I'm playing with cloth simulation, and I got some weird shit.

It's like the simulation wasn't linear; but was calculating a frame every ~10 frames; then interpolating between for the preview. Is this possible ?

When I keep it playing, it seems that the cache continues to fill, but at the end of my animation - here near frame ~75. Why isn't this linear / How can I make it simulate in a linear way ?


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Thanks !

  • $\begingroup$ can this be related to my "sync" parameter being actually on "AV Sync" ? $\endgroup$ – gordie Feb 1 '18 at 17:56
  • $\begingroup$ Is your frame step set to 1? $\endgroup$ – Johan Apes Feb 2 '18 at 10:27
  • $\begingroup$ Yes of course :) $\endgroup$ – gordie Feb 2 '18 at 12:55

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