon ...
reggie's user avatar
  • 489
3 votes
1 answer

Add build Modifier to Dope Sheet? [duplicate]

I have a ton of things building in my file, but I need to be able to retime them. So say I have on part starting to build at 200frames and it builds for 100frames. I need to be able to change the ...
BlendSwap's user avatar
2 votes
1 answer

How can I slow down or animate time?

"I want to be able to switch my scene between fast and slow motion, or have all of it go into slow motion except the camera so I can pan through." This is commonly asked for, and while there are some ...
Freddie R's user avatar
  • 485
2 votes
2 answers

How can I use Animated Strip Time in the NLA Editor?

I'm interested in knowing how to use the Animated Strip Time in the NLA Editor. From Alrik's answer to this question, I thought it could be used to do turn a strip into something like slo-mo that's ...
DragonautX's user avatar
  • 1,306
2 votes
0 answers

Rendering Different angles of one frame

remember in the first matrix film, where Trinity does that jump kick and time stops? Yeah, and then the camera does a full 360 of here. Well I want that effect. Now I know you're probably thinking "...
Rich's user avatar
  • 149

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