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After importing as plane image. This happens. enter image description here

Original png on left. How can i avoid this?

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    $\begingroup$ Do you get the same result in rendered view and/or the rendered image? I don't think the textured view handles alpha transparency all that well. $\endgroup$ – bstnhnsl Feb 1 '18 at 13:59
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Alpha values range from 0-255. Your image editing program is hiding pixels with very low values such as 1-3 into that background checkerboard pattern. Blender is expecting 0 for complete transparency.

Open image in GIMP, use the magic wand tool to select transparent area, then click Delete key.

File >> Export As... and give it a new name, or Overwrite PNG if you are satisfied with results.

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