I'm trying to model a curved bump on a flat surface like the image below:
Is there a recommended way to model this kind of shape? Should I add subdivisions to mark the outline of the bump and then have the subdivision modifier somehow create the round shape? I tried doing that but the curve I get is not defined well enough, and ends up looking like the plane has a "swollen" part instead of a well-defined bump like the one in the image...
Thanks in advance