I have a character made of several objects that I am linking into a scene. The character's objects are part of a group, and I'm linking in the group. However, for certain scenes I want to hide some of the objects inside the group (articles of clothing the character is wearing.) Is there a way to do this?
I am familiar with the proxy system. It allows me to create a proxy of an object, but even if I set the proxy to be hidden, it still shows. If I move the proxied object somewhere off camera that seems to work. Using mask modifier on it doesn't work either. The proxy itself does get hidden, but then it still shows a version from the group.
It seems I can start with the items hidden and then proxy the ones I want to show, but that quickly defeats the point of linking. Any other options?