Linked Questions
20 questions linked to/from Cycles - (Shader) Nodes - inputs outputs - What are the exact data types?
25
votes
1
answer
11k
views
What is the meaning of the color of the node sockets in the node editor?
I have been searching on the web and I can't find this. What is the meaning of the color of the node sockets in the node editor?
10
votes
1
answer
517
views
How would I create a stripe on top of a brick texture?
How would I create a stripe on top of a brick texture?
Currently I have the brick texture setup like this.
Which gives me this result
But I'm stuck now as I don't know how to add the white stripes ...
6
votes
1
answer
531
views
Portal effect with two different hdri's
I'm fighting with my scene where I want to show some kind of portal. All scene has illuminated by hdri №1. The objects behind the 'glass' (object with 100% transparency) should be illuminated by hdri №...
5
votes
1
answer
14k
views
Transparent BSDF not working
Why is this not transparent? The translucent BSDF works but not the transparent BSDF.
I'm using Cycles as a render engine. I've had this work in the past but for some reason it doesn't want to work ...
2
votes
1
answer
5k
views
How to control materials on the Brick Texture? (Blender 2.8)
I made a basic brick wall using
Texture Coordinates (Object) ⇒ Mapping ⇒ Brick Texture ⇒ Material Output
Now I want to refine that by adding surface bumps and better PBR texture rather than just "...
1
vote
1
answer
189
views
Image Texture Node Color Output Format
in the Node Editor what is the data format coming out of the Color output of an Image Texture Node? Does the Color Space setting of the Image Texture Node change this at all?
1
vote
1
answer
631
views
Can I connect a Diffuse BSFD to the Principled BSDF's roughness input?
I have a principled bsdf.
Under roughness, I have maps that I would like to connect to it. As I'm adding a normal map to my roughness map, I'm thinking of putting the map through a diffuse bsdf. Is ...
1
vote
1
answer
543
views
Bump map painting brush problem
Hello i am trying to make a bump map but when ever i try to paint the brush gives me a ugly grainy look and i can't figure this out, i tried in a new project and it does the same thing
I checked ...
1
vote
1
answer
224
views
Material shown in material mode but not render mode
I have material which is attached to my object and it is seen normally when i am in object mode/mateiral
But when i go into render mode i get object without material:
As you can see also in material ...
0
votes
1
answer
102
views
Cannot get shadows working with shader graph nodes
I have a custom shader that is basicly just rendering a object with vertex colors. I am trying to get shadows working by using LightPath node, but everything renders black when I apply that node. ...
0
votes
1
answer
2k
views
Why is this procedural displacement texture not showing up on render?
This texture shows up fine on objects in material view. It is using a Geometry node set to position as the vector input for the texture nodes being used, so my understanding is the objects don't need ...
0
votes
1
answer
605
views
Setting a normal map for only part of a material (single Principled shader)
I am attempting to use a single Principled shader to get wood on one part of a knife, and metal on the rest.
I cannot figure out how to make the normals only apply to the wood part of the mesh.
...
1
vote
0
answers
185
views
Mix shader not connecting ColorRamp and Transparent BSDF together in 2.9
I'm following a lesson of what I think was made in ver. 2.8 and I'm currently using 2.9.
As you can see in the image below (mine | lesson), in the lesson part the ColorRamp and Transparent BSDF are ...
1
vote
0
answers
772
views
Why doesn't my render show full noise texture or mixed colors?
I've built a collection of nodes that show the material I want in material view, but renders ignore both the noise texture and the mixed colors. The render does show my height offset texture map. To ...
0
votes
0
answers
39
views
Is there a guide to learn more about nodes? [duplicate]
I'm interested in nodes, but my understanding of them is lacking. I don't really know what most nodes do or what the connections mean (the yellow, grey and blue dots)