Linked Questions

25 votes
1 answer
11k views

What is the meaning of the color of the node sockets in the node editor?

I have been searching on the web and I can't find this. What is the meaning of the color of the node sockets in the node editor?
user1006274's user avatar
10 votes
1 answer
517 views

How would I create a stripe on top of a brick texture?

How would I create a stripe on top of a brick texture? Currently I have the brick texture setup like this. Which gives me this result But I'm stuck now as I don't know how to add the white stripes ...
Simon Mo's user avatar
  • 203
6 votes
1 answer
531 views

Portal effect with two different hdri's

I'm fighting with my scene where I want to show some kind of portal. All scene has illuminated by hdri №1. The objects behind the 'glass' (object with 100% transparency) should be illuminated by hdri №...
Mikman's user avatar
  • 61
5 votes
1 answer
14k views

Transparent BSDF not working

Why is this not transparent? The translucent BSDF works but not the transparent BSDF. I'm using Cycles as a render engine. I've had this work in the past but for some reason it doesn't want to work ...
chocalte car's user avatar
2 votes
1 answer
5k views

How to control materials on the Brick Texture? (Blender 2.8)

I made a basic brick wall using Texture Coordinates (Object) ⇒ Mapping ⇒ Brick Texture ⇒ Material Output Now I want to refine that by adding surface bumps and better PBR texture rather than just "...
JDługosz's user avatar
  • 367
1 vote
1 answer
189 views

Image Texture Node Color Output Format

in the Node Editor what is the data format coming out of the Color output of an Image Texture Node? Does the Color Space setting of the Image Texture Node change this at all?
darkrock76's user avatar
1 vote
1 answer
631 views

Can I connect a Diffuse BSFD to the Principled BSDF's roughness input?

I have a principled bsdf. Under roughness, I have maps that I would like to connect to it. As I'm adding a normal map to my roughness map, I'm thinking of putting the map through a diffuse bsdf. Is ...
shavonne's user avatar
1 vote
1 answer
543 views

Bump map painting brush problem

Hello i am trying to make a bump map but when ever i try to paint the brush gives me a ugly grainy look and i can't figure this out, i tried in a new project and it does the same thing I checked ...
Hootlook's user avatar
1 vote
1 answer
224 views

Material shown in material mode but not render mode

I have material which is attached to my object and it is seen normally when i am in object mode/mateiral But when i go into render mode i get object without material: As you can see also in material ...
Aleksa Ristic's user avatar
0 votes
1 answer
102 views

Cannot get shadows working with shader graph nodes

I have a custom shader that is basicly just rendering a object with vertex colors. I am trying to get shadows working by using LightPath node, but everything renders black when I apply that node. ...
KJS's user avatar
  • 237
0 votes
1 answer
2k views

Why is this procedural displacement texture not showing up on render?

This texture shows up fine on objects in material view. It is using a Geometry node set to position as the vector input for the texture nodes being used, so my understanding is the objects don't need ...
kim holder's user avatar
  • 2,082
0 votes
1 answer
605 views

Setting a normal map for only part of a material (single Principled shader)

I am attempting to use a single Principled shader to get wood on one part of a knife, and metal on the rest. I cannot figure out how to make the normals only apply to the wood part of the mesh. ...
Bob Borpington's user avatar
1 vote
0 answers
185 views

Mix shader not connecting ColorRamp and Transparent BSDF together in 2.9

I'm following a lesson of what I think was made in ver. 2.8 and I'm currently using 2.9. As you can see in the image below (mine | lesson), in the lesson part the ColorRamp and Transparent BSDF are ...
Stef's user avatar
  • 31
1 vote
0 answers
772 views

Why doesn't my render show full noise texture or mixed colors?

I've built a collection of nodes that show the material I want in material view, but renders ignore both the noise texture and the mixed colors. The render does show my height offset texture map. To ...
Tom Palmer's user avatar
0 votes
0 answers
39 views

Is there a guide to learn more about nodes? [duplicate]

I'm interested in nodes, but my understanding of them is lacking. I don't really know what most nodes do or what the connections mean (the yellow, grey and blue dots)
LoserLemur's user avatar

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