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Maybe for all these years I've been missing something but, is it correct that in blender you just can't edit a shape key when the mesh is deformed by an armature? It's almost like a pleasure denial that whenever you wanna edit your shape key, your character model just snap back to rest pose, and then you're like: what was it that I'm fixing?

I hope someone can come and call me stupid and I've been missing something for all these years.

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Do you use this button in modifiers?

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I think, this is that you are searching for.

enter image description here enter image description here

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  • $\begingroup$ Oh GOD YES thank you you saved my pathetic life!!! I knew I was just too stupid to figure that out!!! $\endgroup$ – SVAFnemesis Jan 25 '18 at 13:13
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I found it useful to save my rigged pose in Stl and then bring it back to Blender to convert it to SVA. It took me hours to figure this out. I come from non tech background.

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