I'm trying to import an 3D-Model which I have created with blender. My goal is to resize the 3D Frame accordingly programmatically with the help of an armature. I could achieve this within blender but unfortunately when importing the .dae file in Xcode it looks like one location modifier was not applied...
Underneath the described behavior:
Is my armature wrong assembled or does anyone has a better solution for this problem?
Thank you in advance!!!