Any time I change Render Size it ruins all of my node-tree setup. Common workflow in compositor is to work in some lower resolution to set wanted effect. Like 50% or 25% of final size. But many values are based on current image size on input.
Does there exist any math combination that can be applied to a node-tree to protect the result? A math equation that can equally increase or decrease values in one place?
This gif example is using the same node-tree to generate a lens flare. Rendered on 10%, 25%, 50%, 100%