So there is this model I try to use cell fracture on but the shards that are created are a bit off and I'm stuck on how to solve this problem. I looked for solutions for quite some time but nothing did the trick.

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I tried "Limited dissolve" but no luck, I tried the "Remesher" modifier as well, it was a bit better but still not perfect.

Thanks in advance for your help! :)

  • $\begingroup$ Cell Fracture often can't break the object as expected if object is non-manifold (has some wrong geometry of known types). Look for it around areas which aren't cut properly $\endgroup$ – Mr Zak Jan 30 '18 at 22:25
  • $\begingroup$ Alright I see, thanks for your comment, I'll have a look at it! :) $\endgroup$ – MewSoul Feb 4 '18 at 14:40

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