I want to play a movie on a plane object in the Blender Game Engine. The movie works fine, however even if the background of the movie is transparent, when the movie is played it is shown as pitch black.
These are my settings:
The UV map used as a screen is set to transparent (0 Alpha).
Set to SHADELESS and Transparency (0 Alpha)
Use Alpha is checked! Influence/Diffuse: Color and Alpha are both checked and set to 1 (Default)
I normally use these settings for images and they work perfectly fine. However they don't seem to work with movies. Can anyone help?
The movie has been created with the Video Editor in Blender Cycles (2.79):
FFMpeg Video Container : Mpeg4 Codec: H264
The Film (Render) is set to Transparent.
The movie seems fine and it does show the alpha correctly.
Any idea of what I'm doing wrong? Thanks in advance