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I'm trying to composite a still image, but every time I click on "Use Nodes", the image node starts acting weird/blinking. Then at the top of the toolbar it says it's trying to cancel something with the percentages fluctuating from 0 to 100 here. My render result ends up going straight white or gray.

Prior to this I was rendering an animation straight to mp4 format just so I can quickly preview it. Instead of compositing an entire image sequence I want to composite one still of it, but the nodes start having issues. This isn't the first time this has occurred.

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  • $\begingroup$ Are you doing this while rendering? $\endgroup$ – VRM Jan 23 '18 at 21:22
  • $\begingroup$ Related: blender.stackexchange.com/questions/46742/… $\endgroup$ – user1853 Jan 23 '18 at 21:29
  • $\begingroup$ @VRM No, as far as I know. $\endgroup$ – Ryan Tsuge Jan 23 '18 at 21:59
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Apparently it was due to Animation Nodes making calculations in the background. Once I severed some of the AN connections everything went back to normal.

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