Good afternoon. Is it possible to create a plug-in for the blender to create normal spline lines, which are the same as those in 3d max?

  • $\begingroup$ What is called the path, this is not a normal spaln. A straight line should have 2 points minimum and not 25 as it is now. $\endgroup$ – Ghostil Jan 20 '18 at 11:57
  • 1
    $\begingroup$ What about the current curve options doesn't suit your needs? $\endgroup$ – Duarte Farrajota Ramos Jan 20 '18 at 12:58
  • $\begingroup$ too many sinks are not needed after export.. There is an addon with which you can create a vertex and after it Extrude I want this, but only so that Extrude is applied atomically and the next point is created wherever I click. $\endgroup$ – Ghostil Jan 20 '18 at 16:25

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.