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I'm trying to import an 3D-Model which I have created with blender. My goal is to resize the 3D Frame accordingly programmatically with the help of an armature. I could achieve this within blender but unfortunately when importing the .dae file in Xcode it looks like one location modifier was not applied...

Underneath the described behavior:

BLENDER

enter image description here

XCODE

enter image description here

Is my armature wrong assembled or does anyone has a better solution for this problem?

Thank you in advance!!!

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