Whenever i look at some textures like the one in the pic i get a weird pixelated effect but looking through the camera it looks fine. Does anyone know what causes this

  • $\begingroup$ Do you have enough samples? What is the texture? (upload it if you can) What is your full node setup for this texture? $\endgroup$ – Akados Jan 22 '18 at 15:59
  • $\begingroup$ Are you using displacement? Are there enough subdivisions? $\endgroup$ – Duarte Farrajota Ramos Jan 22 '18 at 18:48
  • $\begingroup$ it seems to be a problem with everything in the viewport and not a particular texture. I have the samples set at 32 but tried higher and it didnt change anything $\endgroup$ – Offshoot Jan 26 '18 at 15:49

It seems to be an issue with backface culling. I turned that on and subdiv+ smooth shading and it seems to have solved the problem.


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